Add GFX overlay to UBL mesh edit (#8038)
* Add GFX overlay to UBL mesh edit Fixed misplaced HAS_TEMP_BED in dogm_bitmaps.h rename _lcd_babystep_zoffset_overlay to _lcd_zoffset_overlay_gfx and move it out of BABYSTEP_ZPROBE_OFFSET to we can use it for over things. Add this function into UBL mesh edit screen. update all Configuration.h to add ENABLE_MESH_EDIT_GFX_OVERLAY * Add Sanity to UBL insanity Need to check for DOGLCD otherwise error out.
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@ -854,7 +854,7 @@
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* - AUTO_BED_LEVELING_UBL (Unified Bed Leveling)
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* A comprehensive bed leveling system combining the features and benefits
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* of other systems. UBL also includes integrated Mesh Generation, Mesh
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* Validation and Mesh Editing systems.
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* Validation and Mesh Editing systems.
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*
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* - MESH_BED_LEVELING
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* Probe a grid manually
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@ -875,6 +875,7 @@
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* NOTE: Requires a lot of PROGMEM!
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*/
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//#define DEBUG_LEVELING_FEATURE
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//#define ENABLE_MESH_EDIT_GFX_OVERLAY // enable a graphics overly while editing the mesh from auto-level
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#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
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// Gradually reduce leveling correction until a set height is reached,
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