commit
3b97a7d446
@ -661,10 +661,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the logic
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//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
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//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
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//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
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// 0 to disable buzzer feedback
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//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
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// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
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// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
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// http://reprap.org/wiki/PanelOne
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//#define PANEL_ONE
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@ -792,13 +791,13 @@ const bool Z_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the logic
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// Uncomment below to enable
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//#define FILAMENT_SENSOR
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#define FILAMENT_SENSOR_EXTRUDER_NUM 0 //The number of the extruder that has the filament sensor (0,1,2)
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#define MEASUREMENT_DELAY_CM 14 //measurement delay in cm. This is the distance from filament sensor to middle of barrel
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#define FILAMENT_SENSOR_EXTRUDER_NUM 0 //The number of the extruder that has the filament sensor (0,1,2)
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#define MEASUREMENT_DELAY_CM 14 //measurement delay in cm. This is the distance from filament sensor to middle of barrel
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#define DEFAULT_NOMINAL_FILAMENT_DIA 3.0 //Enter the diameter (in mm) of the filament generally used (3.0 mm or 1.75 mm) - this is then used in the slicer software. Used for sensor reading validation
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#define MEASURED_UPPER_LIMIT 3.30 //upper limit factor used for sensor reading validation in mm
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#define MEASURED_LOWER_LIMIT 1.90 //lower limit factor for sensor reading validation in mm
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#define MAX_MEASUREMENT_DELAY 20 //delay buffer size in bytes (1 byte = 1cm)- limits maximum measurement delay allowable (must be larger than MEASUREMENT_DELAY_CM and lower number saves RAM)
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#define DEFAULT_NOMINAL_FILAMENT_DIA 3.0 //Enter the diameter (in mm) of the filament generally used (3.0 mm or 1.75 mm) - this is then used in the slicer software. Used for sensor reading validation
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#define MEASURED_UPPER_LIMIT 3.3 //upper limit factor used for sensor reading validation in mm
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#define MEASURED_LOWER_LIMIT 1.9 //lower limit factor for sensor reading validation in mm
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#define MAX_MEASUREMENT_DELAY 20 //delay buffer size in bytes (1 byte = 1cm)- limits maximum measurement delay allowable (must be larger than MEASUREMENT_DELAY_CM and lower number saves RAM)
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//defines used in the code
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#define DEFAULT_MEASURED_FILAMENT_DIA DEFAULT_NOMINAL_FILAMENT_DIA //set measured to nominal initially
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@ -4022,20 +4022,8 @@ inline void gcode_M226() {
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inline void gcode_M300() {
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uint16_t beepS = code_seen('S') ? code_value_short() : 110;
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uint32_t beepP = code_seen('P') ? code_value_long() : 1000;
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if (beepS > 0) {
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#if BEEPER > 0
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tone(BEEPER, beepS);
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delay(beepP);
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noTone(BEEPER);
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#elif defined(ULTRALCD)
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lcd_buzz(beepS, beepP);
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#elif defined(LCD_USE_I2C_BUZZER)
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lcd_buzz(beepP, beepS);
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#endif
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}
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else {
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delay(beepP);
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}
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if (beepP > 5000) beepP = 5000; // limit to 5 seconds
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lcd_buzz(beepP, beepS);
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}
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#endif // BEEPER>0 || ULTRALCD || LCD_USE_I2C_BUZZER
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@ -660,9 +660,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the logic
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//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
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//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
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//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
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// 0 to disable buzzer feedback
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//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
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// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
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// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
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// http://reprap.org/wiki/PanelOne
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@ -594,9 +594,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the logic
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//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
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//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
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//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
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// 0 to disable buzzer feedback
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//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
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// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
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// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
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// http://reprap.org/wiki/PanelOne
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@ -590,9 +590,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the logic
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//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
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//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
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//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
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// 0 to disable buzzer feedback
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//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
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// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
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// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
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// http://reprap.org/wiki/PanelOne
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@ -614,9 +614,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the logic
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//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
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//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
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//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
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// 0 to disable buzzer feedback
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//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
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// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
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// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
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// http://reprap.org/wiki/PanelOne
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@ -672,9 +672,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the logic
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//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
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#define ULTIMAKERCONTROLLER // K8200: for Display VM8201 // as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
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//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
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// 0 to disable buzzer feedback
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//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
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// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
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// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
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// http://reprap.org/wiki/PanelOne
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@ -645,9 +645,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the logic
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//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
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//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
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//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
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// 0 to disable buzzer feedback
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//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
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// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
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// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
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// http://reprap.org/wiki/PanelOne
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@ -613,9 +613,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the logic
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//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
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//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
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//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
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// 0 to disable buzzer feedback
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//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
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// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
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// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
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// http://reprap.org/wiki/PanelOne
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@ -662,9 +662,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the logic
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//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
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//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
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//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
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// 0 to disable buzzer feedback
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//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
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// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
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// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
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// http://reprap.org/wiki/PanelOne
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@ -666,9 +666,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the logic
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//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
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//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
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//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
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// 0 to disable buzzer feedback
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//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
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// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
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// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
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// http://reprap.org/wiki/PanelOne
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@ -613,9 +613,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the logic
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//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
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//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
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//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
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// 0 to disable buzzer feedback
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//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
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// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
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// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
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// http://reprap.org/wiki/PanelOne
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@ -619,9 +619,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the logic
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//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
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//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
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//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
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// 0 to disable buzzer feedback
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//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
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// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
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// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
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// http://reprap.org/wiki/PanelOne
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@ -1131,23 +1131,18 @@ void lcd_quick_feedback() {
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#endif
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lcd_buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ);
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#elif defined(BEEPER) && BEEPER > -1
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SET_OUTPUT(BEEPER);
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#ifndef LCD_FEEDBACK_FREQUENCY_HZ
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#define LCD_FEEDBACK_FREQUENCY_HZ 5000
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#endif
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#ifndef LCD_FEEDBACK_FREQUENCY_DURATION_MS
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#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
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#endif
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const uint16_t delay = 1000000 / LCD_FEEDBACK_FREQUENCY_HZ / 2;
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uint16_t i = LCD_FEEDBACK_FREQUENCY_DURATION_MS * LCD_FEEDBACK_FREQUENCY_HZ / 1000;
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while (i--) {
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WRITE(BEEPER,HIGH);
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delayMicroseconds(delay);
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WRITE(BEEPER,LOW);
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delayMicroseconds(delay);
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}
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const uint16_t j = max(10000 - LCD_FEEDBACK_FREQUENCY_DURATION_MS * 1000, 0);
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if (j) delayMicroseconds(j);
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lcd_buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ);
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#else
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#ifndef LCD_FEEDBACK_FREQUENCY_DURATION_MS
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#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
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#endif
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delay(LCD_FEEDBACK_FREQUENCY_DURATION_MS);
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#endif
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}
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@ -1544,9 +1539,19 @@ bool lcd_detected(void) {
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}
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void lcd_buzz(long duration, uint16_t freq) {
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#ifdef LCD_USE_I2C_BUZZER
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lcd.buzz(duration,freq);
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#endif
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if (freq > 0) {
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#if BEEPER > 0
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SET_OUTPUT(BEEPER);
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tone(BEEPER, freq, duration);
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#elif defined(LCD_USE_I2C_BUZZER)
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lcd.buzz(duration,freq);
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#else
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delay(duration);
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#endif
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}
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else {
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delay(duration);
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}
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}
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bool lcd_clicked() { return LCD_CLICKED; }
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Loading…
Reference in New Issue
Block a user