Merge branch 'Development' into eeprom_in_gcode
Latest upstream commits
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		| @@ -195,6 +195,9 @@ | ||||
| #define HOMING_BUMP_DIVISOR {2, 2, 4}  // Re-Bump Speed Divisor (Divides the Homing Feedrate) | ||||
| //#define QUICK_HOME  //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially. | ||||
|  | ||||
| // When G28 is called, this option will make Y home before X | ||||
| // #define HOME_Y_BEFORE_X | ||||
|  | ||||
| // @section machine | ||||
|  | ||||
| #define AXIS_RELATIVE_MODES {false, false, false, false} | ||||
| @@ -258,7 +261,6 @@ | ||||
| #define ENCODER_RATE_MULTIPLIER         // If defined, certain menu edit operations automatically multiply the steps when the encoder is moved quickly | ||||
| #define ENCODER_10X_STEPS_PER_SEC 75    // If the encoder steps per sec exceeds this value, multiply steps moved x10 to quickly advance the value | ||||
| #define ENCODER_100X_STEPS_PER_SEC 160  // If the encoder steps per sec exceeds this value, multiply steps moved x100 to really quickly advance the value | ||||
| //#define ENCODER_RATE_MULTIPLIER_DEBUG  // If defined, output the encoder steps per second value | ||||
|  | ||||
| //#define CHDK 4        //Pin for triggering CHDK to take a picture see how to use it here http://captain-slow.dk/2014/03/09/3d-printing-timelapses/ | ||||
| #define CHDK_DELAY 50 //How long in ms the pin should stay HIGH before going LOW again | ||||
|   | ||||
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