Nozzle Wipe Vertical Zig-Zag
- Add configuration support for zigzags in either the X or Y axis, for wipe pads significantly longer in one dimension. - Add configuration for default number of zig-zag triangles, vs. a magic number in `Marlin_main.cpp`. - Update description of auto nozzle wiping to match functionality
This commit is contained in:
committed by
Scott Lahteine
parent
f17b81b765
commit
48b7e0f8d8
@ -981,13 +981,13 @@
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//
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// Available list of patterns:
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// P0: This is the default pattern, this process requires a sponge type
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// material at a fixed bed location, the cleaning process is based on
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// "strokes" i.e. back-and-forth movements between the starting and end
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// points.
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// material at a fixed bed location. S defines "strokes" i.e.
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// back-and-forth movements between the starting and end points.
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//
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// P1: This starts a zig-zag pattern between (X0, Y0) and (X1, Y1), "T"
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// defines the number of zig-zag triangles to be done. "S" defines the
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// number of strokes aka one back-and-forth movement. As an example
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// number of strokes aka one back-and-forth movement. Zig-zags will
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// be performed in whichever dimension is smallest. As an example,
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// sending "G12 P1 S1 T3" will execute:
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//
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// --
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@ -1008,8 +1008,11 @@
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//#define NOZZLE_CLEAN_FEATURE
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#if ENABLED(NOZZLE_CLEAN_FEATURE)
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// Number of pattern repetitions
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// Default number of pattern repetitions
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#define NOZZLE_CLEAN_STROKES 12
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// Default number of triangles
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#define NOZZLE_CLEAN_TRIANGLES 3
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// Specify positions as { X, Y, Z }
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#define NOZZLE_CLEAN_START_POINT { 30, 30, (Z_MIN_POS + 1)}
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@ -964,13 +964,13 @@
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//
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// Available list of patterns:
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// P0: This is the default pattern, this process requires a sponge type
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// material at a fixed bed location, the cleaning process is based on
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// "strokes" i.e. back-and-forth movements between the starting and end
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// points.
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// material at a fixed bed location. S defines "strokes" i.e.
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// back-and-forth movements between the starting and end points.
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//
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// P1: This starts a zig-zag pattern between (X0, Y0) and (X1, Y1), "T"
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// defines the number of zig-zag triangles to be done. "S" defines the
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// number of strokes aka one back-and-forth movement. As an example
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// number of strokes aka one back-and-forth movement. Zig-zags will
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// be performed in whichever dimension is smallest. As an example,
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// sending "G12 P1 S1 T3" will execute:
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//
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// --
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@ -991,8 +991,11 @@
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//#define NOZZLE_CLEAN_FEATURE
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#if ENABLED(NOZZLE_CLEAN_FEATURE)
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// Number of pattern repetitions
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// Default number of pattern repetitions
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#define NOZZLE_CLEAN_STROKES 12
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// Default number of triangles
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#define NOZZLE_CLEAN_TRIANGLES 3
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// Specify positions as { X, Y, Z }
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#define NOZZLE_CLEAN_START_POINT { 30, 30, (Z_MIN_POS + 1)}
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@ -964,13 +964,13 @@
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//
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// Available list of patterns:
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// P0: This is the default pattern, this process requires a sponge type
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// material at a fixed bed location, the cleaning process is based on
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// "strokes" i.e. back-and-forth movements between the starting and end
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// points.
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// material at a fixed bed location. S defines "strokes" i.e.
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// back-and-forth movements between the starting and end points.
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//
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// P1: This starts a zig-zag pattern between (X0, Y0) and (X1, Y1), "T"
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// defines the number of zig-zag triangles to be done. "S" defines the
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// number of strokes aka one back-and-forth movement. As an example
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// number of strokes aka one back-and-forth movement. Zig-zags will
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// be performed in whichever dimension is smallest. As an example,
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// sending "G12 P1 S1 T3" will execute:
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//
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// --
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@ -991,8 +991,11 @@
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//#define NOZZLE_CLEAN_FEATURE
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#if ENABLED(NOZZLE_CLEAN_FEATURE)
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// Number of pattern repetitions
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// Default number of pattern repetitions
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#define NOZZLE_CLEAN_STROKES 12
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// Default number of triangles
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#define NOZZLE_CLEAN_TRIANGLES 3
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// Specify positions as { X, Y, Z }
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#define NOZZLE_CLEAN_START_POINT { 30, 30, (Z_MIN_POS + 1)}
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@ -973,13 +973,13 @@
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//
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// Available list of patterns:
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// P0: This is the default pattern, this process requires a sponge type
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// material at a fixed bed location, the cleaning process is based on
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// "strokes" i.e. back-and-forth movements between the starting and end
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// points.
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// material at a fixed bed location. S defines "strokes" i.e.
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// back-and-forth movements between the starting and end points.
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//
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// P1: This starts a zig-zag pattern between (X0, Y0) and (X1, Y1), "T"
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// defines the number of zig-zag triangles to be done. "S" defines the
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// number of strokes aka one back-and-forth movement. As an example
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// number of strokes aka one back-and-forth movement. Zig-zags will
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// be performed in whichever dimension is smallest. As an example,
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// sending "G12 P1 S1 T3" will execute:
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//
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// --
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@ -1000,8 +1000,11 @@
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//#define NOZZLE_CLEAN_FEATURE
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#if ENABLED(NOZZLE_CLEAN_FEATURE)
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// Number of pattern repetitions
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// Default number of pattern repetitions
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#define NOZZLE_CLEAN_STROKES 12
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// Default number of triangles
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#define NOZZLE_CLEAN_TRIANGLES 3
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// Specify positions as { X, Y, Z }
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#define NOZZLE_CLEAN_START_POINT { 30, 30, (Z_MIN_POS + 1)}
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@ -975,13 +975,13 @@
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//
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// Available list of patterns:
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// P0: This is the default pattern, this process requires a sponge type
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// material at a fixed bed location, the cleaning process is based on
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// "strokes" i.e. back-and-forth movements between the starting and end
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// points.
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// material at a fixed bed location. S defines "strokes" i.e.
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// back-and-forth movements between the starting and end points.
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//
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// P1: This starts a zig-zag pattern between (X0, Y0) and (X1, Y1), "T"
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// defines the number of zig-zag triangles to be done. "S" defines the
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// number of strokes aka one back-and-forth movement. As an example
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// number of strokes aka one back-and-forth movement. Zig-zags will
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// be performed in whichever dimension is smallest. As an example,
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// sending "G12 P1 S1 T3" will execute:
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//
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// --
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@ -1002,8 +1002,11 @@
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#define NOZZLE_CLEAN_FEATURE
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#if ENABLED(NOZZLE_CLEAN_FEATURE)
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// Number of pattern repetitions
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// Default number of pattern repetitions
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#define NOZZLE_CLEAN_STROKES 12
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// Default number of triangles
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#define NOZZLE_CLEAN_TRIANGLES 3
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// Specify positions as { X, Y, Z }
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#define NOZZLE_CLEAN_START_POINT { X_MIN_POS + 10, Y_MAX_POS - 9, (Z_MIN_POS + 0.5)}
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@ -1010,13 +1010,13 @@
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//
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// Available list of patterns:
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// P0: This is the default pattern, this process requires a sponge type
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// material at a fixed bed location, the cleaning process is based on
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// "strokes" i.e. back-and-forth movements between the starting and end
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// points.
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// material at a fixed bed location. S defines "strokes" i.e.
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// back-and-forth movements between the starting and end points.
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//
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// P1: This starts a zig-zag pattern between (X0, Y0) and (X1, Y1), "T"
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// defines the number of zig-zag triangles to be done. "S" defines the
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// number of strokes aka one back-and-forth movement. As an example
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// number of strokes aka one back-and-forth movement. Zig-zags will
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// be performed in whichever dimension is smallest. As an example,
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// sending "G12 P1 S1 T3" will execute:
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//
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// --
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@ -1037,8 +1037,11 @@
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//#define NOZZLE_CLEAN_FEATURE
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#if ENABLED(NOZZLE_CLEAN_FEATURE)
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// Number of pattern repetitions
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// Default number of pattern repetitions
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#define NOZZLE_CLEAN_STROKES 12
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// Default number of triangles
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#define NOZZLE_CLEAN_TRIANGLES 3
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// Specify positions as { X, Y, Z }
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#define NOZZLE_CLEAN_START_POINT { 30, 30, (Z_MIN_POS + 1)}
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@ -981,13 +981,13 @@
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//
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// Available list of patterns:
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// P0: This is the default pattern, this process requires a sponge type
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// material at a fixed bed location, the cleaning process is based on
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// "strokes" i.e. back-and-forth movements between the starting and end
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// points.
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// material at a fixed bed location. S defines "strokes" i.e.
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// back-and-forth movements between the starting and end points.
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//
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// P1: This starts a zig-zag pattern between (X0, Y0) and (X1, Y1), "T"
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// defines the number of zig-zag triangles to be done. "S" defines the
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// number of strokes aka one back-and-forth movement. As an example
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// number of strokes aka one back-and-forth movement. Zig-zags will
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// be performed in whichever dimension is smallest. As an example,
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// sending "G12 P1 S1 T3" will execute:
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//
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// --
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@ -1008,8 +1008,11 @@
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//#define NOZZLE_CLEAN_FEATURE
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#if ENABLED(NOZZLE_CLEAN_FEATURE)
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// Number of pattern repetitions
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// Default number of pattern repetitions
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#define NOZZLE_CLEAN_STROKES 12
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// Default number of triangles
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#define NOZZLE_CLEAN_TRIANGLES 3
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// Specify positions as { X, Y, Z }
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#define NOZZLE_CLEAN_START_POINT { 30, 30, (Z_MIN_POS + 1)}
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@ -981,13 +981,13 @@
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//
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// Available list of patterns:
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// P0: This is the default pattern, this process requires a sponge type
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// material at a fixed bed location, the cleaning process is based on
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// "strokes" i.e. back-and-forth movements between the starting and end
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// points.
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// material at a fixed bed location. S defines "strokes" i.e.
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// back-and-forth movements between the starting and end points.
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//
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// P1: This starts a zig-zag pattern between (X0, Y0) and (X1, Y1), "T"
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// defines the number of zig-zag triangles to be done. "S" defines the
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// number of strokes aka one back-and-forth movement. As an example
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// number of strokes aka one back-and-forth movement. Zig-zags will
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// be performed in whichever dimension is smallest. As an example,
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// sending "G12 P1 S1 T3" will execute:
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//
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// --
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@ -1008,8 +1008,11 @@
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//#define NOZZLE_CLEAN_FEATURE
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#if ENABLED(NOZZLE_CLEAN_FEATURE)
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// Number of pattern repetitions
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// Default number of pattern repetitions
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#define NOZZLE_CLEAN_STROKES 12
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// Default number of triangles
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#define NOZZLE_CLEAN_TRIANGLES 3
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// Specify positions as { X, Y, Z }
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#define NOZZLE_CLEAN_START_POINT { 30, 30, (Z_MIN_POS + 1)}
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@ -981,13 +981,13 @@
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//
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// Available list of patterns:
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// P0: This is the default pattern, this process requires a sponge type
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// material at a fixed bed location, the cleaning process is based on
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// "strokes" i.e. back-and-forth movements between the starting and end
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// points.
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// material at a fixed bed location. S defines "strokes" i.e.
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// back-and-forth movements between the starting and end points.
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//
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// P1: This starts a zig-zag pattern between (X0, Y0) and (X1, Y1), "T"
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// defines the number of zig-zag triangles to be done. "S" defines the
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// number of strokes aka one back-and-forth movement. As an example
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// number of strokes aka one back-and-forth movement. Zig-zags will
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// be performed in whichever dimension is smallest. As an example,
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// sending "G12 P1 S1 T3" will execute:
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//
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// --
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@ -1008,8 +1008,11 @@
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//#define NOZZLE_CLEAN_FEATURE
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#if ENABLED(NOZZLE_CLEAN_FEATURE)
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// Number of pattern repetitions
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// Default number of pattern repetitions
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#define NOZZLE_CLEAN_STROKES 12
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// Default number of triangles
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#define NOZZLE_CLEAN_TRIANGLES 3
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// Specify positions as { X, Y, Z }
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#define NOZZLE_CLEAN_START_POINT { 30, 30, (Z_MIN_POS + 1)}
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@ -980,13 +980,13 @@
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//
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// Available list of patterns:
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// P0: This is the default pattern, this process requires a sponge type
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// material at a fixed bed location, the cleaning process is based on
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// "strokes" i.e. back-and-forth movements between the starting and end
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// points.
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// material at a fixed bed location. S defines "strokes" i.e.
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// back-and-forth movements between the starting and end points.
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//
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// P1: This starts a zig-zag pattern between (X0, Y0) and (X1, Y1), "T"
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// defines the number of zig-zag triangles to be done. "S" defines the
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// number of strokes aka one back-and-forth movement. As an example
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// number of strokes aka one back-and-forth movement. Zig-zags will
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// be performed in whichever dimension is smallest. As an example,
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// sending "G12 P1 S1 T3" will execute:
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//
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// --
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@ -1007,8 +1007,11 @@
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//#define NOZZLE_CLEAN_FEATURE
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#if ENABLED(NOZZLE_CLEAN_FEATURE)
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// Number of pattern repetitions
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// Default number of pattern repetitions
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#define NOZZLE_CLEAN_STROKES 12
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// Default number of triangles
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#define NOZZLE_CLEAN_TRIANGLES 3
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// Specify positions as { X, Y, Z }
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#define NOZZLE_CLEAN_START_POINT { 30, 30, (Z_MIN_POS + 1)}
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@ -996,13 +996,13 @@
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//
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// Available list of patterns:
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// P0: This is the default pattern, this process requires a sponge type
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// material at a fixed bed location, the cleaning process is based on
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// "strokes" i.e. back-and-forth movements between the starting and end
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// points.
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// material at a fixed bed location. S defines "strokes" i.e.
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// back-and-forth movements between the starting and end points.
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//
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// P1: This starts a zig-zag pattern between (X0, Y0) and (X1, Y1), "T"
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// defines the number of zig-zag triangles to be done. "S" defines the
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// number of strokes aka one back-and-forth movement. As an example
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// number of strokes aka one back-and-forth movement. Zig-zags will
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// be performed in whichever dimension is smallest. As an example,
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// sending "G12 P1 S1 T3" will execute:
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//
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// --
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@ -1023,8 +1023,11 @@
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//#define NOZZLE_CLEAN_FEATURE
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#if ENABLED(NOZZLE_CLEAN_FEATURE)
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// Number of pattern repetitions
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// Default number of pattern repetitions
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#define NOZZLE_CLEAN_STROKES 12
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// Default number of triangles
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#define NOZZLE_CLEAN_TRIANGLES 3
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// Specify positions as { X, Y, Z }
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#define NOZZLE_CLEAN_START_POINT { 30, 30, (Z_MIN_POS + 1)}
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@ -1002,13 +1002,13 @@
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//
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// Available list of patterns:
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// P0: This is the default pattern, this process requires a sponge type
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// material at a fixed bed location, the cleaning process is based on
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// "strokes" i.e. back-and-forth movements between the starting and end
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// points.
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// material at a fixed bed location. S defines "strokes" i.e.
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// back-and-forth movements between the starting and end points.
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//
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// P1: This starts a zig-zag pattern between (X0, Y0) and (X1, Y1), "T"
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// defines the number of zig-zag triangles to be done. "S" defines the
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// number of strokes aka one back-and-forth movement. As an example
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// number of strokes aka one back-and-forth movement. Zig-zags will
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// be performed in whichever dimension is smallest. As an example,
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// sending "G12 P1 S1 T3" will execute:
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//
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// --
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@ -1029,8 +1029,11 @@
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//#define NOZZLE_CLEAN_FEATURE
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#if ENABLED(NOZZLE_CLEAN_FEATURE)
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// Number of pattern repetitions
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// Default number of pattern repetitions
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#define NOZZLE_CLEAN_STROKES 12
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// Default number of triangles
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#define NOZZLE_CLEAN_TRIANGLES 3
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// Specify positions as { X, Y, Z }
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#define NOZZLE_CLEAN_START_POINT { 30, 30, (Z_MIN_POS + 1)}
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@ -973,13 +973,13 @@
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//
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// Available list of patterns:
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// P0: This is the default pattern, this process requires a sponge type
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// material at a fixed bed location, the cleaning process is based on
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// "strokes" i.e. back-and-forth movements between the starting and end
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// points.
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// material at a fixed bed location. S defines "strokes" i.e.
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// back-and-forth movements between the starting and end points.
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//
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// P1: This starts a zig-zag pattern between (X0, Y0) and (X1, Y1), "T"
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// defines the number of zig-zag triangles to be done. "S" defines the
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// number of strokes aka one back-and-forth movement. As an example
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// number of strokes aka one back-and-forth movement. Zig-zags will
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// be performed in whichever dimension is smallest. As an example,
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// sending "G12 P1 S1 T3" will execute:
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//
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// --
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@ -1000,8 +1000,11 @@
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//#define NOZZLE_CLEAN_FEATURE
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#if ENABLED(NOZZLE_CLEAN_FEATURE)
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// Number of pattern repetitions
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// Default number of pattern repetitions
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#define NOZZLE_CLEAN_STROKES 12
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// Default number of triangles
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#define NOZZLE_CLEAN_TRIANGLES 3
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// Specify positions as { X, Y, Z }
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#define NOZZLE_CLEAN_START_POINT { 30, 30, (Z_MIN_POS + 1)}
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@ -981,13 +981,13 @@
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//
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// Available list of patterns:
|
||||
// P0: This is the default pattern, this process requires a sponge type
|
||||
// material at a fixed bed location, the cleaning process is based on
|
||||
// "strokes" i.e. back-and-forth movements between the starting and end
|
||||
// points.
|
||||
// material at a fixed bed location. S defines "strokes" i.e.
|
||||
// back-and-forth movements between the starting and end points.
|
||||
//
|
||||
// P1: This starts a zig-zag pattern between (X0, Y0) and (X1, Y1), "T"
|
||||
// defines the number of zig-zag triangles to be done. "S" defines the
|
||||
// number of strokes aka one back-and-forth movement. As an example
|
||||
// number of strokes aka one back-and-forth movement. Zig-zags will
|
||||
// be performed in whichever dimension is smallest. As an example,
|
||||
// sending "G12 P1 S1 T3" will execute:
|
||||
//
|
||||
// --
|
||||
@ -1008,8 +1008,11 @@
|
||||
//#define NOZZLE_CLEAN_FEATURE
|
||||
|
||||
#if ENABLED(NOZZLE_CLEAN_FEATURE)
|
||||
// Number of pattern repetitions
|
||||
// Default number of pattern repetitions
|
||||
#define NOZZLE_CLEAN_STROKES 12
|
||||
|
||||
// Default number of triangles
|
||||
#define NOZZLE_CLEAN_TRIANGLES 3
|
||||
|
||||
// Specify positions as { X, Y, Z }
|
||||
#define NOZZLE_CLEAN_START_POINT { 30, 30, (Z_MIN_POS + 1)}
|
||||
|
@ -1068,13 +1068,13 @@
|
||||
//
|
||||
// Available list of patterns:
|
||||
// P0: This is the default pattern, this process requires a sponge type
|
||||
// material at a fixed bed location, the cleaning process is based on
|
||||
// "strokes" i.e. back-and-forth movements between the starting and end
|
||||
// points.
|
||||
// material at a fixed bed location. S defines "strokes" i.e.
|
||||
// back-and-forth movements between the starting and end points.
|
||||
//
|
||||
// P1: This starts a zig-zag pattern between (X0, Y0) and (X1, Y1), "T"
|
||||
// defines the number of zig-zag triangles to be done. "S" defines the
|
||||
// number of strokes aka one back-and-forth movement. As an example
|
||||
// number of strokes aka one back-and-forth movement. Zig-zags will
|
||||
// be performed in whichever dimension is smallest. As an example,
|
||||
// sending "G12 P1 S1 T3" will execute:
|
||||
//
|
||||
// --
|
||||
@ -1095,8 +1095,11 @@
|
||||
//#define NOZZLE_CLEAN_FEATURE
|
||||
|
||||
#if ENABLED(NOZZLE_CLEAN_FEATURE)
|
||||
// Number of pattern repetitions
|
||||
// Default number of pattern repetitions
|
||||
#define NOZZLE_CLEAN_STROKES 12
|
||||
|
||||
// Default number of triangles
|
||||
#define NOZZLE_CLEAN_TRIANGLES 3
|
||||
|
||||
// Specify positions as { X, Y, Z }
|
||||
#define NOZZLE_CLEAN_START_POINT { 30, 30, (Z_MIN_POS + 1)}
|
||||
|
@ -1071,13 +1071,13 @@
|
||||
//
|
||||
// Available list of patterns:
|
||||
// P0: This is the default pattern, this process requires a sponge type
|
||||
// material at a fixed bed location, the cleaning process is based on
|
||||
// "strokes" i.e. back-and-forth movements between the starting and end
|
||||
// points.
|
||||
// material at a fixed bed location. S defines "strokes" i.e.
|
||||
// back-and-forth movements between the starting and end points.
|
||||
//
|
||||
// P1: This starts a zig-zag pattern between (X0, Y0) and (X1, Y1), "T"
|
||||
// defines the number of zig-zag triangles to be done. "S" defines the
|
||||
// number of strokes aka one back-and-forth movement. As an example
|
||||
// number of strokes aka one back-and-forth movement. Zig-zags will
|
||||
// be performed in whichever dimension is smallest. As an example,
|
||||
// sending "G12 P1 S1 T3" will execute:
|
||||
//
|
||||
// --
|
||||
@ -1098,8 +1098,11 @@
|
||||
//#define NOZZLE_CLEAN_FEATURE
|
||||
|
||||
#if ENABLED(NOZZLE_CLEAN_FEATURE)
|
||||
// Number of pattern repetitions
|
||||
// Default number of pattern repetitions
|
||||
#define NOZZLE_CLEAN_STROKES 12
|
||||
|
||||
// Default number of triangles
|
||||
#define NOZZLE_CLEAN_TRIANGLES 3
|
||||
|
||||
// Specify positions as { X, Y, Z }
|
||||
#define NOZZLE_CLEAN_START_POINT { 30, 30, (Z_MIN_POS + 1)}
|
||||
|
@ -1070,13 +1070,13 @@
|
||||
//
|
||||
// Available list of patterns:
|
||||
// P0: This is the default pattern, this process requires a sponge type
|
||||
// material at a fixed bed location, the cleaning process is based on
|
||||
// "strokes" i.e. back-and-forth movements between the starting and end
|
||||
// points.
|
||||
// material at a fixed bed location. S defines "strokes" i.e.
|
||||
// back-and-forth movements between the starting and end points.
|
||||
//
|
||||
// P1: This starts a zig-zag pattern between (X0, Y0) and (X1, Y1), "T"
|
||||
// defines the number of zig-zag triangles to be done. "S" defines the
|
||||
// number of strokes aka one back-and-forth movement. As an example
|
||||
// number of strokes aka one back-and-forth movement. Zig-zags will
|
||||
// be performed in whichever dimension is smallest. As an example,
|
||||
// sending "G12 P1 S1 T3" will execute:
|
||||
//
|
||||
// --
|
||||
@ -1097,8 +1097,11 @@
|
||||
//#define NOZZLE_CLEAN_FEATURE
|
||||
|
||||
#if ENABLED(NOZZLE_CLEAN_FEATURE)
|
||||
// Number of pattern repetitions
|
||||
// Default number of pattern repetitions
|
||||
#define NOZZLE_CLEAN_STROKES 12
|
||||
|
||||
// Default number of triangles
|
||||
#define NOZZLE_CLEAN_TRIANGLES 3
|
||||
|
||||
// Specify positions as { X, Y, Z }
|
||||
#define NOZZLE_CLEAN_START_POINT { 30, 30, (Z_MIN_POS + 1)}
|
||||
|
@ -1074,13 +1074,13 @@
|
||||
//
|
||||
// Available list of patterns:
|
||||
// P0: This is the default pattern, this process requires a sponge type
|
||||
// material at a fixed bed location, the cleaning process is based on
|
||||
// "strokes" i.e. back-and-forth movements between the starting and end
|
||||
// points.
|
||||
// material at a fixed bed location. S defines "strokes" i.e.
|
||||
// back-and-forth movements between the starting and end points.
|
||||
//
|
||||
// P1: This starts a zig-zag pattern between (X0, Y0) and (X1, Y1), "T"
|
||||
// defines the number of zig-zag triangles to be done. "S" defines the
|
||||
// number of strokes aka one back-and-forth movement. As an example
|
||||
// number of strokes aka one back-and-forth movement. Zig-zags will
|
||||
// be performed in whichever dimension is smallest. As an example,
|
||||
// sending "G12 P1 S1 T3" will execute:
|
||||
//
|
||||
// --
|
||||
@ -1101,8 +1101,11 @@
|
||||
//#define NOZZLE_CLEAN_FEATURE
|
||||
|
||||
#if ENABLED(NOZZLE_CLEAN_FEATURE)
|
||||
// Number of pattern repetitions
|
||||
// Default number of pattern repetitions
|
||||
#define NOZZLE_CLEAN_STROKES 12
|
||||
|
||||
// Default number of triangles
|
||||
#define NOZZLE_CLEAN_TRIANGLES 3
|
||||
|
||||
// Specify positions as { X, Y, Z }
|
||||
#define NOZZLE_CLEAN_START_POINT { 30, 30, (Z_MIN_POS + 1)}
|
||||
|
@ -984,13 +984,13 @@
|
||||
//
|
||||
// Available list of patterns:
|
||||
// P0: This is the default pattern, this process requires a sponge type
|
||||
// material at a fixed bed location, the cleaning process is based on
|
||||
// "strokes" i.e. back-and-forth movements between the starting and end
|
||||
// points.
|
||||
// material at a fixed bed location. S defines "strokes" i.e.
|
||||
// back-and-forth movements between the starting and end points.
|
||||
//
|
||||
// P1: This starts a zig-zag pattern between (X0, Y0) and (X1, Y1), "T"
|
||||
// defines the number of zig-zag triangles to be done. "S" defines the
|
||||
// number of strokes aka one back-and-forth movement. As an example
|
||||
// number of strokes aka one back-and-forth movement. Zig-zags will
|
||||
// be performed in whichever dimension is smallest. As an example,
|
||||
// sending "G12 P1 S1 T3" will execute:
|
||||
//
|
||||
// --
|
||||
@ -1011,8 +1011,11 @@
|
||||
//#define NOZZLE_CLEAN_FEATURE
|
||||
|
||||
#if ENABLED(NOZZLE_CLEAN_FEATURE)
|
||||
// Number of pattern repetitions
|
||||
// Default number of pattern repetitions
|
||||
#define NOZZLE_CLEAN_STROKES 12
|
||||
|
||||
// Default number of triangles
|
||||
#define NOZZLE_CLEAN_TRIANGLES 3
|
||||
|
||||
// Specify positions as { X, Y, Z }
|
||||
#define NOZZLE_CLEAN_START_POINT { 30, 30, (Z_MIN_POS + 1)}
|
||||
|
@ -977,13 +977,13 @@
|
||||
//
|
||||
// Available list of patterns:
|
||||
// P0: This is the default pattern, this process requires a sponge type
|
||||
// material at a fixed bed location, the cleaning process is based on
|
||||
// "strokes" i.e. back-and-forth movements between the starting and end
|
||||
// points.
|
||||
// material at a fixed bed location. S defines "strokes" i.e.
|
||||
// back-and-forth movements between the starting and end points.
|
||||
//
|
||||
// P1: This starts a zig-zag pattern between (X0, Y0) and (X1, Y1), "T"
|
||||
// defines the number of zig-zag triangles to be done. "S" defines the
|
||||
// number of strokes aka one back-and-forth movement. As an example
|
||||
// number of strokes aka one back-and-forth movement. Zig-zags will
|
||||
// be performed in whichever dimension is smallest. As an example,
|
||||
// sending "G12 P1 S1 T3" will execute:
|
||||
//
|
||||
// --
|
||||
@ -1004,8 +1004,11 @@
|
||||
//#define NOZZLE_CLEAN_FEATURE
|
||||
|
||||
#if ENABLED(NOZZLE_CLEAN_FEATURE)
|
||||
// Number of pattern repetitions
|
||||
// Default number of pattern repetitions
|
||||
#define NOZZLE_CLEAN_STROKES 12
|
||||
|
||||
// Default number of triangles
|
||||
#define NOZZLE_CLEAN_TRIANGLES 3
|
||||
|
||||
// Specify positions as { X, Y, Z }
|
||||
#define NOZZLE_CLEAN_START_POINT { 30, 30, (Z_MIN_POS + 1)}
|
||||
|
Reference in New Issue
Block a user