Add speed configuration for home-bumping movement

This commit is contained in:
alexborro
2015-03-10 14:08:32 -03:00
parent c321c97f35
commit 60ceca1bc1
16 changed files with 67 additions and 28 deletions

View File

@ -412,6 +412,8 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of
#define RIGHT_PROBE_BED_POSITION 170
#define FRONT_PROBE_BED_POSITION 20
#define BACK_PROBE_BED_POSITION 170
#define MIN_PROBE_EDGE 10 // The probe square sides can be no smaller than this
// Set the number of grid points per dimension
// You probably don't need more than 3 (squared=9)

View File

@ -214,6 +214,7 @@
#define X_HOME_RETRACT_MM 5
#define Y_HOME_RETRACT_MM 5
#define Z_HOME_RETRACT_MM 1
#define HOMING_BUMP_DIVISOR {10, 10, 20} // Re-Bump Speed Divisor (Divides the Homing Feedrate)
//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
#define AXIS_RELATIVE_MODES {false, false, false, false}