Level Bed in Prepare submenu
- Add “Level Bed” menu item for auto bed leveling - Hide the option if homing has not been done yet - Arrange the Prepare submenu more logically (?) - Add documentation comments, some white-space - Apply some coding standards here and there - Move old encoder multiplier debug option to `ultralcd.cpp`
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		| @@ -259,7 +259,6 @@ | ||||
| #define ENCODER_RATE_MULTIPLIER         // If defined, certain menu edit operations automatically multiply the steps when the encoder is moved quickly | ||||
| #define ENCODER_10X_STEPS_PER_SEC 75    // If the encoder steps per sec exceeds this value, multiply steps moved x10 to quickly advance the value | ||||
| #define ENCODER_100X_STEPS_PER_SEC 160  // If the encoder steps per sec exceeds this value, multiply steps moved x100 to really quickly advance the value | ||||
| //#define ENCODER_RATE_MULTIPLIER_DEBUG  // If defined, output the encoder steps per second value | ||||
|  | ||||
| //#define CHDK 4        //Pin for triggering CHDK to take a picture see how to use it here http://captain-slow.dk/2014/03/09/3d-printing-timelapses/ | ||||
| #define CHDK_DELAY 50 //How long in ms the pin should stay HIGH before going LOW again | ||||
|   | ||||
| @@ -258,7 +258,6 @@ | ||||
| #define ENCODER_RATE_MULTIPLIER         // If defined, certain menu edit operations automatically multiply the steps when the encoder is moved quickly | ||||
| #define ENCODER_10X_STEPS_PER_SEC 75    // If the encoder steps per sec exceeds this value, multiply steps moved x10 to quickly advance the value | ||||
| #define ENCODER_100X_STEPS_PER_SEC 160  // If the encoder steps per sec exceeds this value, multiply steps moved x100 to really quickly advance the value | ||||
| //#define ENCODER_RATE_MULTIPLIER_DEBUG  // If defined, output the encoder steps per second value | ||||
|  | ||||
| //#define CHDK 4        //Pin for triggering CHDK to take a picture see how to use it here http://captain-slow.dk/2014/03/09/3d-printing-timelapses/ | ||||
| #define CHDK_DELAY 50 //How long in ms the pin should stay HIGH before going LOW again | ||||
|   | ||||
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