Ender-3 V2 CrealityUI Enhanced (#21942, #22728, #22733)

Co-authored-by: Scott Lahteine <thinkyhead@users.noreply.github.com>
This commit is contained in:
Miguel Risco-Castillo
2021-09-07 02:15:24 -05:00
committed by Scott Lahteine
parent 54416f780d
commit 6cf2cf7bd4
45 changed files with 6545 additions and 86 deletions

View File

@ -58,10 +58,10 @@
#if ENABLED(EXTENSIBLE_UI)
#include "../../../lcd/extui/ui_api.h"
#endif
#if ENABLED(DWIN_CREALITY_LCD)
#elif ENABLED(DWIN_CREALITY_LCD)
#include "../../../lcd/e3v2/creality/dwin.h"
#elif ENABLED(DWIN_CREALITY_LCD_ENHANCED)
#include "../../../lcd/e3v2/enhanced/dwin.h"
#endif
#if HAS_MULTI_HOTEND
@ -403,10 +403,9 @@ G29_TYPE GcodeSuite::G29() {
#if ENABLED(AUTO_BED_LEVELING_3POINT)
if (DEBUGGING(LEVELING)) DEBUG_ECHOLNPGM("> 3-point Leveling");
points[0].z = points[1].z = points[2].z = 0; // Probe at 3 arbitrary points
#endif
#if BOTH(AUTO_BED_LEVELING_BILINEAR, EXTENSIBLE_UI)
ExtUI::onMeshLevelingStart();
#elif ENABLED(AUTO_BED_LEVELING_BILINEAR)
TERN_(EXTENSIBLE_UI, ExtUI::onMeshLevelingStart());
TERN_(DWIN_CREALITY_LCD_ENHANCED, DWIN_MeshLevelingStart());
#endif
if (!faux) {
@ -886,9 +885,7 @@ G29_TYPE GcodeSuite::G29() {
process_subcommands_now_P(PSTR(Z_PROBE_END_SCRIPT));
#endif
#if ENABLED(DWIN_CREALITY_LCD)
DWIN_CompletedLeveling();
#endif
TERN_(HAS_DWIN_E3V2_BASIC, DWIN_CompletedLeveling());
report_current_position();

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@ -40,6 +40,8 @@
#if ENABLED(EXTENSIBLE_UI)
#include "../../../lcd/extui/ui_api.h"
#elif ENABLED(DWIN_CREALITY_LCD_ENHANCED)
#include "../../../lcd/e3v2/enhanced/dwin.h"
#endif
#define DEBUG_OUT ENABLED(DEBUG_LEVELING_FEATURE)
@ -191,6 +193,7 @@ void GcodeSuite::G29() {
if (parser.seenval('Z')) {
mbl.z_values[ix][iy] = parser.value_linear_units();
TERN_(EXTENSIBLE_UI, ExtUI::onMeshUpdate(ix, iy, mbl.z_values[ix][iy]));
TERN_(DWIN_CREALITY_LCD_ENHANCED, DWIN_MeshUpdate(ix, iy, mbl.z_values[ix][iy]));
}
else
return echo_not_entered('Z');

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@ -33,6 +33,8 @@
#if ENABLED(EXTENSIBLE_UI)
#include "../../../lcd/extui/ui_api.h"
#elif ENABLED(DWIN_CREALITY_LCD_ENHANCED)
#include "../../../lcd/e3v2/enhanced/dwin.h"
#endif
/**
@ -67,6 +69,7 @@ void GcodeSuite::M421() {
float &zval = ubl.z_values[ij.x][ij.y]; // Altering this Mesh Point
zval = hasN ? NAN : parser.value_linear_units() + (hasQ ? zval : 0); // N=NAN, Z=NEWVAL, or Q=ADDVAL
TERN_(EXTENSIBLE_UI, ExtUI::onMeshUpdate(ij.x, ij.y, zval)); // Ping ExtUI in case it's showing the mesh
TERN_(DWIN_CREALITY_LCD_ENHANCED, DWIN_MeshUpdate(ij.x, ij.y, zval));
}
}