MarlinUI for SPI/I2C TFT-GLCD character-based display bridge (#19375)
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@@ -26,7 +26,7 @@ include_dir = Marlin
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#
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[common]
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default_src_filter = +<src/*> -<src/config> -<src/HAL> +<src/HAL/shared>
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-<src/lcd/HD44780> -<src/lcd/dwin> -<src/lcd/dogm> -<src/lcd/tft>
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-<src/lcd/HD44780> -<src/lcd/TFTGLCD> -<src/lcd/dwin> -<src/lcd/dogm> -<src/lcd/tft>
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-<src/lcd/menu>
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-<src/lcd/menu/game/game.cpp> -<src/lcd/menu/game/brickout.cpp> -<src/lcd/menu/game/invaders.cpp>
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-<src/lcd/menu/game/maze.cpp> -<src/lcd/menu/game/snake.cpp>
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@@ -216,6 +216,7 @@ HAS_MARLINUI_U8GLIB = U8glib-HAL@~0.4.1
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src_filter=+<src/lcd/dogm>
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HAS_GRAPHICAL_TFT = src_filter=+<src/lcd/tft>
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DWIN_CREALITY_LCD = src_filter=+<src/lcd/dwin>
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IS_TFTGLCD_PANEL = src_filter=+<src/lcd/TFTGLCD>
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HAS_LCD_MENU = src_filter=+<src/lcd/menu>
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HAS_GAMES = src_filter=+<src/lcd/menu/game/game.cpp>
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MARLIN_BRICKOUT = src_filter=+<src/lcd/menu/game/brickout.cpp>
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