Touch Buttons variable repeat delay (#15236)

This commit is contained in:
Robby Candra
2019-09-13 10:14:24 +07:00
committed by Scott Lahteine
parent 5bf635cec2
commit 3f129b6574
3 changed files with 16 additions and 1 deletions

View File

@ -143,6 +143,9 @@ void MenuItem_gcode::action(PGM_P const pgcode) { queue.inject_P(pgcode); }
* MenuItem_int3::action_edit(PSTR(MSG_SPEED), &feedrate_percentage, 10, 999)
*/
void MenuItemBase::edit(strfunc_t strfunc, loadfunc_t loadfunc) {
#if ENABLED(TOUCH_BUTTONS)
ui.repeat_delay = 50;
#endif
if (int16_t(ui.encoderPosition) < 0) ui.encoderPosition = 0;
if (int16_t(ui.encoderPosition) > maxEditValue) ui.encoderPosition = maxEditValue;
if (ui.should_draw())
@ -212,6 +215,10 @@ bool printer_busy() {
void MarlinUI::goto_screen(screenFunc_t screen, const uint16_t encoder/*=0*/, const uint8_t top/*=0*/, const uint8_t items/*=0*/) {
if (currentScreen != screen) {
#if ENABLED(TOUCH_BUTTONS)
repeat_delay = 250;
#endif
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
// Shadow for editing the fade height
lcd_z_fade_height = planner.z_fade_height;