Modify debug methods to take PSTR

This commit is contained in:
Scott Lahteine
2017-05-02 16:46:11 -05:00
parent e5a27d9f36
commit 492bc536bf
3 changed files with 22 additions and 21 deletions

View File

@ -42,6 +42,7 @@
#define VECTOR_3_H
#if HAS_ABL
class matrix_3x3;
struct vector_3 {
@ -58,7 +59,7 @@ struct vector_3 {
float get_length();
vector_3 get_normal();
void debug(const char title[]);
void debug(const char * const title);
void apply_rotation(matrix_3x3 matrix);
};
@ -72,11 +73,11 @@ struct matrix_3x3 {
void set_to_identity();
void debug(const char title[]);
void debug(const char * const title);
};
void apply_rotation_xyz(matrix_3x3 rotationMatrix, float& x, float& y, float& z);
#endif // HAS_ABL
#endif // HAS_ABL
#endif // VECTOR_3_H