The TRReset state is not needed with fall-through

This commit is contained in:
Scott Lahteine
2016-05-08 17:01:46 -07:00
parent c2522ce1f5
commit 6b13c430ae
2 changed files with 4 additions and 7 deletions

View File

@ -358,17 +358,17 @@ class Temperature {
#if ENABLED(THERMAL_PROTECTION_HOTENDS) || HAS_THERMALLY_PROTECTED_BED
typedef enum TRState { TRReset, TRInactive, TRFirstHeating, TRStable, TRRunaway } TRstate;
typedef enum TRState { TRInactive, TRFirstHeating, TRStable, TRRunaway } TRstate;
void thermal_runaway_protection(TRState* state, millis_t* timer, float temperature, float target_temperature, int heater_id, int period_seconds, int hysteresis_degc);
#if ENABLED(THERMAL_PROTECTION_HOTENDS)
TRState thermal_runaway_state_machine[EXTRUDERS] = { TRReset };
TRState thermal_runaway_state_machine[EXTRUDERS] = { TRInactive };
millis_t thermal_runaway_timer[EXTRUDERS] = { 0 };
#endif
#if HAS_THERMALLY_PROTECTED_BED
TRState thermal_runaway_bed_state_machine = TRReset;
TRState thermal_runaway_bed_state_machine = TRInactive;
millis_t thermal_runaway_bed_timer;
#endif