clear_block_buffer, kill_current_block in quick_stop
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@ -100,8 +100,8 @@ Planner planner;
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* A ring buffer of moves described in steps
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*/
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block_t Planner::block_buffer[BLOCK_BUFFER_SIZE];
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volatile uint8_t Planner::block_buffer_head = 0, // Index of the next block to be pushed
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Planner::block_buffer_tail = 0;
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volatile uint8_t Planner::block_buffer_head, // Index of the next block to be pushed
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Planner::block_buffer_tail;
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float Planner::max_feedrate_mm_s[XYZE_N], // Max speeds in mm per second
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Planner::axis_steps_per_mm[XYZE_N],
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@ -207,7 +207,6 @@ float Planner::previous_speed[NUM_AXIS],
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Planner::Planner() { init(); }
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void Planner::init() {
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block_buffer_head = block_buffer_tail = 0;
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ZERO(position);
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#if HAS_POSITION_FLOAT
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ZERO(position_float);
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@ -217,6 +216,7 @@ void Planner::init() {
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#if ABL_PLANAR
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bed_level_matrix.set_to_identity();
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#endif
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clear_block_buffer();
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}
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#if ENABLED(BEZIER_JERK_CONTROL)
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