Add GFX overlay to UBL mesh edit (#8038)

* Add GFX overlay to UBL mesh edit

Fixed misplaced HAS_TEMP_BED in dogm_bitmaps.h

rename _lcd_babystep_zoffset_overlay to _lcd_zoffset_overlay_gfx and move it out of BABYSTEP_ZPROBE_OFFSET to we can use it for over things. Add this function into UBL mesh edit screen.

update all Configuration.h to add ENABLE_MESH_EDIT_GFX_OVERLAY

* Add Sanity to UBL  insanity

Need to check for DOGLCD  otherwise error out.
This commit is contained in:
cdedwards
2017-10-24 13:14:03 -06:00
committed by Roxy-3D
parent 72156a2029
commit 6296ab2173
44 changed files with 178 additions and 134 deletions

View File

@ -854,7 +854,7 @@
* - AUTO_BED_LEVELING_UBL (Unified Bed Leveling)
* A comprehensive bed leveling system combining the features and benefits
* of other systems. UBL also includes integrated Mesh Generation, Mesh
* Validation and Mesh Editing systems.
* Validation and Mesh Editing systems.
*
* - MESH_BED_LEVELING
* Probe a grid manually
@ -875,6 +875,7 @@
* NOTE: Requires a lot of PROGMEM!
*/
//#define DEBUG_LEVELING_FEATURE
//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,