| @@ -8310,15 +8310,17 @@ void ok_to_send() { | ||||
|     float ratio_x = x / bilinear_grid_spacing[X_AXIS], | ||||
|           ratio_y = y / bilinear_grid_spacing[Y_AXIS]; | ||||
|  | ||||
|     // Whole unit is the grid box index | ||||
|     const int gridx = constrain(floor(ratio_x), 0, ABL_GRID_POINTS_X - 2), | ||||
|               gridy = constrain(floor(ratio_y), 0, ABL_GRID_POINTS_Y - 2), | ||||
|               nextx = min(gridx + 1, ABL_GRID_POINTS_X - 2), | ||||
|               nexty = min(gridy + 1, ABL_GRID_POINTS_Y - 2); | ||||
|     // Whole units for the grid line indices. Constrained within bounds. | ||||
|     const int gridx = constrain(floor(ratio_x), 0, ABL_GRID_POINTS_X - 1), | ||||
|               gridy = constrain(floor(ratio_y), 0, ABL_GRID_POINTS_Y - 1), | ||||
|               nextx = min(gridx + 1, ABL_GRID_POINTS_X - 1), | ||||
|               nexty = min(gridy + 1, ABL_GRID_POINTS_Y - 1); | ||||
|  | ||||
|     // Subtract whole to get the ratio within the grid box | ||||
|     ratio_x = constrain(ratio_x - gridx, 0.0, 1.0); | ||||
|     ratio_y = constrain(ratio_y - gridy, 0.0, 1.0); | ||||
|     ratio_x -= gridx; ratio_y -= gridy; | ||||
|  | ||||
|     // Never less than 0.0. (Over 1.0 is fine due to previous contraints.) | ||||
|     NOLESS(ratio_x, 0); NOLESS(ratio_y, 0); | ||||
|  | ||||
|     // Z at the box corners | ||||
|     const float z1 = bed_level_grid[gridx][gridy],  // left-front | ||||
|   | ||||
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