Co-authored-by: Scott Lahteine <thinkyhead@users.noreply.github.com>
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						Scott Lahteine
					
				
			
			
				
	
			
			
			
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			@@ -27,9 +27,14 @@
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#include "../../gcode.h"
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#include "../../../feature/powerloss.h"
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#include "../../../module/motion.h"
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#include "../../../lcd/marlinui.h"
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#if ENABLED(EXTENSIBLE_UI)
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  #include "../../../lcd/extui/ui_api.h"
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#elif ENABLED(DWIN_CREALITY_LCD)
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  #include "../../../lcd/e3v2/creality/dwin.h"
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#elif ENABLED(DWIN_CREALITY_LCD_ENHANCED)
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  #include "../../../lcd/e3v2/enhanced/dwin.h"
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#elif ENABLED(DWIN_CREALITY_LCD_JYERSUI)
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  #include "../../../lcd/e3v2/jyersui/dwin.h" // Temporary fix until it can be better implemented
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#endif
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@@ -64,7 +69,7 @@ void GcodeSuite::M1000() {
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    if (parser.seen_test('S')) {
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      #if HAS_LCD_MENU
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        ui.goto_screen(menu_job_recovery);
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      #elif ENABLED(DWIN_CREALITY_LCD)
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      #elif HAS_DWIN_E3V2_BASIC
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        recovery.dwin_flag = true;
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      #elif ENABLED(DWIN_CREALITY_LCD_JYERSUI) // Temporary fix until it can be better implemented
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        CrealityDWIN.Popup_Handler(Resume);
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