Minor code cleanup
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@ -542,22 +542,14 @@ volatile bool Temperature::raw_temps_ready = false;
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// Make sure heating is actually working
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#if WATCH_BED || WATCH_HOTENDS
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if (
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#if WATCH_BED && WATCH_HOTENDS
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true
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#elif WATCH_HOTENDS
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!isbed
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#else
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isbed
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#endif
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) {
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if (!heated) { // If not yet reached target...
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if (current_temp > next_watch_temp) { // Over the watch temp?
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next_watch_temp = current_temp + watch_temp_increase; // - set the next temp to watch for
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temp_change_ms = ms + watch_temp_period * 1000UL; // - move the expiration timer up
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if (current_temp > watch_temp_target) heated = true; // - Flag if target temperature reached
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if (BOTH(WATCH_BED, WATCH_HOTENDS) || isbed == DISABLED(WATCH_HOTENDS)) {
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if (!heated) { // If not yet reached target...
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if (current_temp > next_watch_temp) { // Over the watch temp?
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next_watch_temp = current_temp + watch_temp_increase; // - set the next temp to watch for
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temp_change_ms = ms + watch_temp_period * 1000UL; // - move the expiration timer up
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if (current_temp > watch_temp_target) heated = true; // - Flag if target temperature reached
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}
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else if (ELAPSED(ms, temp_change_ms)) // Watch timer expired
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else if (ELAPSED(ms, temp_change_ms)) // Watch timer expired
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_temp_error(heater, str_t_heating_failed, GET_TEXT(MSG_HEATING_FAILED_LCD));
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}
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else if (current_temp < target - (MAX_OVERSHOOT_PID_AUTOTUNE)) // Heated, then temperature fell too far?
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