✨ Reinstate JyersUI
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@ -35,6 +35,8 @@
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#include "../../../lcd/e3v2/creality/dwin.h"
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#elif ENABLED(DWIN_LCD_PROUI)
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#include "../../../lcd/e3v2/proui/dwin.h"
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#elif ENABLED(DWIN_CREALITY_LCD_JYERSUI)
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#include "../../../lcd/e3v2/jyersui/dwin.h" // Temporary fix until it can be better implemented
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#endif
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#define DEBUG_OUT ENABLED(DEBUG_POWER_LOSS_RECOVERY)
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@ -69,6 +71,8 @@ void GcodeSuite::M1000() {
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ui.goto_screen(menu_job_recovery);
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#elif HAS_DWIN_E3V2_BASIC
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recovery.dwin_flag = true;
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#elif ENABLED(DWIN_CREALITY_LCD_JYERSUI) // Temporary fix until it can be better implemented
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CrealityDWIN.Popup_Handler(Resume);
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#elif ENABLED(EXTENSIBLE_UI)
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ExtUI::onPowerLossResume();
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#else
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