Move crc16 function to libs
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@ -35,19 +35,6 @@ void safe_delay(millis_t ms) {
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thermalManager.manage_heater(); // This keeps us safe if too many small safe_delay() calls are made
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}
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#if EITHER(EEPROM_SETTINGS, SD_FIRMWARE_UPDATE)
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void crc16(uint16_t *crc, const void * const data, uint16_t cnt) {
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uint8_t *ptr = (uint8_t *)data;
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while (cnt--) {
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*crc = (uint16_t)(*crc ^ (uint16_t)(((uint16_t)*ptr++) << 8));
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for (uint8_t i = 0; i < 8; i++)
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*crc = (uint16_t)((*crc & 0x8000) ? ((uint16_t)(*crc << 1) ^ 0x1021) : (*crc << 1));
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}
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}
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#endif // EEPROM_SETTINGS || SD_FIRMWARE_UPDATE
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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#include "../module/probe.h"
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@ -37,21 +37,10 @@ inline void serial_delay(const millis_t ms) {
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#endif
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}
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#if EITHER(EEPROM_SETTINGS, SD_FIRMWARE_UPDATE)
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void crc16(uint16_t *crc, const void * const data, uint16_t cnt);
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#endif
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#if EITHER(AUTO_BED_LEVELING_UBL, G26_MESH_VALIDATION)
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/**
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* These support functions allow the use of large bit arrays of flags that take very
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* little RAM. Currently they are limited to being 16x16 in size. Changing the declaration
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* to unsigned long will allow us to go to 32x32 if higher resolution Mesh's are needed
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* in the future.
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*/
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FORCE_INLINE void bitmap_clear(uint16_t bits[16], const uint8_t x, const uint8_t y) { CBI(bits[y], x); }
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FORCE_INLINE void bitmap_set(uint16_t bits[16], const uint8_t x, const uint8_t y) { SBI(bits[y], x); }
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FORCE_INLINE bool is_bitmap_set(uint16_t bits[16], const uint8_t x, const uint8_t y) { return TEST(bits[y], x); }
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#endif
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// 16x16 bit arrays
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FORCE_INLINE void bitmap_clear(uint16_t bits[16], const uint8_t x, const uint8_t y) { CBI(bits[y], x); }
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FORCE_INLINE void bitmap_set(uint16_t bits[16], const uint8_t x, const uint8_t y) { SBI(bits[y], x); }
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FORCE_INLINE bool is_bitmap_set(uint16_t bits[16], const uint8_t x, const uint8_t y) { return TEST(bits[y], x); }
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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void log_machine_info();
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@ -76,4 +65,3 @@ public:
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// Converts from an uint8_t in the range of 0-255 to an uint8_t
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// in the range 0-100 while avoiding rounding artifacts
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constexpr uint8_t ui8_to_percent(const uint8_t i) { return (int(i) * 100 + 127) / 255; }
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constexpr uint8_t all_on = 0xFF, all_off = 0x00;
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