Styling adjustments (PR#2668 & PR#2670)

Keep "astyled" reformatting
This commit is contained in:
Scott Lahteine
2015-10-02 23:08:58 -07:00
committed by Richard Wackerbarth
parent b5fb7075b9
commit 0c7f7ebcfb
100 changed files with 10213 additions and 10618 deletions

View File

@ -1,4 +1,4 @@
The fonts are created with Fony.exe (http://hukka.ncn.fi/?fony) because Fontforge didn't do what I want (probably lack off experience).
The fonts are created with Fony.exe (http://hukka.ncn.fi/?fony) because Fontforge didn't do what I want (probably lack of experience).
In Fony export the fonts to bdf-format. Maybe another one can edit them with Fontforge.
Then run make_fonts.bat what calls bdf2u8g.exe with the needed parameters to produce the .h files.
The .h files must be edited to replace '#include "u8g.h"' with '#include <utility/u8g.h>', replace 'U8G_FONT_SECTION' with 'U8G_SECTION', insert '.progmem.' right behind the first '"' and moved to the main directory.
@ -6,7 +6,7 @@ The .h files must be edited to replace '#include "u8g.h"' with '#include <utilit
How to integrate a new font:
Currently we are limited to 256 symbols per font. We use a menu system with 5 lines, on a display with 64 pixel height. That means we have 12 pixel for a line. To have some space in between the lines we can't use more then 10 pixel height for the symbols. For up to 11 pixel set TALL_FONT_CORRECTION 1 when loading the font.
To fit 22 Symbols on the 128 pixel wide screen, the symbols can't be wider than 5 pixel, for the first 128 symbols.
For the second half of the font we now support up to 11x11 pixel.
For the second half of the font we now support up to 11x11 pixel.
* Get 'Fony.exe'
* Copy one of the existing *.fon files and work with this.