✨ SOUND_ON_DEFAULT option (#24102)
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					committed by
					
						
						Scott Lahteine
					
				
			
			
				
	
			
			
			
						parent
						
							b2b5b85045
						
					
				
				
					commit
					3443a9e18b
				
			@@ -1321,6 +1321,7 @@
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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  //#define SOUND_MENU_ITEM   // Add a mute option to the LCD menu
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  #define SOUND_ON_DEFAULT    // Buzzer/speaker default enabled state
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#endif
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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@@ -97,7 +97,7 @@
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  #include "feature/host_actions.h"
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#endif
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#if USE_BEEPER
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#if HAS_BEEPER
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  #include "libs/buzzer.h"
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#endif
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@@ -824,7 +824,7 @@ void idle(bool no_stepper_sleep/*=false*/) {
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  TERN_(PRINTCOUNTER, print_job_timer.tick());
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  // Update the Beeper queue
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  TERN_(USE_BEEPER, buzzer.tick());
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  TERN_(HAS_BEEPER, buzzer.tick());
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  // Handle UI input / draw events
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  TERN(DWIN_CREALITY_LCD, DWIN_Update(), ui.update());
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@@ -1275,7 +1275,7 @@ void setup() {
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  calibrate_delay_loop();
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  // Init buzzer pin(s)
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  #if USE_BEEPER
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  #if HAS_BEEPER
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    SETUP_RUN(buzzer.init());
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  #endif
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@@ -30,7 +30,7 @@
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#include "spindle_laser_types.h"
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#if USE_BEEPER
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#if HAS_BEEPER
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  #include "../libs/buzzer.h"
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#endif
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@@ -272,7 +272,7 @@ public:
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       * If not set defaults to 80% power
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       */
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      static void test_fire_pulse() {
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        TERN_(USE_BEEPER, buzzer.tone(30, 3000));
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        TERN_(HAS_BEEPER, buzzer.tone(30, 3000));
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        enable_forward();                  // Turn Laser on (Spindle speak but same funct)
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        delay(testPulse);                  // Delay for time set by user in pulse ms menu screen.
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        disable();                         // Turn laser off
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@@ -3301,9 +3301,9 @@
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 * Buzzer/Speaker
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 */
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#if PIN_EXISTS(BEEPER)
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  #define USE_BEEPER 1
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  #define HAS_BEEPER 1
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#endif
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#if USE_BEEPER || ANY(LCD_USE_I2C_BUZZER, PCA9632_BUZZER)
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#if ANY(HAS_BEEPER, LCD_USE_I2C_BUZZER, PCA9632_BUZZER)
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  #define HAS_BUZZER 1
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#endif
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@@ -121,7 +121,7 @@ static void createChar_P(const char c, const byte * const ptr) {
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#if ENABLED(LCD_USE_I2C_BUZZER)
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  void MarlinUI::buzz(const long duration, const uint16_t freq) {
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    if (!buzzer_enabled) return;
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    if (!sound_on) return;
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    lcd.buzz(duration, freq);
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  }
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#endif
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@@ -301,7 +301,7 @@ uint8_t MarlinUI::read_slow_buttons() {
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// Duration in ms, freq in Hz
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void MarlinUI::buzz(const long duration, const uint16_t freq) {
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  if (!PanelDetected) return;
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  if (!buzzer_enabled) return;
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  if (!sound_on) return;
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  #if ENABLED(TFTGLCD_PANEL_SPI)
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    WRITE(TFTGLCD_CS, LOW);
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    SPI_SEND_ONE(BUZZER);
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@@ -51,11 +51,7 @@ ENCODER_Rate EncoderRate;
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// TODO: Replace with ui.quick_feedback
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void Encoder_tick() {
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  #if PIN_EXISTS(BEEPER)
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    if (ui.buzzer_enabled) {
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      WRITE(BEEPER_PIN, HIGH);
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      delay(10);
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      WRITE(BEEPER_PIN, LOW);
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    }
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    if (ui.sound_on) buzzer.click(10);
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  #endif
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}
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@@ -2585,11 +2585,11 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
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          case ADVANCED_BEEPER:
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            if (draw) {
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              Draw_Menu_Item(row, ICON_Version, F("LCD Beeper"));
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              Draw_Checkbox(row, ui.buzzer_enabled);
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              Draw_Checkbox(row, ui.sound_on);
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            }
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            else {
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              ui.buzzer_enabled = !ui.buzzer_enabled;
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              Draw_Checkbox(row, ui.buzzer_enabled);
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              ui.sound_on = !ui.sound_on;
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              Draw_Checkbox(row, ui.sound_on);
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            }
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            break;
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        #endif
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@@ -4600,7 +4600,7 @@ void CrealityDWINClass::Screen_Update() {
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}
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void CrealityDWINClass::AudioFeedback(const bool success/*=true*/) {
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  if (ui.buzzer_enabled)
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  if (ui.sound_on)
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    DONE_BUZZ(success);
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  else
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    Update_Status(success ? "Success" : "Failed");
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@@ -4644,7 +4644,7 @@ void CrealityDWINClass::Reset_Settings() {
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  eeprom_settings.coordinates_split_line = 0;
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  TERN_(AUTO_BED_LEVELING_UBL, mesh_conf.tilt_grid = eeprom_settings.tilt_grid_size + 1);
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  corner_pos = eeprom_settings.corner_pos / 10.0f;
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  TERN_(SOUND_MENU_ITEM, ui.buzzer_enabled = true);
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  TERN_(SOUND_MENU_ITEM, ui.sound_on = ENABLED(SOUND_ON_DEFAULT));
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  Redraw_Screen();
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}
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@@ -2155,8 +2155,8 @@ void SetPID(celsius_t t, heater_id_t h) {
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#if ENABLED(SOUND_MENU_ITEM)
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  void SetEnableSound() {
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    ui.buzzer_enabled = !ui.buzzer_enabled;
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    Draw_Chkb_Line(CurrentMenu->line(), ui.buzzer_enabled);
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    ui.sound_on = !ui.sound_on;
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    Draw_Chkb_Line(CurrentMenu->line(), ui.sound_on);
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    DWIN_UpdateLCD();
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  }
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#endif
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@@ -35,6 +35,8 @@
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#include "../../../inc/MarlinConfigPre.h"
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// TODO: Use Marlin's built-in tone player instead.
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#if ENABLED(ANYCUBIC_LCD_CHIRON)
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#include "Tunes.h"
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@@ -44,15 +46,12 @@ namespace Anycubic {
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  void PlayTune(uint8_t beeperPin, const uint16_t *tune, uint8_t speed=1) {
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    uint8_t pos = 1;
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    uint16_t wholenotelen = tune[0] / speed;
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    const uint16_t wholenotelen = tune[0] / speed;
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    do {
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      uint16_t freq = tune[pos];
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      uint16_t notelen = wholenotelen / tune[pos + 1];
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      const uint16_t freq = tune[pos], notelen = wholenotelen / tune[pos + 1];
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      ::tone(beeperPin, freq, notelen);
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      ExtUI::delay_ms(notelen);
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      pos += 2;
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      if (pos >= MAX_TUNE_LENGTH) break;
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    } while (tune[pos] != n_END);
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  }
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@@ -42,9 +42,7 @@ namespace ExtUI {
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  void onMediaError()     { AnycubicTFT.OnSDCardError(); }
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  void onMediaRemoved()   { AnycubicTFT.OnSDCardStateChange(false); }
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  void onPlayTone(const uint16_t frequency, const uint16_t duration) {
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    #if ENABLED(SPEAKER)
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      ::tone(BEEPER_PIN, frequency, duration);
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    #endif
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    TERN_(SPEAKER, ::tone(BEEPER_PIN, frequency, duration));
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  }
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  void onPrintTimerStarted()  { AnycubicTFT.OnPrintTimerStarted(); }
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  void onPrintTimerPaused()   { AnycubicTFT.OnPrintTimerPaused(); }
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@@ -160,6 +160,8 @@
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    #endif
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  }
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  #include "../../../libs/buzzer.h"
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  void init_test_gpio() {
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    endstops.init();
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@@ -201,12 +203,7 @@
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    #endif
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  }
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  void mks_test_beeper() {
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    WRITE(BEEPER_PIN, HIGH);
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    delay(100);
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    WRITE(BEEPER_PIN, LOW);
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    delay(100);
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  }
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  void mks_test_beeper() { buzzer.click(100); }
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  #if ENABLED(SDSUPPORT)
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@@ -118,19 +118,18 @@ constexpr uint8_t epps = ENCODER_PULSES_PER_STEP;
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#endif
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#if ENABLED(SOUND_MENU_ITEM)
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  bool MarlinUI::buzzer_enabled = true;
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  bool MarlinUI::sound_on = ENABLED(SOUND_ON_DEFAULT);
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#endif
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#if EITHER(PCA9632_BUZZER, USE_BEEPER)
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  #include "../libs/buzzer.h" // for BUZZ() macro
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#if EITHER(PCA9632_BUZZER, HAS_BEEPER)
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  #if ENABLED(PCA9632_BUZZER)
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    #include "../feature/leds/pca9632.h"
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  #endif
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  void MarlinUI::buzz(const long duration, const uint16_t freq) {
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    if (!buzzer_enabled) return;
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    if (!sound_on) return;
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    #if ENABLED(PCA9632_BUZZER)
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      PCA9632_buzz(duration, freq);
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    #elif USE_BEEPER
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    #elif HAS_BEEPER
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      buzzer.tone(duration, freq);
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    #endif
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  }
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@@ -685,7 +684,7 @@ void MarlinUI::init() {
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            const millis_t ms = millis();
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          #endif
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          if (ELAPSED(ms, next_beep)) {
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            buzz(FEEDRATE_CHANGE_BEEP_DURATION, FEEDRATE_CHANGE_BEEP_FREQUENCY);
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            BUZZ(FEEDRATE_CHANGE_BEEP_DURATION, FEEDRATE_CHANGE_BEEP_FREQUENCY);
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            next_beep = ms + 500UL;
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          }
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        #endif
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@@ -739,7 +738,7 @@ void MarlinUI::init() {
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    #if HAS_CHIRP
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      chirp(); // Buzz and wait. Is the delay needed for buttons to settle?
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      #if BOTH(HAS_MARLINUI_MENU, USE_BEEPER)
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      #if BOTH(HAS_MARLINUI_MENU, HAS_BEEPER)
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        for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); }
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      #elif HAS_MARLINUI_MENU
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        delay(10);
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@@ -1632,7 +1631,7 @@ void MarlinUI::init() {
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  void MarlinUI::flow_fault() {
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    LCD_ALERTMESSAGE(MSG_FLOWMETER_FAULT);
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    TERN_(HAS_BUZZER, buzz(1000, 440));
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    BUZZ(1000, 440);
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    TERN_(HAS_MARLINUI_MENU, return_to_status());
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  }
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@@ -21,16 +21,13 @@
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 */
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#pragma once
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#include "../inc/MarlinConfig.h"
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#include "../sd/cardreader.h"
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#include "../module/motion.h"
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#include "../libs/buzzer.h"
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#include "buttons.h"
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#include "../inc/MarlinConfig.h"
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#if HAS_BUZZER
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  #include "../libs/buzzer.h"
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#endif
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#if ENABLED(TOUCH_SCREEN_CALIBRATION)
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  #include "tft_io/touch_calibration.h"
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#endif
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@@ -192,6 +189,9 @@ typedef bool (*statusResetFunc_t)();
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//////////// MarlinUI Singleton ////////////
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////////////////////////////////////////////
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class MarlinUI;
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extern MarlinUI ui;
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class MarlinUI {
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public:
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@@ -225,9 +225,9 @@ public:
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  #endif
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  #if ENABLED(SOUND_MENU_ITEM)
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    static bool buzzer_enabled; // Initialized by settings.load()
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    static bool sound_on; // Initialized by settings.load()
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  #else
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    static constexpr bool buzzer_enabled = true;
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    static constexpr bool sound_on = true;
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  #endif
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  #if HAS_BUZZER
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@@ -235,7 +235,7 @@ public:
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  #endif
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  FORCE_INLINE static void chirp() {
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    TERN_(HAS_CHIRP, buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ));
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    TERN_(HAS_CHIRP, TERN(HAS_BUZZER, buzz, BUZZ)(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ));
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  }
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  #if ENABLED(LCD_HAS_STATUS_INDICATORS)
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@@ -778,8 +778,6 @@ private:
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  #endif
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};
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extern MarlinUI ui;
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#define LCD_MESSAGE_F(S)       ui.set_status(F(S))
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#define LCD_MESSAGE(M)         ui.set_status(GET_TEXT_F(M))
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#define LCD_ALERTMESSAGE_F(S)  ui.set_alert_status(F(S))
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@@ -247,7 +247,7 @@ static void _lcd_level_bed_corners_get_next_position() {
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      probe_triggered = PROBE_TRIGGERED();
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      if (probe_triggered) {
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        endstops.hit_on_purpose();
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        TERN_(LEVEL_CORNERS_AUDIO_FEEDBACK, ui.buzz(200, 600));
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        TERN_(LEVEL_CORNERS_AUDIO_FEEDBACK, BUZZ(200, 600));
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      }
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      idle();
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    }
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@@ -574,7 +574,7 @@ void menu_configuration() {
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  #endif
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  #if ENABLED(SOUND_MENU_ITEM)
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    EDIT_ITEM(bool, MSG_SOUND, &ui.buzzer_enabled, []{ ui.chirp(); });
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    EDIT_ITEM(bool, MSG_SOUND, &ui.sound_on, []{ ui.chirp(); });
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  #endif
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  #if ENABLED(EEPROM_SETTINGS)
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@@ -596,7 +596,7 @@ MotionAxisState motionAxisState;
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static void quick_feedback() {
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  #if HAS_CHIRP
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    ui.chirp(); // Buzz and wait. Is the delay needed for buttons to settle?
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    #if BOTH(HAS_MARLINUI_MENU, USE_BEEPER)
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    #if BOTH(HAS_MARLINUI_MENU, HAS_BEEPER)
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		||||
      for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); }
 | 
			
		||||
    #elif HAS_MARLINUI_MENU
 | 
			
		||||
      delay(10);
 | 
			
		||||
 
 | 
			
		||||
@@ -578,7 +578,7 @@ MotionAxisState motionAxisState;
 | 
			
		||||
static void quick_feedback() {
 | 
			
		||||
  #if HAS_CHIRP
 | 
			
		||||
    ui.chirp(); // Buzz and wait. Is the delay needed for buttons to settle?
 | 
			
		||||
    #if BOTH(HAS_MARLINUI_MENU, USE_BEEPER)
 | 
			
		||||
    #if BOTH(HAS_MARLINUI_MENU, HAS_BEEPER)
 | 
			
		||||
      for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); }
 | 
			
		||||
    #elif HAS_MARLINUI_MENU
 | 
			
		||||
      delay(10);
 | 
			
		||||
 
 | 
			
		||||
@@ -583,7 +583,7 @@ MotionAxisState motionAxisState;
 | 
			
		||||
static void quick_feedback() {
 | 
			
		||||
  #if HAS_CHIRP
 | 
			
		||||
    ui.chirp(); // Buzz and wait. Is the delay needed for buttons to settle?
 | 
			
		||||
    #if BOTH(HAS_MARLINUI_MENU, USE_BEEPER)
 | 
			
		||||
    #if BOTH(HAS_MARLINUI_MENU, HAS_BEEPER)
 | 
			
		||||
      for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); }
 | 
			
		||||
    #elif HAS_MARLINUI_MENU
 | 
			
		||||
      delay(10);
 | 
			
		||||
 
 | 
			
		||||
@@ -22,7 +22,7 @@
 | 
			
		||||
 | 
			
		||||
#include "../inc/MarlinConfig.h"
 | 
			
		||||
 | 
			
		||||
#if USE_BEEPER
 | 
			
		||||
#if HAS_BEEPER
 | 
			
		||||
 | 
			
		||||
#include "buzzer.h"
 | 
			
		||||
#include "../module/temperature.h"
 | 
			
		||||
@@ -45,7 +45,7 @@ Buzzer buzzer;
 | 
			
		||||
 * @param frequency Frequency of the tone in hertz
 | 
			
		||||
 */
 | 
			
		||||
void Buzzer::tone(const uint16_t duration, const uint16_t frequency/*=0*/) {
 | 
			
		||||
  if (!ui.buzzer_enabled) return;
 | 
			
		||||
  if (!ui.sound_on) return;
 | 
			
		||||
  while (buffer.isFull()) {
 | 
			
		||||
    tick();
 | 
			
		||||
    thermalManager.manage_heater();
 | 
			
		||||
@@ -55,7 +55,7 @@ void Buzzer::tone(const uint16_t duration, const uint16_t frequency/*=0*/) {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Buzzer::tick() {
 | 
			
		||||
  if (!ui.buzzer_enabled) return;
 | 
			
		||||
  if (!ui.sound_on) return;
 | 
			
		||||
  const millis_t now = millis();
 | 
			
		||||
 | 
			
		||||
  if (!state.endtime) {
 | 
			
		||||
@@ -81,4 +81,4 @@ void Buzzer::tick() {
 | 
			
		||||
  else if (ELAPSED(now, state.endtime)) reset();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endif // USE_BEEPER
 | 
			
		||||
#endif // HAS_BEEPER
 | 
			
		||||
 
 | 
			
		||||
@@ -23,7 +23,7 @@
 | 
			
		||||
 | 
			
		||||
#include "../inc/MarlinConfig.h"
 | 
			
		||||
 | 
			
		||||
#if USE_BEEPER
 | 
			
		||||
#if HAS_BEEPER
 | 
			
		||||
 | 
			
		||||
  #include "circularqueue.h"
 | 
			
		||||
 | 
			
		||||
@@ -61,18 +61,6 @@
 | 
			
		||||
       */
 | 
			
		||||
      FORCE_INLINE static void invert() { TOGGLE(BEEPER_PIN); }
 | 
			
		||||
 | 
			
		||||
      /**
 | 
			
		||||
       * @brief Turn off a digital PIN
 | 
			
		||||
       * @details Alias of digitalWrite(PIN, LOW) using FastIO
 | 
			
		||||
       */
 | 
			
		||||
      FORCE_INLINE static void off() { WRITE(BEEPER_PIN, LOW); }
 | 
			
		||||
 | 
			
		||||
      /**
 | 
			
		||||
       * @brief Turn on a digital PIN
 | 
			
		||||
       * @details Alias of digitalWrite(PIN, HIGH) using FastIO
 | 
			
		||||
       */
 | 
			
		||||
      FORCE_INLINE static void on() { WRITE(BEEPER_PIN, HIGH); }
 | 
			
		||||
 | 
			
		||||
      /**
 | 
			
		||||
       * @brief Resets the state of the class
 | 
			
		||||
       * @details Brings the class state to a known one.
 | 
			
		||||
@@ -91,6 +79,20 @@
 | 
			
		||||
        reset();
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      /**
 | 
			
		||||
       * @brief Turn on a digital PIN
 | 
			
		||||
       * @details Alias of digitalWrite(PIN, HIGH) using FastIO
 | 
			
		||||
       */
 | 
			
		||||
      FORCE_INLINE static void on() { WRITE(BEEPER_PIN, HIGH); }
 | 
			
		||||
 | 
			
		||||
      /**
 | 
			
		||||
       * @brief Turn off a digital PIN
 | 
			
		||||
       * @details Alias of digitalWrite(PIN, LOW) using FastIO
 | 
			
		||||
       */
 | 
			
		||||
      FORCE_INLINE static void off() { WRITE(BEEPER_PIN, LOW); }
 | 
			
		||||
 | 
			
		||||
      static void click(const uint16_t duration) { on(); delay(duration); off(); }
 | 
			
		||||
 | 
			
		||||
      /**
 | 
			
		||||
       * @brief Add a tone to the queue
 | 
			
		||||
       * @details Adds a tone_t structure to the ring buffer, will block IO if the
 | 
			
		||||
@@ -118,8 +120,8 @@
 | 
			
		||||
#elif HAS_BUZZER
 | 
			
		||||
 | 
			
		||||
  // Buzz indirectly via the MarlinUI instance
 | 
			
		||||
  #include "../lcd/marlinui.h"
 | 
			
		||||
  #define BUZZ(d,f) ui.buzz(d,f)
 | 
			
		||||
  #include "../lcd/marlinui.h"
 | 
			
		||||
 | 
			
		||||
#else
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -531,7 +531,7 @@ typedef struct SettingsDataStruct {
 | 
			
		||||
  // Buzzer enable/disable
 | 
			
		||||
  //
 | 
			
		||||
  #if ENABLED(SOUND_MENU_ITEM)
 | 
			
		||||
    bool buzzer_enabled;
 | 
			
		||||
    bool sound_on;
 | 
			
		||||
  #endif
 | 
			
		||||
 | 
			
		||||
  //
 | 
			
		||||
@@ -1537,7 +1537,7 @@ void MarlinSettings::postprocess() {
 | 
			
		||||
    // Buzzer enable/disable
 | 
			
		||||
    //
 | 
			
		||||
    #if ENABLED(SOUND_MENU_ITEM)
 | 
			
		||||
      EEPROM_WRITE(ui.buzzer_enabled);
 | 
			
		||||
      EEPROM_WRITE(ui.sound_on);
 | 
			
		||||
    #endif
 | 
			
		||||
 | 
			
		||||
    //
 | 
			
		||||
@@ -2479,8 +2479,8 @@ void MarlinSettings::postprocess() {
 | 
			
		||||
      // Buzzer enable/disable
 | 
			
		||||
      //
 | 
			
		||||
      #if ENABLED(SOUND_MENU_ITEM)
 | 
			
		||||
        _FIELD_TEST(buzzer_enabled);
 | 
			
		||||
        EEPROM_READ(ui.buzzer_enabled);
 | 
			
		||||
        _FIELD_TEST(sound_on);
 | 
			
		||||
        EEPROM_READ(ui.sound_on);
 | 
			
		||||
      #endif
 | 
			
		||||
 | 
			
		||||
      //
 | 
			
		||||
@@ -2858,7 +2858,9 @@ void MarlinSettings::reset() {
 | 
			
		||||
  //
 | 
			
		||||
  // Buzzer enable/disable
 | 
			
		||||
  //
 | 
			
		||||
  TERN_(SOUND_MENU_ITEM, ui.buzzer_enabled = true);
 | 
			
		||||
  #if ENABLED(SOUND_MENU_ITEM)
 | 
			
		||||
    ui.sound_on = ENABLED(SOUND_ON_DEFAULT);
 | 
			
		||||
  #endif
 | 
			
		||||
 | 
			
		||||
  //
 | 
			
		||||
  // Magnetic Parking Extruder
 | 
			
		||||
 
 | 
			
		||||
@@ -173,7 +173,7 @@
 | 
			
		||||
  #include "tool_change.h"
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#if USE_BEEPER
 | 
			
		||||
#if HAS_BEEPER
 | 
			
		||||
  #include "../libs/buzzer.h"
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
@@ -986,18 +986,14 @@ int16_t Temperature::getHeaterPower(const heater_id_t heater_id) {
 | 
			
		||||
inline void loud_kill(FSTR_P const lcd_msg, const heater_id_t heater_id) {
 | 
			
		||||
  marlin_state = MF_KILLED;
 | 
			
		||||
  thermalManager.disable_all_heaters();
 | 
			
		||||
  #if USE_BEEPER
 | 
			
		||||
  #if HAS_BEEPER
 | 
			
		||||
    for (uint8_t i = 20; i--;) {
 | 
			
		||||
      WRITE(BEEPER_PIN, HIGH);
 | 
			
		||||
      delay(25);
 | 
			
		||||
      watchdog_refresh();
 | 
			
		||||
      WRITE(BEEPER_PIN, LOW);
 | 
			
		||||
      delay(40);
 | 
			
		||||
      watchdog_refresh();
 | 
			
		||||
      delay(40);
 | 
			
		||||
      buzzer.click(25);
 | 
			
		||||
      delay(80);
 | 
			
		||||
      watchdog_refresh();
 | 
			
		||||
    }
 | 
			
		||||
    WRITE(BEEPER_PIN, HIGH);
 | 
			
		||||
    buzzer.on();
 | 
			
		||||
  #endif
 | 
			
		||||
  #if ENABLED(NOZZLE_PARK_FEATURE)
 | 
			
		||||
    if (!homing_needed_error()) {
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user