Prevent the 'tone(f,d)' function from being interrupted
This commit is contained in:
parent
b73203a0b7
commit
6110d57c16
@ -23,6 +23,7 @@
|
||||
#ifndef __BUZZER_H__
|
||||
#define __BUZZER_H__
|
||||
|
||||
#include "types.h"
|
||||
#include "fastio.h"
|
||||
#include "circularqueue.h"
|
||||
#include "temperature.h"
|
||||
@ -127,7 +128,9 @@ class Buzzer {
|
||||
|
||||
if (this->state.tone.frequency > 0) {
|
||||
#if ENABLED(SPEAKER)
|
||||
CRITICAL_SECTION_START;
|
||||
::tone(BEEPER_PIN, this->state.tone.frequency, this->state.tone.duration);
|
||||
CRITICAL_SECTION_END;
|
||||
#else
|
||||
this->on();
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user