Fix some ExtUI issues (#13799)
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@ -32,6 +32,10 @@
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#define DEBUG_OUT ENABLED(DEBUG_LEVELING_FEATURE)
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#define DEBUG_OUT ENABLED(DEBUG_LEVELING_FEATURE)
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#include "../../../core/debug_out.h"
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#include "../../../core/debug_out.h"
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#if ENABLED(EXTENSIBLE_UI)
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#include "../../../lcd/extensible_ui/ui_api.h"
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#endif
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int bilinear_grid_spacing[2], bilinear_start[2];
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int bilinear_grid_spacing[2], bilinear_start[2];
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float bilinear_grid_factor[2],
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float bilinear_grid_factor[2],
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z_values[GRID_MAX_POINTS_X][GRID_MAX_POINTS_Y];
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z_values[GRID_MAX_POINTS_X][GRID_MAX_POINTS_Y];
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@ -42,6 +42,10 @@
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#define DEBUG_OUT ENABLED(DEBUG_LEVELING_FEATURE)
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#define DEBUG_OUT ENABLED(DEBUG_LEVELING_FEATURE)
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#include "../../core/debug_out.h"
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#include "../../core/debug_out.h"
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#if ENABLED(EXTENSIBLE_UI)
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#include "../../lcd/extensible_ui/ui_api.h"
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#endif
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bool leveling_is_valid() {
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bool leveling_is_valid() {
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return
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return
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#if ENABLED(MESH_BED_LEVELING)
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#if ENABLED(MESH_BED_LEVELING)
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@ -656,7 +656,9 @@ void resume_print(const float &slow_load_length/*=0*/, const float &fast_load_le
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// Resume the print job timer if it was running
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// Resume the print job timer if it was running
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if (print_job_timer.isPaused()) print_job_timer.start();
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if (print_job_timer.isPaused()) print_job_timer.start();
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ui.reset_status();
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#if HAS_LCD_MENU
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ui.return_to_status();
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#endif
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}
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}
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#endif // ADVANCED_PAUSE_FEATURE
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#endif // ADVANCED_PAUSE_FEATURE
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@ -32,6 +32,10 @@
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#include "../../module/configuration_store.h"
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#include "../../module/configuration_store.h"
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#endif
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#endif
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#if ENABLED(EXTENSIBLE_UI)
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#include "../../lcd/extensible_ui/ui_api.h"
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#endif
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//#define M420_C_USE_MEAN
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//#define M420_C_USE_MEAN
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/**
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/**
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@ -175,14 +179,15 @@ void GcodeSuite::M420() {
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set_bed_leveling_enabled(false);
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set_bed_leveling_enabled(false);
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// Subtract the mean from all values
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// Subtract the mean from all values
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for (uint8_t x = GRID_MAX_POINTS_X; x--;)
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for (uint8_t x = GRID_MAX_POINTS_X; x--;)
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for (uint8_t y = GRID_MAX_POINTS_Y; y--;)
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for (uint8_t y = GRID_MAX_POINTS_Y; y--;) {
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Z_VALUES(x, y) -= zmean;
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Z_VALUES(x, y) -= zmean;
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#if ENABLED(EXTENSIBLE_UI)
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ExtUI::onMeshUpdate(x, y, Z_VALUES(x, y));
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#endif
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}
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#if ENABLED(ABL_BILINEAR_SUBDIVISION)
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#if ENABLED(ABL_BILINEAR_SUBDIVISION)
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bed_level_virt_interpolate();
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bed_level_virt_interpolate();
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#endif
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#endif
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#if ENABLED(EXTENSIBLE_UI)
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ExtUI::onMeshUpdate(x, y, Z_VALUES(x, y));
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#endif
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}
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}
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#endif
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#endif
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@ -51,6 +51,10 @@
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#define DEBUG_OUT ENABLED(DEBUG_LEVELING_FEATURE)
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#define DEBUG_OUT ENABLED(DEBUG_LEVELING_FEATURE)
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#include "../../../core/debug_out.h"
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#include "../../../core/debug_out.h"
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#if ENABLED(EXTENSIBLE_UI)
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#include "../../../lcd/extensible_ui/ui_api.h"
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#endif
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#if ABL_GRID
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#if ABL_GRID
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#if ENABLED(PROBE_Y_FIRST)
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#if ENABLED(PROBE_Y_FIRST)
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#define PR_OUTER_VAR xCount
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#define PR_OUTER_VAR xCount
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@ -31,6 +31,10 @@
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#include "../../gcode.h"
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#include "../../gcode.h"
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#include "../../../feature/bedlevel/abl/abl.h"
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#include "../../../feature/bedlevel/abl/abl.h"
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#if ENABLED(EXTENSIBLE_UI)
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#include "../../../lcd/extensible_ui/ui_api.h"
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#endif
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/**
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/**
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* M421: Set a single Mesh Bed Leveling Z coordinate
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* M421: Set a single Mesh Bed Leveling Z coordinate
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*
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*
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@ -715,6 +715,7 @@ namespace ExtUI {
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#if HAS_MESH
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#if HAS_MESH
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bool getMeshValid() { return leveling_is_valid(); }
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bool getMeshValid() { return leveling_is_valid(); }
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bed_mesh_t getMeshArray() { return Z_VALUES_ARR; }
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bed_mesh_t getMeshArray() { return Z_VALUES_ARR; }
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float getMeshPoint(const uint8_t xpos, const uint8_t ypos) { return Z_VALUES(xpos,ypos); }
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void setMeshPoint(const uint8_t xpos, const uint8_t ypos, const float zoff) {
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void setMeshPoint(const uint8_t xpos, const uint8_t ypos, const float zoff) {
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if (WITHIN(xpos, 0, GRID_MAX_POINTS_X) && WITHIN(ypos, 0, GRID_MAX_POINTS_Y)) {
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if (WITHIN(xpos, 0, GRID_MAX_POINTS_X) && WITHIN(ypos, 0, GRID_MAX_POINTS_Y)) {
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Z_VALUES(xpos, ypos) = zoff;
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Z_VALUES(xpos, ypos) = zoff;
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@ -748,10 +749,15 @@ namespace ExtUI {
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enqueue_and_echo_commands_P(gcode);
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enqueue_and_echo_commands_P(gcode);
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}
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}
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bool commandsInQueue() { return (planner.movesplanned() || commands_in_queue); }
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bool isAxisPositionKnown(const axis_t axis) {
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bool isAxisPositionKnown(const axis_t axis) {
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return TEST(axis_known_position, axis);
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return TEST(axis_known_position, axis);
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}
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}
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bool isPositionKnown() { return all_axes_known(); }
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bool isMachineHomed() { return all_axes_homed(); }
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PGM_P getFirmwareName_str() {
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PGM_P getFirmwareName_str() {
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static const char firmware_name[] PROGMEM = "Marlin " SHORT_BUILD_VERSION;
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static const char firmware_name[] PROGMEM = "Marlin " SHORT_BUILD_VERSION;
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return firmware_name;
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return firmware_name;
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@ -58,9 +58,12 @@ namespace ExtUI {
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bool isMoving();
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bool isMoving();
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bool isAxisPositionKnown(const axis_t);
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bool isAxisPositionKnown(const axis_t);
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bool isPositionKnown(); // Axis position guaranteed, steppers active since homing
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bool isMachineHomed(); // Axis position most likely correct, steppers may have deactivated
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bool canMove(const axis_t);
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bool canMove(const axis_t);
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bool canMove(const extruder_t);
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bool canMove(const extruder_t);
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void enqueueCommands_P(PGM_P const);
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void enqueueCommands_P(PGM_P const);
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bool commandsInQueue();
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/**
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/**
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* Getters and setters
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* Getters and setters
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@ -110,8 +113,10 @@ namespace ExtUI {
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bool getLevelingActive();
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bool getLevelingActive();
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void setLevelingActive(const bool);
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void setLevelingActive(const bool);
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#if HAS_MESH
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#if HAS_MESH
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#include "../../feature/bedlevel/bedlevel.h"
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bool getMeshValid();
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bool getMeshValid();
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bed_mesh_t getMeshArray();
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bed_mesh_t getMeshArray();
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float getMeshPoint(const uint8_t xpos, const uint8_t ypos);
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void setMeshPoint(const uint8_t xpos, const uint8_t ypos, const float zval);
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void setMeshPoint(const uint8_t xpos, const uint8_t ypos, const float zval);
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void onMeshUpdate(const uint8_t xpos, const uint8_t ypos, const float zval);
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void onMeshUpdate(const uint8_t xpos, const uint8_t ypos, const float zval);
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#endif
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#endif
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@ -25,6 +25,7 @@
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// These displays all share the MarlinUI class
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// These displays all share the MarlinUI class
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#if HAS_SPI_LCD || EITHER(MALYAN_LCD, EXTENSIBLE_UI)
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#if HAS_SPI_LCD || EITHER(MALYAN_LCD, EXTENSIBLE_UI)
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#include "ultralcd.h"
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#include "ultralcd.h"
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#include "fontutils.h"
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MarlinUI ui;
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MarlinUI ui;
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#include "../sd/cardreader.h"
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#include "../sd/cardreader.h"
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#if ENABLED(EXTENSIBLE_UI)
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#if ENABLED(EXTENSIBLE_UI)
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