Use forwardKinematics in DELTA run_z_probe()
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		@@ -318,6 +318,10 @@ float code_value_temp_diff();
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  void calculate_delta(float cartesian[3]);
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					  void calculate_delta(float cartesian[3]);
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  void recalc_delta_settings(float radius, float diagonal_rod);
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					  void recalc_delta_settings(float radius, float diagonal_rod);
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  float delta_safe_distance_from_top();
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					  float delta_safe_distance_from_top();
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					  void set_current_from_steppers();
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					  void set_cartesian_from_steppers();
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					  void forwardKinematics(float point[3]);
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					  void forwardKinematics(float z1, float z2, float z3);
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  #if ENABLED(AUTO_BED_LEVELING_FEATURE)
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					  #if ENABLED(AUTO_BED_LEVELING_FEATURE)
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    extern int delta_grid_spacing[2];
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					    extern int delta_grid_spacing[2];
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    void adjust_delta(float cartesian[3]);
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					    void adjust_delta(float cartesian[3]);
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@@ -462,6 +462,7 @@ static uint8_t target_extruder;
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  #define TOWER_3 Z_AXIS
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					  #define TOWER_3 Z_AXIS
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  float delta[3] = { 0 };
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					  float delta[3] = { 0 };
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					  float cartesian[3] = { 0 };
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  #define SIN_60 0.8660254037844386
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					  #define SIN_60 0.8660254037844386
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  #define COS_60 0.5
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					  #define COS_60 0.5
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  float endstop_adj[3] = { 0 };
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					  float endstop_adj[3] = { 0 };
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@@ -2087,9 +2088,9 @@ static void clean_up_after_endstop_or_probe_move() {
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  }
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					  }
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  #if ENABLED(DELTA)
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					  #if ENABLED(DELTA)
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    #define Z_FROM_STEPPERS() z_before + stepper.get_axis_position_mm(Z_AXIS) - z_mm
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					    #define SET_Z_FROM_STEPPERS() set_current_from_steppers()
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  #else
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					  #else
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    #define Z_FROM_STEPPERS() stepper.get_axis_position_mm(Z_AXIS)
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					    #define SET_Z_FROM_STEPPERS() current_position[Z_AXIS] = stepper.get_axis_position_mm(Z_AXIS)
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  #endif
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					  #endif
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  // Do a single Z probe and return with current_position[Z_AXIS]
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					  // Do a single Z probe and return with current_position[Z_AXIS]
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@@ -2110,7 +2111,7 @@ static void clean_up_after_endstop_or_probe_move() {
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    do_blocking_move_to_z(-(Z_MAX_LENGTH + 10), Z_PROBE_SPEED_FAST);
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					    do_blocking_move_to_z(-(Z_MAX_LENGTH + 10), Z_PROBE_SPEED_FAST);
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    endstops.hit_on_purpose();
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					    endstops.hit_on_purpose();
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    current_position[Z_AXIS] = Z_FROM_STEPPERS();
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					    SET_Z_FROM_STEPPERS();
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    SYNC_PLAN_POSITION_KINEMATIC();
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					    SYNC_PLAN_POSITION_KINEMATIC();
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    // move up the retract distance
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					    // move up the retract distance
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@@ -2124,7 +2125,7 @@ static void clean_up_after_endstop_or_probe_move() {
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    // move back down slowly to find bed
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					    // move back down slowly to find bed
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    do_blocking_move_to_z(current_position[Z_AXIS] - home_bump_mm(Z_AXIS) * 2, Z_PROBE_SPEED_SLOW);
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					    do_blocking_move_to_z(current_position[Z_AXIS] - home_bump_mm(Z_AXIS) * 2, Z_PROBE_SPEED_SLOW);
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    endstops.hit_on_purpose();
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					    endstops.hit_on_purpose();
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    current_position[Z_AXIS] = Z_FROM_STEPPERS();
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					    SET_Z_FROM_STEPPERS();
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    SYNC_PLAN_POSITION_KINEMATIC();
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					    SYNC_PLAN_POSITION_KINEMATIC();
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    #if ENABLED(DEBUG_LEVELING_FEATURE)
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					    #if ENABLED(DEBUG_LEVELING_FEATURE)
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@@ -7780,7 +7781,6 @@ void clamp_to_software_endstops(float target[3]) {
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    return abs(distance - delta[TOWER_3]);
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					    return abs(distance - delta[TOWER_3]);
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  }
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					  }
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  float cartesian[3]; // result
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  void forwardKinematics(float z1, float z2, float z3) {
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					  void forwardKinematics(float z1, float z2, float z3) {
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    //As discussed in Wikipedia "Trilateration"
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					    //As discussed in Wikipedia "Trilateration"
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    //we are establishing a new coordinate
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					    //we are establishing a new coordinate
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@@ -7803,7 +7803,7 @@ void clamp_to_software_endstops(float target[3]) {
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    // Result is in cartesian[].
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					    // Result is in cartesian[].
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    //Create a vector in old coords along x axis of new coord
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					    //Create a vector in old coordinates along x axis of new coordinate
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    float p12[3] = { delta_tower2_x - delta_tower1_x, delta_tower2_y - delta_tower1_y, z2 - z1 };
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					    float p12[3] = { delta_tower2_x - delta_tower1_x, delta_tower2_y - delta_tower1_y, z2 - z1 };
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    //Get the Magnitude of vector.
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					    //Get the Magnitude of vector.
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@@ -7850,6 +7850,23 @@ void clamp_to_software_endstops(float target[3]) {
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    cartesian[Z_AXIS] = z1             + ex[2]*Xnew + ey[2]*Ynew - ez[2]*Znew;
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					    cartesian[Z_AXIS] = z1             + ex[2]*Xnew + ey[2]*Ynew - ez[2]*Znew;
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  };
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					  };
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					  void forwardKinematics(float point[3]) {
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					    forwardKinematics(point[X_AXIS], point[Y_AXIS], point[Z_AXIS]);
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					  }
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					  void set_cartesian_from_steppers() {
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					    forwardKinematics(stepper.get_axis_position_mm(X_AXIS),
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					                      stepper.get_axis_position_mm(Y_AXIS),
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					                      stepper.get_axis_position_mm(Z_AXIS));
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					  }
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					  void set_current_from_steppers() {
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					    set_cartesian_from_steppers();
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					    current_position[X_AXIS] = cartesian[X_AXIS];
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					    current_position[Y_AXIS] = cartesian[Y_AXIS];
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					    current_position[Z_AXIS] = cartesian[Z_AXIS];
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					  }
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  #if ENABLED(AUTO_BED_LEVELING_FEATURE)
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					  #if ENABLED(AUTO_BED_LEVELING_FEATURE)
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    // Adjust print surface height by linear interpolation over the bed_level array.
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					    // Adjust print surface height by linear interpolation over the bed_level array.
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