Modify debug methods to take PSTR
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@ -42,6 +42,7 @@
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#define VECTOR_3_H
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#if HAS_ABL
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class matrix_3x3;
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struct vector_3 {
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@ -58,7 +59,7 @@ struct vector_3 {
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float get_length();
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vector_3 get_normal();
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void debug(const char title[]);
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void debug(const char * const title);
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void apply_rotation(matrix_3x3 matrix);
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};
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@ -72,11 +73,11 @@ struct matrix_3x3 {
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void set_to_identity();
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void debug(const char title[]);
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void debug(const char * const title);
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};
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void apply_rotation_xyz(matrix_3x3 rotationMatrix, float& x, float& y, float& z);
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#endif // HAS_ABL
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#endif // HAS_ABL
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#endif // VECTOR_3_H
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