🩹 Fix DGUS_PREHEAT_UI enable with DGUS_LCD_CLASSIC (#24066)
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@ -3044,7 +3044,7 @@
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#define HAS_TEMPERATURE 1
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#define HAS_TEMPERATURE 1
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#endif
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#endif
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#if HAS_TEMPERATURE && EITHER(HAS_MARLINUI_MENU, HAS_DWIN_E3V2)
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#if HAS_TEMPERATURE && ANY(HAS_MARLINUI_MENU, HAS_DWIN_E3V2, HAS_DGUS_LCD_CLASSIC)
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#ifdef PREHEAT_6_LABEL
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#ifdef PREHEAT_6_LABEL
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#define PREHEAT_COUNT 6
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#define PREHEAT_COUNT 6
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#elif defined(PREHEAT_5_LABEL)
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#elif defined(PREHEAT_5_LABEL)
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@ -630,7 +630,9 @@ void DGUSScreenHandler::HandleHeaterControl(DGUS_VP_Variable &var, void *val_ptr
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switch (var.VP) {
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switch (var.VP) {
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default: return;
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default: return;
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case VP_E0_BED_PREHEAT: TERN_(HAS_HOTEND, ui.preheat_all(0)); break;
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case VP_E0_BED_PREHEAT: TERN_(HAS_HOTEND, ui.preheat_all(0)); break;
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case VP_E1_BED_PREHEAT: TERN_(HAS_MULTI_HOTEND, ui.preheat_all(1)); break;
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#if DISABLED(DGUS_LCD_UI_HIPRECY) && HAS_MULTI_HOTEND
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case VP_E1_BED_PREHEAT: ui.preheat_all(1); break;
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#endif
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}
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}
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case 7: break; // Custom preheat
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case 7: break; // Custom preheat
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case 9: thermalManager.cooldown(); break; // Cool down
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case 9: thermalManager.cooldown(); break; // Cool down
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