TFT Screen/Backlight Sleep (#22617)

This commit is contained in:
Tanguy Pruvot
2021-09-14 04:07:08 +02:00
committed by Scott Lahteine
parent 033043218e
commit 224371dfc6
17 changed files with 176 additions and 25 deletions

View File

@ -38,6 +38,10 @@
#include "../tft_io/touch_calibration.h"
#endif
#if HAS_TOUCH_SLEEP
millis_t TouchButtons::next_sleep_ms;
#endif
#include "../buttons.h" // For EN_C bit mask
#include "../marlinui.h" // For ui.refresh
#include "../tft_io/tft_io.h"
@ -50,15 +54,24 @@
#define BUTTON_AREA_TOP BUTTON_Y_LO
#define BUTTON_AREA_BOT BUTTON_Y_HI
TouchButtons touch;
TouchButtons touchBt;
void TouchButtons::init() { touchIO.Init(); }
void TouchButtons::init() {
touchIO.Init();
TERN_(HAS_TOUCH_SLEEP, next_sleep_ms = millis() + SEC_TO_MS(TOUCH_IDLE_SLEEP));
}
uint8_t TouchButtons::read_buttons() {
#ifdef HAS_WIRED_LCD
int16_t x, y;
const bool is_touched = (TERN(TOUCH_SCREEN_CALIBRATION, touch_calibration.calibration.orientation, TOUCH_ORIENTATION) == TOUCH_PORTRAIT ? touchIO.getRawPoint(&y, &x) : touchIO.getRawPoint(&x, &y));
#if HAS_TOUCH_SLEEP
if (is_touched)
wakeUp();
else if (!isSleeping() && ELAPSED(millis(), next_sleep_ms) && ui.on_status_screen())
sleepTimeout();
#endif
if (!is_touched) return 0;
#if ENABLED(TOUCH_SCREEN_CALIBRATION)
@ -96,4 +109,23 @@ uint8_t TouchButtons::read_buttons() {
return 0;
}
#if HAS_TOUCH_SLEEP
void TouchButtons::sleepTimeout() {
#if PIN_EXISTS(TFT_BACKLIGHT)
OUT_WRITE(TFT_BACKLIGHT_PIN, LOW);
#endif
next_sleep_ms = TSLP_SLEEPING;
}
void TouchButtons::wakeUp() {
if (isSleeping()) {
#if PIN_EXISTS(TFT_BACKLIGHT)
WRITE(TFT_BACKLIGHT_PIN, HIGH);
#endif
}
next_sleep_ms = millis() + SEC_TO_MS(TOUCH_IDLE_SLEEP);
}
#endif // HAS_TOUCH_SLEEP
#endif // HAS_TOUCH_BUTTONS

View File

@ -50,10 +50,19 @@
#define BUTTON_Y_HI (TFT_HEIGHT) - BUTTON_SPACING
#define BUTTON_Y_LO BUTTON_Y_HI - BUTTON_HEIGHT
#define TSLP_PREINIT 0
#define TSLP_SLEEPING 1
class TouchButtons {
public:
static void init();
static uint8_t read_buttons();
#if HAS_TOUCH_SLEEP
static millis_t next_sleep_ms;
static bool isSleeping() { return next_sleep_ms == TSLP_SLEEPING; }
static void sleepTimeout();
static void wakeUp();
#endif
};
extern TouchButtons touch;
extern TouchButtons touchBt;