Basic UBL operations working on 32-bit platforms (#8024)

* 32-bit work for UBL

* Update FT i3-2020 reference file
This commit is contained in:
Roxy-3D
2017-10-19 10:44:45 -05:00
committed by GitHub
parent 348e5e3109
commit 5439358281
9 changed files with 101 additions and 59 deletions

View File

@ -141,7 +141,8 @@ class unified_bed_leveling {
static void save_ubl_active_state_and_disable();
static void restore_ubl_active_state_and_leave();
static void display_map(const int);
static mesh_index_pair find_closest_mesh_point_of_type(const MeshPointType, const float&, const float&, const bool, uint16_t[16], bool);
static mesh_index_pair find_closest_mesh_point_of_type(const MeshPointType, const float&, const float&, const bool, uint16_t[16]);
static mesh_index_pair find_furthest_invalid_mesh_point();
static void reset();
static void invalidate();
static void set_all_mesh_points_to_value(const float);