Add a ZERO macro to clear arrays

This commit is contained in:
Scott Lahteine
2016-10-22 10:07:18 -05:00
parent 627f9d5285
commit 5f5a55a0de
6 changed files with 8 additions and 7 deletions

View File

@@ -137,8 +137,8 @@ Planner::Planner() { init(); }
void Planner::init() {
block_buffer_head = block_buffer_tail = 0;
memset(position, 0, sizeof(position));
memset(previous_speed, 0, sizeof(previous_speed));
ZERO(position);
ZERO(previous_speed);
previous_nominal_speed = 0.0;
#if ABL_PLANAR
bed_level_matrix.set_to_identity();
@@ -1266,7 +1266,7 @@ void Planner::_set_position_mm(const float &a, const float &b, const float &c, c
stepper.set_position(na, nb, nc, ne);
previous_nominal_speed = 0.0; // Resets planner junction speeds. Assumes start from rest.
memset(previous_speed, 0, sizeof(previous_speed));
ZERO(previous_speed);
}
void Planner::set_position_mm_kinematic(const float position[NUM_AXIS]) {