Basic UBL operations working on 32-bit platforms (#8024)
* 32-bit work for UBL * Update FT i3-2020 reference file
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@ -141,7 +141,8 @@ class unified_bed_leveling {
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static void save_ubl_active_state_and_disable();
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static void restore_ubl_active_state_and_leave();
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static void display_map(const int);
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static mesh_index_pair find_closest_mesh_point_of_type(const MeshPointType, const float&, const float&, const bool, uint16_t[16], bool);
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static mesh_index_pair find_closest_mesh_point_of_type(const MeshPointType, const float&, const float&, const bool, uint16_t[16]);
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static mesh_index_pair find_furthest_invalid_mesh_point();
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static void reset();
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static void invalidate();
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static void set_all_mesh_points_to_value(const float);
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