[2.0.x] Fix stepper/planner race condition and Stepper pulse timer (#11081)
* Planner: Removal of some race conditions between Stepper ISR and Planner, some of them pointed out by @AnHardt, some of my own findings * Fixing timing on stepper pulses adding a compensation for the non-null time required to set ports.
This commit is contained in:
committed by
Scott Lahteine
parent
3fa9aeb5c7
commit
48a15d1c7e
@@ -758,7 +758,11 @@ void Planner::calculate_trapezoid_for_block(block_t* const block, const float &e
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const bool was_enabled = STEPPER_ISR_ENABLED();
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if (was_enabled) DISABLE_STEPPER_DRIVER_INTERRUPT();
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// Don't update variables if block is busy: It is being interpreted by the planner
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// Don't update variables if block is busy; it is being interpreted by the planner.
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// If this happens, there's a problem... The block speed is inconsistent. Some values
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// have already been updated, but the Stepper ISR is already using the block. Fortunately,
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// the values being used by the Stepper ISR weren't touched, so just stop here...
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// TODO: There may be a way to update a running block, depending on the stepper ISR position.
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if (!TEST(block->flag, BLOCK_BIT_BUSY)) {
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block->accelerate_until = accelerate_steps;
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block->decelerate_after = accelerate_steps + plateau_steps;
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@@ -862,10 +866,13 @@ void Planner::reverse_pass_kernel(block_t* const current, const block_t * const
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? max_entry_speed_sqr
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: MIN(max_entry_speed_sqr, max_allowable_speed_sqr(-current->acceleration, next ? next->entry_speed_sqr : sq(MINIMUM_PLANNER_SPEED), current->millimeters));
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if (current->entry_speed_sqr != new_entry_speed_sqr) {
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current->entry_speed_sqr = new_entry_speed_sqr;
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// Need to recalculate the block speed
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// Need to recalculate the block speed - Mark it now, so the stepper
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// ISR does not consume the block before being recalculated
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SBI(current->flag, BLOCK_BIT_RECALCULATE);
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// Set the new entry speed
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current->entry_speed_sqr = new_entry_speed_sqr;
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}
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}
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}
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@@ -925,14 +932,15 @@ void Planner::forward_pass_kernel(const block_t* const previous, block_t* const
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// If true, current block is full-acceleration and we can move the planned pointer forward.
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if (new_entry_speed_sqr < current->entry_speed_sqr) {
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// Mark we need to recompute the trapezoidal shape, and do it now,
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// so the stepper ISR does not consume the block before being recalculated
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SBI(current->flag, BLOCK_BIT_RECALCULATE);
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// Always <= max_entry_speed_sqr. Backward pass sets this.
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current->entry_speed_sqr = new_entry_speed_sqr; // Always <= max_entry_speed_sqr. Backward pass sets this.
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// Set optimal plan pointer.
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block_buffer_planned = block_index;
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// And mark we need to recompute the trapezoidal shape
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SBI(current->flag, BLOCK_BIT_RECALCULATE);
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}
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}
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@@ -1019,6 +1027,12 @@ void Planner::recalculate_trapezoids() {
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if (current) {
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// Recalculate if current block entry or exit junction speed has changed.
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if (TEST(current->flag, BLOCK_BIT_RECALCULATE) || TEST(next->flag, BLOCK_BIT_RECALCULATE)) {
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// Mark the current block as RECALCULATE, to protect it from the Stepper ISR running it.
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// Note that due to the above condition, there's a chance the current block isn't marked as
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// RECALCULATE yet, but the next one is. That's the reason for the following line.
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SBI(current->flag, BLOCK_BIT_RECALCULATE);
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// NOTE: Entry and exit factors always > 0 by all previous logic operations.
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const float current_nominal_speed = SQRT(current->nominal_speed_sqr),
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nomr = 1.0 / current_nominal_speed;
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@@ -1030,7 +1044,10 @@ void Planner::recalculate_trapezoids() {
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current->final_adv_steps = next_entry_speed * comp;
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}
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#endif
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CBI(current->flag, BLOCK_BIT_RECALCULATE); // Reset current only to ensure next trapezoid is computed
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// Reset current only to ensure next trapezoid is computed - The
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// stepper is free to use the block from now on.
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CBI(current->flag, BLOCK_BIT_RECALCULATE);
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}
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}
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@@ -1043,6 +1060,12 @@ void Planner::recalculate_trapezoids() {
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// Last/newest block in buffer. Exit speed is set with MINIMUM_PLANNER_SPEED. Always recalculated.
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if (next) {
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// Mark the next(last) block as RECALCULATE, to prevent the Stepper ISR running it.
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// As the last block is always recalculated here, there is a chance the block isn't
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// marked as RECALCULATE yet. That's the reason for the following line.
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SBI(next->flag, BLOCK_BIT_RECALCULATE);
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const float next_nominal_speed = SQRT(next->nominal_speed_sqr),
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nomr = 1.0 / next_nominal_speed;
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calculate_trapezoid_for_block(next, next_entry_speed * nomr, (MINIMUM_PLANNER_SPEED) * nomr);
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@@ -1053,6 +1076,9 @@ void Planner::recalculate_trapezoids() {
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next->final_adv_steps = (MINIMUM_PLANNER_SPEED) * comp;
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}
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#endif
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// Reset next only to ensure its trapezoid is computed - The stepper is free to use
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// the block from now on.
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CBI(next->flag, BLOCK_BIT_RECALCULATE);
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}
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}
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