MarlinUI multi-language support (#20725)
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@ -20,6 +20,8 @@
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****************************************************************************/
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#pragma once
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#include "../inc/MarlinConfigPre.h"
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typedef const char Language_Str[];
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#ifdef LCD_LANGUAGE_5
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@ -57,26 +59,27 @@ typedef const char Language_Str[];
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#define GET_LANG(LANG) _GET_LANG(LANG)
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#if NUM_LANGUAGES > 1
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extern uint8_t lang;
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#define HAS_MULTI_LANGUAGE 1
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#define GET_TEXT(MSG) ( \
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lang == 0 ? GET_LANG(LCD_LANGUAGE)::MSG : \
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lang == 1 ? GET_LANG(LCD_LANGUAGE_2)::MSG : \
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lang == 2 ? GET_LANG(LCD_LANGUAGE_3)::MSG : \
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lang == 3 ? GET_LANG(LCD_LANGUAGE_4)::MSG : \
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GET_LANG(LCD_LANGUAGE_5)::MSG \
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)
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#define MAX_LANG_CHARSIZE _MAX(GET_LANG(LCD_LANGUAGE)::CHARSIZE, \
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GET_LANG(LCD_LANGUAGE_2)::CHARSIZE, \
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GET_LANG(LCD_LANGUAGE_3)::CHARSIZE, \
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GET_LANG(LCD_LANGUAGE_4)::CHARSIZE, \
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GET_LANG(LCD_LANGUAGE_5)::CHARSIZE)
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ui.language == 0 ? GET_LANG(LCD_LANGUAGE )::MSG : \
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ui.language == 1 ? GET_LANG(LCD_LANGUAGE_2)::MSG : \
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ui.language == 2 ? GET_LANG(LCD_LANGUAGE_3)::MSG : \
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ui.language == 3 ? GET_LANG(LCD_LANGUAGE_4)::MSG : \
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GET_LANG(LCD_LANGUAGE_5)::MSG )
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#define MAX_LANG_CHARSIZE _MAX(GET_LANG(LCD_LANGUAGE )::CHARSIZE, \
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GET_LANG(LCD_LANGUAGE_2)::CHARSIZE, \
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GET_LANG(LCD_LANGUAGE_3)::CHARSIZE, \
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GET_LANG(LCD_LANGUAGE_4)::CHARSIZE, \
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GET_LANG(LCD_LANGUAGE_5)::CHARSIZE )
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#else
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#define GET_TEXT(MSG) GET_LANG(LCD_LANGUAGE)::MSG
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#define MAX_LANG_CHARSIZE GET_LANG(LCD_LANGUAGE)::CHARSIZE
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#define MAX_LANG_CHARSIZE LANG_CHARSIZE
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#endif
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#define GET_TEXT_F(MSG) (const __FlashStringHelper*)GET_TEXT(MSG)
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#define GET_LANGUAGE_NAME(INDEX) GET_LANG(LCD_LANGUAGE_##INDEX)::LANGUAGE
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#define LANG_CHARSIZE GET_TEXT(CHARSIZE)
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#define USE_WIDE_GLYPH (LANG_CHARSIZE > 2)
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#define MSG_1_LINE(A) A "\0" "\0"
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#define MSG_2_LINE(A,B) A "\0" B "\0"
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