Add custom types for position (#15204)
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@ -36,9 +36,9 @@
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bool GcodeSuite::select_coordinate_system(const int8_t _new) {
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if (active_coordinate_system == _new) return false;
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active_coordinate_system = _new;
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float new_offset[XYZ] = { 0 };
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xyz_float_t new_offset{0};
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if (WITHIN(_new, 0, MAX_COORDINATE_SYSTEMS - 1))
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COPY(new_offset, coordinate_system[_new]);
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new_offset = coordinate_system[_new];
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LOOP_XYZ(i) {
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if (position_shift[i] != new_offset[i]) {
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position_shift[i] = new_offset[i];
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@ -86,7 +86,7 @@ void GcodeSuite::G92() {
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#elif HAS_POSITION_SHIFT
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if (i == E_AXIS) {
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didE = true;
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current_position[E_AXIS] = v; // When using coordinate spaces, only E is set directly
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current_position.e = v; // When using coordinate spaces, only E is set directly
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}
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else {
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position_shift[i] += d; // Other axes simply offset the coordinate space
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@ -102,7 +102,7 @@ void GcodeSuite::G92() {
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#if ENABLED(CNC_COORDINATE_SYSTEMS)
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// Apply workspace offset to the active coordinate system
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if (WITHIN(active_coordinate_system, 0, MAX_COORDINATE_SYSTEMS - 1))
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COPY(coordinate_system[active_coordinate_system], position_shift);
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coordinate_system[active_coordinate_system] = position_shift;
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#endif
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if (didXYZ) sync_plan_position();
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@ -63,7 +63,7 @@ void GcodeSuite::M206() {
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void GcodeSuite::M428() {
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if (axis_unhomed_error()) return;
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float diff[XYZ];
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xyz_float_t diff;
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LOOP_XYZ(i) {
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diff[i] = base_home_pos((AxisEnum)i) - current_position[i];
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if (!WITHIN(diff[i], -20, 20) && home_dir((AxisEnum)i) > 0)
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