Followup for MESH_EDIT_GFX_OVERLAY
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		@@ -880,7 +880,6 @@
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 * NOTE: Requires a lot of PROGMEM!
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 */
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//#define DEBUG_LEVELING_FEATURE
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//#define ENABLE_MESH_EDIT_GFX_OVERLAY  // enable a graphics overly while editing the mesh from auto-level
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#if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL)
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  // Gradually reduce leveling correction until a set height is reached,
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@@ -954,6 +953,8 @@
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  //========================= Unified Bed Leveling ============================
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  //===========================================================================
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  //#define MESH_EDIT_GFX_OVERLAY   // Display a graphics overlay while editing the mesh
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  #define MESH_INSET 1              // Mesh inset margin on print area
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  #define GRID_MAX_POINTS_X 10      // Don't use more than 15 points per axis, implementation limited.
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  #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X
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@@ -612,6 +612,10 @@
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  // The normal delay is 10µs. Use the lowest value that still gives a reliable display.
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  //#define DOGM_SPI_DELAY_US 5
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  // Swap the CW/CCW indicators in the graphics overlay
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  //#define OVERLAY_GFX_REVERSE
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  // VIKI2 and miniVIKI require DOGLCD_SCK and DOGLCD_MOSI to be defined.
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  #if ENABLED(VIKI2) || ENABLED(miniVIKI)
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    #define DOGLCD_SCK SCK_PIN
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@@ -652,7 +656,6 @@
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  #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
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                                        // Note: Extra time may be added to mitigate controller latency.
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  //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
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  //#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
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#endif
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// @section extruder
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