🌐 Level Corners => Bed Tramming
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committed by
Scott Lahteine
parent
d7f3228ec6
commit
157c60c93b
@@ -62,7 +62,6 @@ namespace Language_de {
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PROGMEM Language_Str MSG_AUTO_HOME_Y = _UxGT("Home Y");
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PROGMEM Language_Str MSG_AUTO_HOME_Z = _UxGT("Home Z");
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PROGMEM Language_Str MSG_AUTO_Z_ALIGN = _UxGT("Z-Achsen ausgleichen");
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PROGMEM Language_Str MSG_ASSISTED_TRAMMING = _UxGT("Bett ausrichten"); // Bettausrichtung
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PROGMEM Language_Str MSG_LEVEL_BED_HOMING = _UxGT("XYZ homen");
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PROGMEM Language_Str MSG_LEVEL_BED_WAITING = _UxGT("Klick zum Starten");
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PROGMEM Language_Str MSG_LEVEL_BED_NEXT_POINT = _UxGT("Nächste Koordinate");
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@@ -103,7 +102,7 @@ namespace Language_de {
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PROGMEM Language_Str MSG_MOVE_AXIS = _UxGT("Achsen bewegen");
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PROGMEM Language_Str MSG_BED_LEVELING = _UxGT("Bett-Nivellierung");
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PROGMEM Language_Str MSG_LEVEL_BED = _UxGT("Bett nivellieren");
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PROGMEM Language_Str MSG_LEVEL_CORNERS = _UxGT("Ecken nivellieren");
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PROGMEM Language_Str MSG_BED_TRAMMING = _UxGT("Bett ausrichten");
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PROGMEM Language_Str MSG_NEXT_CORNER = _UxGT("Nächste Ecke");
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PROGMEM Language_Str MSG_MESH_EDITOR = _UxGT("Netz Editor");
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PROGMEM Language_Str MSG_EDIT_MESH = _UxGT("Netz bearbeiten");
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