update example configurations
update old comments update or delete deprecated definitions complement forgotten updates adjust spacing some cosmetic changes
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@ -472,7 +472,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#define FRONT_PROBE_BED_POSITION 20
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#define BACK_PROBE_BED_POSITION 170
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#define MIN_PROBE_EDGE 10 // The Z probe square sides can be no smaller than this.
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#define MIN_PROBE_EDGE 10 // The Z probe minimum square sides can be no smaller than this.
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// Set the number of grid points per dimension.
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// You probably don't need more than 3 (squared=9).
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@ -527,8 +527,9 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//#define Z_PROBE_SLED // Turn on if you have a Z probe mounted on a sled like those designed by Charles Bell.
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//#define SLED_DOCKING_OFFSET 5 // The extra distance the X axis must travel to pickup the sled. 0 should be fine but you can push it further if you'd like.
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// If you have enabled the Bed Auto Leveling and are using the same Z Probe for Z Homing,
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// it is highly recommended you let this Z_SAFE_HOMING enabled!!!
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//If you have enabled the Bed Auto Leveling and are using the same Z Probe for Z Homing,
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//it is highly recommended you let this Z_SAFE_HOMING enabled!!!
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#define Z_SAFE_HOMING // This feature is meant to avoid Z homing with Z probe outside the bed area.
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// When defined, it will:
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@ -605,7 +606,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#define DEFAULT_AXIS_STEPS_PER_UNIT {400, 400, 400, 163} // default steps per unit for ***** MakiBox A6 *****
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#define DEFAULT_MAX_FEEDRATE {60, 60, 20, 45} // (mm/sec)
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#define DEFAULT_MAX_ACCELERATION {2000,2000,30,10000} // X, Y, Z, E maximum start speed for accelerated moves. E default values are good for skeinforge 40+, for older versions raise them a lot.
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#define DEFAULT_MAX_ACCELERATION {2000,2000,30,10000} // X, Y, Z, E maximum start speed for accelerated moves. E default values are good for Skeinforge 40+, for older versions raise them a lot.
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#define DEFAULT_ACCELERATION 3000 // X, Y, Z and E acceleration in mm/s^2 for printing moves
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#define DEFAULT_RETRACT_ACCELERATION 3000 // E acceleration in mm/s^2 for retracts
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