Fix DUGS / DGUS typo
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@ -1302,9 +1302,9 @@
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#define DGUS_PREHEAT_UI // Display a preheat screen during heatup
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#if ENABLED(DGUS_LCD_UI_FYSETC)
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//#define DUGS_UI_MOVE_DIS_OPTION // Disabled by default for UI_FYSETC
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//#define DGUS_UI_MOVE_DIS_OPTION // Disabled by default for UI_FYSETC
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#else
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#define DUGS_UI_MOVE_DIS_OPTION // Enabled by default for UI_HIPRECY
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#define DGUS_UI_MOVE_DIS_OPTION // Enabled by default for UI_HIPRECY
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#endif
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#define DGUS_FILAMENT_LOADUNLOAD
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@ -483,6 +483,8 @@
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#error "Z_TRIPLE_ENDSTOPS is now Z_MULTI_ENDSTOPS. Please update Configuration_adv.h."
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#elif defined(Z_QUAD_ENDSTOPS)
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#error "Z_QUAD_ENDSTOPS is now Z_MULTI_ENDSTOPS. Please update Configuration_adv.h."
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#elif defined(DUGS_UI_MOVE_DIS_OPTION)
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#error "DUGS_UI_MOVE_DIS_OPTION is spelled DGUS_UI_MOVE_DIS_OPTION. Please update Configuration_adv.h."
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#endif
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/**
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@ -603,7 +603,7 @@ void DGUSScreenVariableHandler::HandleManualExtrude(DGUS_VP_Variable &var, void
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skipVP = var.VP;
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}
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#if ENABLED(DUGS_UI_MOVE_DIS_OPTION)
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#if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
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void DGUSScreenVariableHandler::HandleManualMoveOption(DGUS_VP_Variable &var, void *val_ptr) {
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DEBUG_ECHOLNPGM("HandleManualMoveOption");
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*(uint16_t*)var.memadr = swap16(*(uint16_t*)val_ptr);
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@ -614,7 +614,7 @@ void DGUSScreenVariableHandler::HandleManualMove(DGUS_VP_Variable &var, void *va
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DEBUG_ECHOLNPGM("HandleManualMove");
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int16_t movevalue = swap16(*(uint16_t*)val_ptr);
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#if ENABLED(DUGS_UI_MOVE_DIS_OPTION)
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#if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
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const uint16_t choice = *(uint16_t*)var.memadr;
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movevalue = movevalue > 0 ? choice : -choice;
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#endif
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@ -119,7 +119,7 @@ public:
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static void HandleTemperatureChanged(DGUS_VP_Variable &var, void *val_ptr);
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// Hook for "Change Flowrate"
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static void HandleFlowRateChanged(DGUS_VP_Variable &var, void *val_ptr);
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#if ENABLED(DUGS_UI_MOVE_DIS_OPTION)
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#if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
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// Hook for manual move option
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static void HandleManualMoveOption(DGUS_VP_Variable &var, void *val_ptr);
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#endif
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@ -36,7 +36,7 @@
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#include "../../ui_api.h"
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#include "../../../ultralcd.h"
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#if ENABLED(DUGS_UI_MOVE_DIS_OPTION)
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#if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
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uint16_t distanceToMove = 0.1;
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#endif
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@ -331,10 +331,10 @@ const struct DGUS_VP_Variable ListOfVP[] PROGMEM = {
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VPHELPER(VP_CONFIRMED, nullptr, DGUSScreenVariableHandler::ScreenConfirmedOK, nullptr),
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VPHELPER(VP_TEMP_ALL_OFF, nullptr, &DGUSScreenVariableHandler::HandleAllHeatersOff, nullptr),
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#if ENABLED(DUGS_UI_MOVE_DIS_OPTION)
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#if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
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VPHELPER(VP_MOVE_OPTION, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMoveOption, nullptr),
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#endif
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#if ENABLED(DUGS_UI_MOVE_DIS_OPTION)
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#if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
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VPHELPER(VP_MOVE_X, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr),
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VPHELPER(VP_MOVE_Y, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr),
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VPHELPER(VP_MOVE_Z, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr),
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@ -36,7 +36,7 @@
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#include "../../ui_api.h"
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#include "../../../ultralcd.h"
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#if ENABLED(DUGS_UI_MOVE_DIS_OPTION)
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#if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
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uint16_t distanceToMove = 0.1;
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#endif
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@ -327,10 +327,10 @@ const struct DGUS_VP_Variable ListOfVP[] PROGMEM = {
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VPHELPER(VP_TEMP_ALL_OFF, nullptr, &DGUSScreenVariableHandler::HandleAllHeatersOff, nullptr),
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#if ENABLED(DUGS_UI_MOVE_DIS_OPTION)
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#if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
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VPHELPER(VP_MOVE_OPTION, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMoveOption, nullptr),
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#endif
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#if ENABLED(DUGS_UI_MOVE_DIS_OPTION)
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#if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
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VPHELPER(VP_MOVE_X, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr),
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VPHELPER(VP_MOVE_Y, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr),
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VPHELPER(VP_MOVE_Z, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr),
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@ -35,7 +35,7 @@
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#include "../../../ultralcd.h"
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#if ENABLED(DUGS_UI_MOVE_DIS_OPTION)
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#if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
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uint16_t distanceToMove = 0.1;
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#endif
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@ -162,10 +162,10 @@ const struct DGUS_VP_Variable ListOfVP[] PROGMEM = {
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VPHELPER(VP_TEMP_ALL_OFF, nullptr, &DGUSScreenVariableHandler::HandleAllHeatersOff, nullptr),
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#if ENABLED(DUGS_UI_MOVE_DIS_OPTION)
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#if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
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VPHELPER(VP_MOVE_OPTION, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMoveOption, nullptr),
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#endif
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#if ENABLED(DUGS_UI_MOVE_DIS_OPTION)
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#if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
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VPHELPER(VP_MOVE_X, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr),
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VPHELPER(VP_MOVE_Y, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr),
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VPHELPER(VP_MOVE_Z, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr),
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