♻️ Refactor axis counts and loops

This commit is contained in:
Scott Lahteine
2021-05-18 22:51:19 -05:00
committed by Scott Lahteine
parent f7d28ce1d6
commit 26a244325b
45 changed files with 178 additions and 165 deletions

View File

@ -64,7 +64,7 @@ void menu_backlash();
void menu_dac() {
static xyze_uint8_t driverPercent;
LOOP_XYZE(i) driverPercent[i] = stepper_dac.get_current_percent((AxisEnum)i);
LOOP_LOGICAL_AXES(i) driverPercent[i] = stepper_dac.get_current_percent((AxisEnum)i);
START_MENU();
BACK_ITEM(MSG_ADVANCED_SETTINGS);
#define EDIT_DAC_PERCENT(A) EDIT_ITEM(uint8, MSG_DAC_PERCENT_##A, &driverPercent[_AXIS(A)], 0, 100, []{ stepper_dac.set_current_percents(driverPercent); })

View File

@ -206,7 +206,7 @@
#if ENABLED(MESH_EDIT_MENU)
inline void refresh_planner() {
set_current_from_steppers_for_axis(ALL_AXES);
set_current_from_steppers_for_axis(ALL_AXES_MASK);
sync_plan_position();
}

View File

@ -430,7 +430,7 @@ void ubl_map_move_to_xy() {
// Use the built-in manual move handler to move to the mesh point.
ui.manual_move.set_destination(xy);
ui.manual_move.soon(ALL_AXES);
ui.manual_move.soon(ALL_AXES_MASK);
}
inline int32_t grid_index(const uint8_t x, const uint8_t y) {