Formatting and spelling

This commit is contained in:
Scott Lahteine
2017-06-18 22:58:19 -05:00
parent 3d24c329af
commit 4857a3ba48
4 changed files with 14 additions and 14 deletions

View File

@ -534,10 +534,10 @@ void Planner::check_axes_activity() {
if (!ubl.state.active) return;
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
// if z_fade_height enabled (nonzero) and raw_z above it, no leveling required
if ((planner.z_fade_height) && (planner.z_fade_height <= RAW_Z_POSITION(lz))) return;
if (planner.z_fade_height && planner.z_fade_height <= RAW_Z_POSITION(lz)) return;
lz += ubl.state.z_offset + ubl.get_z_correction(lx, ly) * ubl.fade_scaling_factor_for_z(lz);
#else // no fade
lz += ubl.state.z_offset + ubl.get_z_correction(lx,ly);
lz += ubl.state.z_offset + ubl.get_z_correction(lx, ly);
#endif // FADE
#endif // UBL
@ -598,10 +598,10 @@ void Planner::check_axes_activity() {
if (ubl.state.active) {
const float z_physical = RAW_Z_POSITION(logical[Z_AXIS]);
const float z_ublmesh = ubl.get_z_correction(logical[X_AXIS], logical[Y_AXIS]);
const float z_virtual = z_physical - ubl.state.z_offset - z_ublmesh;
float z_logical = LOGICAL_Z_POSITION(z_virtual);
const float z_physical = RAW_Z_POSITION(logical[Z_AXIS]),
z_correct = ubl.get_z_correction(logical[X_AXIS], logical[Y_AXIS]),
z_virtual = z_physical - ubl.state.z_offset - z_correct;
float z_logical = LOGICAL_Z_POSITION(z_virtual);
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
@ -614,10 +614,10 @@ void Planner::check_axes_activity() {
// so L=(P-O-M)/(1-M/H) for L<H
if (planner.z_fade_height) {
if (z_logical < planner.z_fade_height )
z_logical = z_logical / (1.0 - (z_ublmesh * planner.inverse_z_fade_height));
if (z_logical >= planner.z_fade_height)
z_logical = LOGICAL_Z_POSITION(z_physical - ubl.state.z_offset);
else
z_logical /= 1.0 - z_correct * planner.inverse_z_fade_height;
}
#endif // ENABLE_LEVELING_FADE_HEIGHT