MarlinUI for SPI/I2C TFT-GLCD character-based display bridge (#19375)

This commit is contained in:
Serhiy-K
2020-09-28 09:52:38 +03:00
committed by Scott Lahteine
parent 58deab1915
commit 63e6437d66
31 changed files with 2516 additions and 53 deletions

View File

@@ -26,7 +26,7 @@ include_dir = Marlin
#
[common]
default_src_filter = +<src/*> -<src/config> -<src/HAL> +<src/HAL/shared>
-<src/lcd/HD44780> -<src/lcd/dwin> -<src/lcd/dogm> -<src/lcd/tft>
-<src/lcd/HD44780> -<src/lcd/TFTGLCD> -<src/lcd/dwin> -<src/lcd/dogm> -<src/lcd/tft>
-<src/lcd/menu>
-<src/lcd/menu/game/game.cpp> -<src/lcd/menu/game/brickout.cpp> -<src/lcd/menu/game/invaders.cpp>
-<src/lcd/menu/game/maze.cpp> -<src/lcd/menu/game/snake.cpp>
@@ -216,6 +216,7 @@ HAS_MARLINUI_U8GLIB = U8glib-HAL@~0.4.1
src_filter=+<src/lcd/dogm>
HAS_GRAPHICAL_TFT = src_filter=+<src/lcd/tft>
DWIN_CREALITY_LCD = src_filter=+<src/lcd/dwin>
IS_TFTGLCD_PANEL = src_filter=+<src/lcd/TFTGLCD>
HAS_LCD_MENU = src_filter=+<src/lcd/menu>
HAS_GAMES = src_filter=+<src/lcd/menu/game/game.cpp>
MARLIN_BRICKOUT = src_filter=+<src/lcd/menu/game/brickout.cpp>