Followup for MESH_EDIT_GFX_OVERLAY
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		| @@ -899,7 +899,6 @@ | ||||
|  * NOTE: Requires a lot of PROGMEM! | ||||
|  */ | ||||
| //#define DEBUG_LEVELING_FEATURE | ||||
| //#define ENABLE_MESH_EDIT_GFX_OVERLAY  // enable a graphics overly while editing the mesh from auto-level | ||||
|  | ||||
| #if ENABLED(MESH_BED_LEVELING) || ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(AUTO_BED_LEVELING_UBL) | ||||
|   // Gradually reduce leveling correction until a set height is reached, | ||||
| @@ -973,6 +972,8 @@ | ||||
|   //========================= Unified Bed Leveling ============================ | ||||
|   //=========================================================================== | ||||
|  | ||||
|   //#define MESH_EDIT_GFX_OVERLAY   // Display a graphics overlay while editing the mesh | ||||
|  | ||||
|   #define MESH_INSET 1              // Mesh inset margin on print area | ||||
|   #define GRID_MAX_POINTS_X 10      // Don't use more than 15 points per axis, implementation limited. | ||||
|   #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X | ||||
|   | ||||
| @@ -610,6 +610,10 @@ | ||||
|   // Enable this option and reduce the value to optimize screen updates. | ||||
|   // The normal delay is 10µs. Use the lowest value that still gives a reliable display. | ||||
|   //#define DOGM_SPI_DELAY_US 5 | ||||
|  | ||||
|   // Swap the CW/CCW indicators in the graphics overlay | ||||
|   //#define OVERLAY_GFX_REVERSE | ||||
|  | ||||
| #endif // DOGLCD | ||||
|  | ||||
| // @section safety | ||||
| @@ -644,7 +648,6 @@ | ||||
|   #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. | ||||
|                                         // Note: Extra time may be added to mitigate controller latency. | ||||
|   //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor | ||||
|   //#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators | ||||
| #endif | ||||
|  | ||||
| // @section extruder | ||||
|   | ||||
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