Add MSG_LEVEL_BED_DONE and MSG_LEVEL_BED_WAITING
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@@ -2516,7 +2516,7 @@ char* ftostr52(const float& x) {
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#if ENABLED(NEWPANEL)
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lcd_quick_feedback();
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#endif
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LCD_ALERTMESSAGEPGM("Leveling Done!");
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LCD_ALERTMESSAGEPGM(MSG_LEVEL_BED_DONE);
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#if HAS_BUZZER
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buzz(200, 659);
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buzz(200, 698);
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@@ -2541,7 +2541,7 @@ char* ftostr52(const float& x) {
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}
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static void _lcd_level_bed_homing_done() {
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if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR("Click to Begin"), NULL);
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if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_WAITING), NULL);
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lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_NO_REDRAW;
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if (LCD_CLICKED) {
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current_position[Z_AXIS] = MESH_HOME_SEARCH_Z;
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