MarlinUI multi-language support (#20725)
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@@ -1526,6 +1526,16 @@
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#endif
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#endif // HAS_DGUS_LCD
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//
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// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
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//
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#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
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//#define LCD_LANGUAGE_2 fr
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//#define LCD_LANGUAGE_3 de
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//#define LCD_LANGUAGE_4 es
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//#define LCD_LANGUAGE_5 it
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#endif
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//
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// Touch UI for the FTDI Embedded Video Engine (EVE)
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//
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@@ -1601,13 +1611,6 @@
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// Use a smaller font when labels don't fit buttons
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#define TOUCH_UI_FIT_TEXT
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// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
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//#define LCD_LANGUAGE_1 en
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//#define LCD_LANGUAGE_2 fr
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//#define LCD_LANGUAGE_3 de
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//#define LCD_LANGUAGE_4 es
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//#define LCD_LANGUAGE_5 it
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// Use a numeric passcode for "Screen lock" keypad.
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// (recommended for smaller displays)
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//#define TOUCH_UI_PASSCODE
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