Fix STM32F1 SPI device init, MKS_LCD12864 (#19271)
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@ -112,6 +112,7 @@ static const uint8_t u8g_dev_uc1701_mini12864_HAL_init_seq[] PROGMEM = {
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U8G_ESC_CS(1), // enable chip
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UC1701_ALL_PIX(0), // normal display
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U8G_ESC_CS(0), // disable chip
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U8G_ESC_DLY(150), // delay 150 ms before sending any data
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U8G_ESC_END // end of sequence
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};
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@ -240,39 +240,35 @@ bool MarlinUI::detected() { return true; }
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// Initialize or re-initialize the LCD
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void MarlinUI::init_lcd() {
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#if DISABLED(MKS_LCD12864)
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#if PIN_EXISTS(LCD_BACKLIGHT)
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OUT_WRITE(LCD_BACKLIGHT_PIN, DISABLED(DELAYED_BACKLIGHT_INIT)); // Illuminate after reset or right away
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#endif
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#if PIN_EXISTS(LCD_BACKLIGHT)
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OUT_WRITE(LCD_BACKLIGHT_PIN, DISABLED(DELAYED_BACKLIGHT_INIT)); // Illuminate after reset or right away
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#if ANY(MKS_12864OLED, MKS_12864OLED_SSD1306, FYSETC_242_OLED_12864, ZONESTAR_12864OLED)
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SET_OUTPUT(LCD_PINS_DC);
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#ifndef LCD_RESET_PIN
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#define LCD_RESET_PIN LCD_PINS_RS
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#endif
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#endif
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#if ANY(MKS_12864OLED, MKS_12864OLED_SSD1306, FYSETC_242_OLED_12864, ZONESTAR_12864OLED)
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SET_OUTPUT(LCD_PINS_DC);
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#ifndef LCD_RESET_PIN
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#define LCD_RESET_PIN LCD_PINS_RS
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#endif
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#endif
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#if PIN_EXISTS(LCD_RESET)
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// Perform a clean hardware reset with needed delays
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OUT_WRITE(LCD_RESET_PIN, LOW);
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_delay_ms(5);
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WRITE(LCD_RESET_PIN, HIGH);
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_delay_ms(5);
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u8g.begin();
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#endif
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#if PIN_EXISTS(LCD_RESET)
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// Perform a clean hardware reset with needed delays
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OUT_WRITE(LCD_RESET_PIN, LOW);
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_delay_ms(5);
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WRITE(LCD_RESET_PIN, HIGH);
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_delay_ms(5);
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u8g.begin();
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#endif
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#if PIN_EXISTS(LCD_BACKLIGHT) && ENABLED(DELAYED_BACKLIGHT_INIT)
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WRITE(LCD_BACKLIGHT_PIN, HIGH);
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#endif
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#if PIN_EXISTS(LCD_BACKLIGHT) && ENABLED(DELAYED_BACKLIGHT_INIT)
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WRITE(LCD_BACKLIGHT_PIN, HIGH);
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#endif
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TERN_(HAS_LCD_CONTRAST, refresh_contrast());
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TERN_(HAS_LCD_CONTRAST, refresh_contrast());
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TERN_(LCD_SCREEN_ROT_90, u8g.setRot90());
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TERN_(LCD_SCREEN_ROT_180, u8g.setRot180());
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TERN_(LCD_SCREEN_ROT_270, u8g.setRot270());
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#endif // !MKS_LCD12864
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TERN_(LCD_SCREEN_ROT_90, u8g.setRot90());
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TERN_(LCD_SCREEN_ROT_180, u8g.setRot180());
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TERN_(LCD_SCREEN_ROT_270, u8g.setRot270());
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uxg_SetUtf8Fonts(g_fontinfo, COUNT(g_fontinfo));
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}
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