Add speed configuration for home-bumping movement
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@ -413,6 +413,8 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of
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#define RIGHT_PROBE_BED_POSITION 170
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#define FRONT_PROBE_BED_POSITION 20
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#define BACK_PROBE_BED_POSITION 170
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#define MIN_PROBE_EDGE 10 // The probe square sides can be no smaller than this
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// Set the number of grid points per dimension
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// You probably don't need more than 3 (squared=9)
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@ -214,6 +214,7 @@
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#define X_HOME_RETRACT_MM 5
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#define Y_HOME_RETRACT_MM 5
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#define Z_HOME_RETRACT_MM 2
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#define HOMING_BUMP_DIVISOR {10, 10, 20} // Re-Bump Speed Divisor (Divides the Homing Feedrate)
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//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
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#define AXIS_RELATIVE_MODES {false, false, false, false}
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