Touch Buttons variable repeat delay (#15236)
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@ -143,6 +143,9 @@ void MenuItem_gcode::action(PGM_P const pgcode) { queue.inject_P(pgcode); }
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* MenuItem_int3::action_edit(PSTR(MSG_SPEED), &feedrate_percentage, 10, 999)
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* MenuItem_int3::action_edit(PSTR(MSG_SPEED), &feedrate_percentage, 10, 999)
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*/
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*/
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void MenuItemBase::edit(strfunc_t strfunc, loadfunc_t loadfunc) {
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void MenuItemBase::edit(strfunc_t strfunc, loadfunc_t loadfunc) {
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#if ENABLED(TOUCH_BUTTONS)
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ui.repeat_delay = 50;
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#endif
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if (int16_t(ui.encoderPosition) < 0) ui.encoderPosition = 0;
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if (int16_t(ui.encoderPosition) < 0) ui.encoderPosition = 0;
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if (int16_t(ui.encoderPosition) > maxEditValue) ui.encoderPosition = maxEditValue;
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if (int16_t(ui.encoderPosition) > maxEditValue) ui.encoderPosition = maxEditValue;
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if (ui.should_draw())
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if (ui.should_draw())
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@ -212,6 +215,10 @@ bool printer_busy() {
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void MarlinUI::goto_screen(screenFunc_t screen, const uint16_t encoder/*=0*/, const uint8_t top/*=0*/, const uint8_t items/*=0*/) {
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void MarlinUI::goto_screen(screenFunc_t screen, const uint16_t encoder/*=0*/, const uint8_t top/*=0*/, const uint8_t items/*=0*/) {
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if (currentScreen != screen) {
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if (currentScreen != screen) {
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#if ENABLED(TOUCH_BUTTONS)
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repeat_delay = 250;
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#endif
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#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
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#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
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// Shadow for editing the fade height
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// Shadow for editing the fade height
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lcd_z_fade_height = planner.z_fade_height;
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lcd_z_fade_height = planner.z_fade_height;
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@ -195,6 +195,10 @@ millis_t MarlinUI::next_button_update_ms; // = 0
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int8_t MarlinUI::encoderDirection = ENCODERBASE;
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int8_t MarlinUI::encoderDirection = ENCODERBASE;
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#endif
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#endif
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#if ENABLED(TOUCH_BUTTONS)
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uint8_t MarlinUI::repeat_delay;
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#endif
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bool MarlinUI::lcd_clicked;
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bool MarlinUI::lcd_clicked;
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float move_menu_scale;
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float move_menu_scale;
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@ -792,7 +796,7 @@ void MarlinUI::update() {
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if (touch_buttons & (EN_A | EN_B)) { // A and/or B button?
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if (touch_buttons & (EN_A | EN_B)) { // A and/or B button?
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encoderDiff = (ENCODER_STEPS_PER_MENU_ITEM) * (ENCODER_PULSES_PER_STEP) * encoderDirection;
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encoderDiff = (ENCODER_STEPS_PER_MENU_ITEM) * (ENCODER_PULSES_PER_STEP) * encoderDirection;
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if (touch_buttons & EN_A) encoderDiff *= -1;
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if (touch_buttons & EN_A) encoderDiff *= -1;
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next_button_update_ms = ms + 50; // Assume the repeat delay
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next_button_update_ms = ms + repeat_delay; // Assume the repeat delay
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if (!wait_for_unclick && !arrow_pressed) { // On click prepare for repeat
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if (!wait_for_unclick && !arrow_pressed) { // On click prepare for repeat
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next_button_update_ms += 250; // Longer delay on first press
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next_button_update_ms += 250; // Longer delay on first press
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arrow_pressed = true; // Mark arrow as pressed
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arrow_pressed = true; // Mark arrow as pressed
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@ -406,6 +406,10 @@ public:
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#if HAS_LCD_MENU
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#if HAS_LCD_MENU
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#if ENABLED(TOUCH_BUTTONS)
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static uint8_t repeat_delay;
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#endif
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#if ENABLED(ENCODER_RATE_MULTIPLIER)
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#if ENABLED(ENCODER_RATE_MULTIPLIER)
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static bool encoderRateMultiplierEnabled;
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static bool encoderRateMultiplierEnabled;
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static millis_t lastEncoderMovementMillis;
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static millis_t lastEncoderMovementMillis;
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