Fix BACKLASH_COMPENSATION compiler issues (#15307)
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committed by
Scott Lahteine
parent
1452e41ead
commit
514223f960
@@ -28,28 +28,21 @@ constexpr uint8_t all_on = 0xFF, all_off = 0x00;
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class Backlash {
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public:
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#ifdef BACKLASH_DISTANCE_MM
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#if ENABLED(BACKLASH_GCODE)
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static float distance_mm[XYZ];
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#else
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static const float distance_mm[XYZ];
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//static constexpr float distance_mm[XYZ] = BACKLASH_DISTANCE_MM; // compiler barks at this
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#endif
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#endif
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#if ENABLED(BACKLASH_GCODE)
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static float distance_mm[XYZ];
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static uint8_t correction;
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#ifdef BACKLASH_SMOOTHING_MM
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static float smoothing_mm;
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#endif
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static inline void set_correction(const float &v) { correction = _MAX(0, _MIN(1.0, v)) * all_on; }
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static inline float get_correction() { return float(ui8_to_percent(correction)) / 100.0f; }
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#else
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static constexpr uint8_t correction = (BACKLASH_CORRECTION) * 0xFF;
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static const float distance_mm[XYZ];
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#ifdef BACKLASH_SMOOTHING_MM
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static constexpr float smoothing_mm = BACKLASH_SMOOTHING_MM;
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#endif
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static inline void set_correction(float) { }
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static inline float get_correction() { return float(ui8_to_percent(correction)) / 100.0f; }
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#endif
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#if ENABLED(MEASURE_BACKLASH_WHEN_PROBING)
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