Patch more configs with new changes

This commit is contained in:
Scott Lahteine
2016-04-15 22:04:50 -07:00
parent ef2fd620e9
commit 339b5b3e34
18 changed files with 4093 additions and 1194 deletions

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@ -708,7 +708,9 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
// @section extras
//
// EEPROM
//
// The microcontroller can store settings in the EEPROM, e.g. max velocity...
// M500 - stores parameters in EEPROM
// M501 - reads parameters from EEPROM (if you need reset them after you changed them temporarily).
@ -748,115 +750,275 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
#define ABS_PREHEAT_HPB_TEMP 100
#define ABS_PREHEAT_FAN_SPEED 255 // Insert Value between 0 and 255
//==============================LCD and SD support=============================
//=============================================================================
//============================= LCD and SD support ============================
//=============================================================================
// @section lcd
// Define your display language below. Replace (en) with your language code and uncomment.
// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
// See also language.h
//
// LCD LANGUAGE
//
// Here you may choose the language used by Marlin on the LCD menus, the following
// list of languages are available:
// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
//
//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
//
// LCD CHARACTER SET
//
// Choose ONE of the following charset options. This selection depends on
// your physical hardware, so it must match your character-based LCD.
//
// Note: This option is NOT applicable to graphical displays.
//
// To find out what type of display you have:
// - Compile and upload with the language (above) set to 'test'
// - Click the controller to view the LCD menu
//
// The LCD will display two lines from the upper half of the character set.
//
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
//#define ULTRA_LCD //general LCD support, also 16x2
//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
//#define SDSUPPORT // Enable SD Card Support in Hardware Console
// Changed behaviour! If you need SDSUPPORT uncomment it!
//#define SPI_SPEED SPI_HALF_SPEED // (also SPI_QUARTER_SPEED, SPI_EIGHTH_SPEED) Use slower SD transfer mode (not normally needed - uncomment if you're getting volume init error)
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with a fixed frequency.
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
//
// LCD TYPE
//
// You may choose ULTRA_LCD if you have character based LCD with 16x2, 16x4, 20x2,
// 20x4 char/lines or DOGLCD for the full graphics display with 128x64 pixels
// (ST7565R family). (This option will be set automatically for certain displays.)
//
// IMPORTANT NOTE: The U8glib library is required for Full Graphic Display!
// https://github.com/olikraus/U8glib_Arduino
//
//#define ULTRA_LCD // Character based
//#define DOGLCD // Full graphics display
//
// SD CARD
//
// SD Card support is disabled by default. If your controller has an SD slot,
// you must uncomment the following option or it won't work.
//
//#define SDSUPPORT
//
// SD CARD: SPI SPEED
//
// Uncomment ONE of the following items to use a slower SPI transfer
// speed. This is usually required if you're getting volume init errors.
//
//#define SPI_SPEED SPI_HALF_SPEED
//#define SPI_SPEED SPI_QUARTER_SPEED
//#define SPI_SPEED SPI_EIGHTH_SPEED
//
// SD CARD: ENABLE CRC
//
// Use CRC checks and retries on the SD communication.
//
//#define SD_CHECK_AND_RETRY
//
// ENCODER SETTINGS
//
// This option overrides the default number of encoder pulses needed to
// produce one step. Should be increased for high-resolution encoders.
//
//#define ENCODER_PULSES_PER_STEP 1
//
// Use this option to override the number of step signals required to
// move between next/prev menu items.
//
//#define ENCODER_STEPS_PER_MENU_ITEM 5
//
// This option reverses the encoder direction for navigating LCD menus.
// By default CLOCKWISE == DOWN. With this enabled CLOCKWISE == UP.
//
//#define REVERSE_MENU_DIRECTION
//
// SPEAKER/BUZZER
//
// If you have a speaker that can produce tones, enable it here.
// By default Marlin assumes you have a buzzer with a fixed frequency.
//
//#define SPEAKER
//
// The duration and frequency for the UI feedback sound.
// Set these to 0 to disable audio feedback in the LCD menus.
//
// Note: Test audio output with the G-Code:
// M300 S<frequency Hz> P<duration ms>
//
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000
//
// CONTROLLER TYPE: Standard
//
// Marlin supports a wide variety of controllers.
// Enable one of the following options to specify your controller.
//
//
// ULTIMAKER Controller.
//
//#define ULTIMAKERCONTROLLER
//
// ULTIPANEL as seen on Thingiverse.
//
//#define ULTIPANEL
//
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// http://reprap.org/wiki/PanelOne
//
//#define PANEL_ONE
// The MaKr3d Makr-Panel with graphic controller and SD support
//
// MaKr3d Makr-Panel with graphic controller and SD support.
// http://reprap.org/wiki/MaKr3d_MaKrPanel
//
//#define MAKRPANEL
// The Panucatt Devices Viki 2.0 and mini Viki with Graphic LCD
//
// Activate one of these if you have a Panucatt Devices
// Viki 2.0 or mini Viki with Graphic LCD
// http://panucatt.com
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
//
//#define VIKI2
//#define miniVIKI
// This is a new controller currently under development. https://github.com/eboston/Adafruit-ST7565-Full-Graphic-Controller/
//
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
// Adafruit ST7565 Full Graphic Controller.
// https://github.com/eboston/Adafruit-ST7565-Full-Graphic-Controller/
//
//#define ELB_FULL_GRAPHIC_CONTROLLER
//#define SD_DETECT_INVERTED
// The RepRapDiscount Smart Controller (white PCB)
//
// RepRapDiscount Smart Controller.
// http://reprap.org/wiki/RepRapDiscount_Smart_Controller
//
// Note: Usually sold with a white PCB.
//
//#define REPRAP_DISCOUNT_SMART_CONTROLLER
// The GADGETS3D G3D LCD/SD Controller (blue PCB)
//
// BQ LCD Smart Controller shipped by
// default with the BQ Hephestos 2 and Witbox 2.
//
//#define BQ_LCD_SMART_CONTROLLER
//
// GADGETS3D G3D LCD/SD Controller
// http://reprap.org/wiki/RAMPS_1.3/1.4_GADGETS3D_Shield_with_Panel
//
// Note: Usually sold with a blue PCB.
//
//#define G3D_PANEL
// The RepRapDiscount FULL GRAPHIC Smart Controller (quadratic white PCB)
//
// RepRapDiscount FULL GRAPHIC Smart Controller
// http://reprap.org/wiki/RepRapDiscount_Full_Graphic_Smart_Controller
//
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
//#define REPRAP_DISCOUNT_FULL_GRAPHIC_SMART_CONTROLLER
// The RepRapWorld REPRAPWORLD_KEYPAD v1.1
// http://reprapworld.com/?products_details&products_id=202&cPath=1591_1626
//#define REPRAPWORLD_KEYPAD
//#define REPRAPWORLD_KEYPAD_MOVE_STEP 10.0 // how much should be moved when a key is pressed, eg 10.0 means 10mm per click
// The Elefu RA Board Control Panel
// http://www.elefu.com/index.php?route=product/product&product_id=53
// REMEMBER TO INSTALL LiquidCrystal_I2C.h in your ARDUINO library folder: https://github.com/kiyoshigawa/LiquidCrystal_I2C
//#define RA_CONTROL_PANEL
// The MakerLab Mini Panel with graphic controller and SD support
// http://reprap.org/wiki/Mini_panel
//
// MakerLab Mini Panel with graphic
// controller and SD support - http://reprap.org/wiki/Mini_panel
//
//#define MINIPANEL
/**
* I2C Panels
*/
//
// RepRapWorld REPRAPWORLD_KEYPAD v1.1
// http://reprapworld.com/?products_details&products_id=202&cPath=1591_1626
//
// REPRAPWORLD_KEYPAD_MOVE_STEP sets how much should the robot move when a key
// is pressed, a value of 10.0 means 10mm per click.
//
//#define REPRAPWORLD_KEYPAD
//#define REPRAPWORLD_KEYPAD_MOVE_STEP 10.0
//
// RigidBot Panel V1.0
// http://www.inventapart.com/
//
//#define RIGIDBOT_PANEL
//
// BQ LCD Smart Controller shipped by
// default with the BQ Hephestos 2 and Witbox 2.
//
//#define BQ_LCD_SMART_CONTROLLER
//
// CONTROLLER TYPE: I2C
//
// Note: These controllers require the installation of Arduino's LiquidCrystal_I2C
// library. For more info: https://github.com/kiyoshigawa/LiquidCrystal_I2C
//
//
// Elefu RA Board Control Panel
// http://www.elefu.com/index.php?route=product/product&product_id=53
//
//#define RA_CONTROL_PANEL
//
// Sainsmart YW Robot (LCM1602) LCD Display
//
//#define LCD_I2C_SAINSMART_YWROBOT
//#define LCM1602 // LCM1602 Adapter for 16x2 LCD
// PANELOLU2 LCD with status LEDs, separate encoder and click inputs
//
// This uses the LiquidTWI2 library v1.2.3 or later ( https://github.com/lincomatic/LiquidTWI2 )
// Make sure the LiquidTWI2 directory is placed in the Arduino or Sketchbook libraries subdirectory.
// (v1.2.3 no longer requires you to define PANELOLU in the LiquidTWI2.h library header file)
// Note: The PANELOLU2 encoder click input can either be directly connected to a pin
// (if BTN_ENC defined to != -1) or read through I2C (when BTN_ENC == -1).
// Generic LCM1602 LCD adapter
//
//#define LCM1602
//
// PANELOLU2 LCD with status LEDs,
// separate encoder and click inputs.
//
// Note: This controller requires Arduino's LiquidTWI2 library v1.2.3 or later.
// For more info: https://github.com/lincomatic/LiquidTWI2
//
// Note: The PANELOLU2 encoder click input can either be directly connected to
// a pin (if BTN_ENC defined to != -1) or read through I2C (when BTN_ENC == -1).
//
//#define LCD_I2C_PANELOLU2
// Panucatt VIKI LCD with status LEDs, integrated click & L/R/U/P buttons, separate encoder inputs
//
// Panucatt VIKI LCD with status LEDs,
// integrated click & L/R/U/D buttons, separate encoder inputs.
//
//#define LCD_I2C_VIKI
// SSD1306 OLED generic display support
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: https://github.com/olikraus/U8glib_Arduino
//
// SSD1306 OLED full graphics generic display
//
//#define U8GLIB_SSD1306
// Shift register panels
// ---------------------
// 2 wire Non-latching LCD SR from:
// https://bitbucket.org/fmalpartida/new-liquidcrystal/wiki/schematics#!shiftregister-connection
//
// CONTROLLER TYPE: Shift register panels
//
// 2 wire Non-latching LCD SR from https://goo.gl/aJJ4sH
// LCD configuration: http://reprap.org/wiki/SAV_3D_LCD
//
//#define SAV_3DLCD
//=============================================================================
//=============================== Extra Features ==============================
//=============================================================================
// @section extras
// Increase the FAN PWM frequency. Removes the PWM noise but increases heating in the FET/Arduino