Add GFX overlay to UBL mesh edit (#8038)

* Add GFX overlay to UBL mesh edit

Fixed misplaced HAS_TEMP_BED in dogm_bitmaps.h

rename _lcd_babystep_zoffset_overlay to _lcd_zoffset_overlay_gfx and move it out of BABYSTEP_ZPROBE_OFFSET to we can use it for over things. Add this function into UBL mesh edit screen.

update all Configuration.h to add ENABLE_MESH_EDIT_GFX_OVERLAY

* Add Sanity to UBL  insanity

Need to check for DOGLCD  otherwise error out.
This commit is contained in:
cdedwards
2017-10-24 13:14:03 -06:00
committed by Roxy-3D
parent 72156a2029
commit 6296ab2173
44 changed files with 178 additions and 134 deletions

View File

@ -419,97 +419,95 @@
0x0C, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
#endif // Extruders
#if ENABLED(BABYSTEP_ZPROBE_GFX_OVERLAY)
const unsigned char cw_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x07,0xf8,0x00, // 000001111111100000000000
0x0c,0x0c,0x00, // 000011000000110000000000
0x10,0x02,0x00, // 000100000000001000000000
0x20,0x01,0x00, // 001000000000000100000000
0x60,0x01,0x80, // 011000000000000100000000
0x40,0x00,0x80, // 010000000000000010000000
0x40,0x03,0xe0, // 010000000000001111100000
0x40,0x01,0xc0, // 010000000000000111000000
0x40,0x00,0x80, // 010000000000000010000000
0x40,0x00,0x00, // 010000000000000000000000
0x40,0x00,0x00, // 010000000000000000000000
0x60,0x00,0x00, // 011000000000000000000000
0x20,0x00,0x00, // 001000000000000000000000
0x10,0x00,0x00, // 000100000000000000000000
0x0c,0x0c,0x00, // 000011000000110000000000
0x07,0xf8,0x00 // 000001111111100000000000
};
const unsigned char ccw_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x01,0xfe,0x00, // 000000011111111000000000
0x03,0x03,0x00, // 000000110000001100000000
0x04,0x00,0x80, // 000001000000000010000000
0x08,0x00,0x40, // 000010000000000001000000
0x18,0x00,0x60, // 000110000000000001100000
0x10,0x00,0x20, // 000100000000000000100000
0x7c,0x00,0x20, // 011111000000000000100000
0x38,0x00,0x20, // 001110000000000000100000
0x10,0x00,0x20, // 000100000000000000100000
0x00,0x00,0x20, // 000000000000000000100000
0x00,0x00,0x20, // 000000000000000000100000
0x00,0x00,0x60, // 000000000000000001100000
0x00,0x00,0x40, // 000000000000000001000000
0x00,0x00,0x80, // 000000000000000010000000
0x03,0x03,0x00, // 000000110000001100000000
0x01,0xfe,0x00 // 000000011111111000000000
};
const unsigned char up_arrow_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x06,0x00, // 000001100000
0x0F,0x00, // 000011110000
0x1F,0x80, // 000111111000
0x3F,0xC0, // 001111111100
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00 // 000001100000
};
const unsigned char down_arrow_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x3F,0xC0, // 001111111100
0x1F,0x80, // 000111111000
0x0F,0x00, // 000011110000
0x06,0x00 // 000001100000
};
const unsigned char offset_bedline_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0xFF,0xFF,0xFF // 111111111111111111111111
};
const unsigned char nozzle_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x7F,0x80, // 0111111110000000
0xFF,0xC0, // 1111111111000000
0xFF,0xC0, // 1111111111000000
0xFF,0xC0, // 1111111111000000
0x7F,0x80, // 0111111110000000
0x7F,0x80, // 0111111110000000
0xFF,0xC0, // 1111111111000000
0xFF,0xC0, // 1111111111000000
0xFF,0xC0, // 1111111111000000
0x3F,0x00, // 0011111100000000
0x1E,0x00, // 0001111000000000
0x0C,0x00 // 0000110000000000
};
#endif // BABYSTEP_ZPROBE_GFX_OVERLAY
#endif // HAS_TEMP_BED
#if ENABLED(BABYSTEP_ZPROBE_GFX_OVERLAY) || ENABLED(ENABLE_MESH_EDIT_GFX_OVERLAY)
const unsigned char cw_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x07,0xf8,0x00, // 000001111111100000000000
0x0c,0x0c,0x00, // 000011000000110000000000
0x10,0x02,0x00, // 000100000000001000000000
0x20,0x01,0x00, // 001000000000000100000000
0x60,0x01,0x80, // 011000000000000100000000
0x40,0x00,0x80, // 010000000000000010000000
0x40,0x03,0xe0, // 010000000000001111100000
0x40,0x01,0xc0, // 010000000000000111000000
0x40,0x00,0x80, // 010000000000000010000000
0x40,0x00,0x00, // 010000000000000000000000
0x40,0x00,0x00, // 010000000000000000000000
0x60,0x00,0x00, // 011000000000000000000000
0x20,0x00,0x00, // 001000000000000000000000
0x10,0x00,0x00, // 000100000000000000000000
0x0c,0x0c,0x00, // 000011000000110000000000
0x07,0xf8,0x00 // 000001111111100000000000
};
const unsigned char ccw_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x01,0xfe,0x00, // 000000011111111000000000
0x03,0x03,0x00, // 000000110000001100000000
0x04,0x00,0x80, // 000001000000000010000000
0x08,0x00,0x40, // 000010000000000001000000
0x18,0x00,0x60, // 000110000000000001100000
0x10,0x00,0x20, // 000100000000000000100000
0x7c,0x00,0x20, // 011111000000000000100000
0x38,0x00,0x20, // 001110000000000000100000
0x10,0x00,0x20, // 000100000000000000100000
0x00,0x00,0x20, // 000000000000000000100000
0x00,0x00,0x20, // 000000000000000000100000
0x00,0x00,0x60, // 000000000000000001100000
0x00,0x00,0x40, // 000000000000000001000000
0x00,0x00,0x80, // 000000000000000010000000
0x03,0x03,0x00, // 000000110000001100000000
0x01,0xfe,0x00 // 000000011111111000000000
};
const unsigned char up_arrow_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x06,0x00, // 000001100000
0x0F,0x00, // 000011110000
0x1F,0x80, // 000111111000
0x3F,0xC0, // 001111111100
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00 // 000001100000
};
const unsigned char down_arrow_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x3F,0xC0, // 001111111100
0x1F,0x80, // 000111111000
0x0F,0x00, // 000011110000
0x06,0x00 // 000001100000
};
const unsigned char offset_bedline_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0xFF,0xFF,0xFF // 111111111111111111111111
};
const unsigned char nozzle_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x7F,0x80, // 0111111110000000
0xFF,0xC0, // 1111111111000000
0xFF,0xC0, // 1111111111000000
0xFF,0xC0, // 1111111111000000
0x7F,0x80, // 0111111110000000
0x7F,0x80, // 0111111110000000
0xFF,0xC0, // 1111111111000000
0xFF,0xC0, // 1111111111000000
0xFF,0xC0, // 1111111111000000
0x3F,0x00, // 0011111100000000
0x1E,0x00, // 0001111000000000
0x0C,0x00 // 0000110000000000
};
#endif // BABYSTEP_ZPROBE_GFX_OVERLAY || ENABLE_MESH_EDIT_GFX_OVERLAY

View File

@ -1057,47 +1057,47 @@ void kill_screen(const char* lcd_msg) {
void lcd_babystep_y() { lcd_goto_screen(_lcd_babystep_y); babysteps_done = 0; defer_return_to_status = true; }
#endif
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
#if ENABLED(BABYSTEP_ZPROBE_GFX_OVERLAY) || ENABLED(ENABLE_MESH_EDIT_GFX_OVERLAY)
#if ENABLED(BABYSTEP_ZPROBE_GFX_OVERLAY)
void _lcd_babystep_zoffset_overlay(const float in_zoffset) {
// Determine whether the user is raising or lowering the nozzle.
int8_t dir = 0;
static float old_zprobe_zoffset = 0;
if (in_zoffset != old_zprobe_zoffset) {
dir = (in_zoffset > old_zprobe_zoffset) ? 1 : -1;
old_zprobe_zoffset = in_zoffset;
}
#if ENABLED(BABYSTEP_ZPROBE_GFX_REVERSE)
const unsigned char *rot_up = ccw_bmp;
const unsigned char *rot_down = cw_bmp;
#else
const unsigned char *rot_up = cw_bmp;
const unsigned char *rot_down = ccw_bmp;
#endif
#if ENABLED(USE_BIG_EDIT_FONT)
const int left = 0, right = 45, nozzle = 95;
#else
const int left = 5, right = 90, nozzle = 60;
#endif
// Draw a representation of the nozzle
if (PAGE_CONTAINS(3, 16)) u8g.drawBitmapP(nozzle + 6, 4 - dir, 2, 12, nozzle_bmp);
if (PAGE_CONTAINS(20, 20)) u8g.drawBitmapP(nozzle + 0, 20, 3, 1, offset_bedline_bmp);
// Draw cw/ccw indicator and up/down arrows.
if (PAGE_CONTAINS(47,62)) {
u8g.drawBitmapP(left + 0, 47, 3, 16, rot_down);
u8g.drawBitmapP(right + 0, 47, 3, 16, rot_up);
u8g.drawBitmapP(right + 20, 48 - dir, 2, 13, up_arrow_bmp);
u8g.drawBitmapP(left + 20, 49 - dir, 2, 13, down_arrow_bmp);
}
void _lcd_zoffset_overlay_gfx(const float in_zoffset) {
// Determine whether the user is raising or lowering the nozzle.
int8_t dir = 0;
static float old_zprobe_zoffset = 0;
if (in_zoffset != old_zprobe_zoffset) {
dir = (in_zoffset > old_zprobe_zoffset) ? 1 : (in_zoffset == 0) ? 0 : -1;
old_zprobe_zoffset = in_zoffset;
}
#endif // BABYSTEP_ZPROBE_GFX_OVERLAY
#if ENABLED(BABYSTEP_ZPROBE_GFX_REVERSE)
const unsigned char *rot_up = ccw_bmp;
const unsigned char *rot_down = cw_bmp;
#else
const unsigned char *rot_up = cw_bmp;
const unsigned char *rot_down = ccw_bmp;
#endif
#if ENABLED(USE_BIG_EDIT_FONT)
const int left = 0, right = 45, nozzle = 95;
#else
const int left = 5, right = 90, nozzle = 60;
#endif
// Draw a representation of the nozzle
if (PAGE_CONTAINS(3, 16)) u8g.drawBitmapP(nozzle + 6, 4 - dir, 2, 12, nozzle_bmp);
if (PAGE_CONTAINS(20, 20)) u8g.drawBitmapP(nozzle + 0, 20, 3, 1, offset_bedline_bmp);
// Draw cw/ccw indicator and up/down arrows.
if (PAGE_CONTAINS(47,62)) {
u8g.drawBitmapP(left + 0, 47, 3, 16, rot_down);
u8g.drawBitmapP(right + 0, 47, 3, 16, rot_up);
u8g.drawBitmapP(right + 20, 48 - dir, 2, 13, up_arrow_bmp);
u8g.drawBitmapP(left + 20, 49 - dir, 2, 13, down_arrow_bmp);
}
}
#endif // BABYSTEP_ZPROBE_GFX_OVERLAY || ENABLE_MESH_EDIT_GFX_OVERLAY
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
void lcd_babystep_zoffset() {
if (lcd_clicked) { return lcd_goto_previous_menu_no_defer(); }
@ -1121,7 +1121,7 @@ void kill_screen(const char* lcd_msg) {
if (lcdDrawUpdate) {
lcd_implementation_drawedit(PSTR(MSG_ZPROBE_ZOFFSET), ftostr43sign(zprobe_zoffset));
#if ENABLED(BABYSTEP_ZPROBE_GFX_OVERLAY)
_lcd_babystep_zoffset_overlay(zprobe_zoffset);
_lcd_zoffset_overlay_gfx(zprobe_zoffset);
#endif
}
}
@ -1158,6 +1158,9 @@ void kill_screen(const char* lcd_msg) {
if (lcdDrawUpdate)
lcd_implementation_drawedit(msg, ftostr43sign(mesh_edit_value));
#if ENABLED(ENABLE_MESH_EDIT_GFX_OVERLAY)
_lcd_zoffset_overlay_gfx(mesh_edit_value);
#endif
}
void _lcd_mesh_edit_NOP() {