Merge pull request #1957 from Voxel8/sjk/home_y_before_x
Allow Y to home before X with option in Configuration_adv.h.
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		| @@ -195,6 +195,9 @@ | ||||
| #define HOMING_BUMP_DIVISOR {10, 10, 20}  // Re-Bump Speed Divisor (Divides the Homing Feedrate) | ||||
| //#define QUICK_HOME  //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially. | ||||
|  | ||||
| // When G28 is called, this option will make Y home before X | ||||
| // #define HOME_Y_BEFORE_X | ||||
|  | ||||
| // @section machine | ||||
|  | ||||
| #define AXIS_RELATIVE_MODES {false, false, false, false} | ||||
|   | ||||
| @@ -195,6 +195,9 @@ | ||||
| #define HOMING_BUMP_DIVISOR {10, 10, 20}  // Re-Bump Speed Divisor (Divides the Homing Feedrate) | ||||
| //#define QUICK_HOME  //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially. | ||||
|  | ||||
| // When G28 is called, this option will make Y home before X | ||||
| // #define HOME_Y_BEFORE_X | ||||
|  | ||||
| // @section machine | ||||
|  | ||||
| #define AXIS_RELATIVE_MODES {false, false, false, false} | ||||
|   | ||||
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