Styling adjustments (PR#2668 & PR#2670)

Keep "astyled" reformatting
This commit is contained in:
Scott Lahteine
2015-10-02 23:08:58 -07:00
committed by Richard Wackerbarth
parent b5fb7075b9
commit 0c7f7ebcfb
100 changed files with 10213 additions and 10618 deletions

View File

@@ -1,6 +1,6 @@
// BitMap for splashscreen
// Generated with: http://www.digole.com/tools/PicturetoC_Hex_converter.php
// Please note that using the high-res version takes 402Bytes of PROGMEM.
// Please note that using the high-res version takes 402Bytes of PROGMEM.
//#define START_BMPHIGH
#if ENABLED(SHOW_BOOTSCREEN)
@@ -11,44 +11,44 @@
#define START_BMPBYTES 532 // START_BMPWIDTH * START_BMPHEIGHT / 8
const unsigned char start_bmp[START_BMPBYTES] PROGMEM = {
0x01,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
,0x0f,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
,0x1e,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0xff,0xff
,0x38,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0xff,0xff
,0x70,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xff,0xff
,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff
,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7f,0xff
,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x78,0x00,0x00,0x3f,0xff
,0xc0,0x0f,0xc0,0xfc,0x00,0x00,0x00,0x00,0x00,0x78,0x18,0x00,0x1f,0xff
,0xc0,0x3f,0xe1,0xff,0x00,0x00,0x00,0x00,0x00,0x78,0x3c,0x00,0x0f,0xff
,0xc0,0x7f,0xf3,0xff,0x80,0x00,0x00,0x00,0x00,0x78,0x3c,0x00,0x07,0xff
,0xc0,0xff,0xff,0xff,0xc0,0x00,0x00,0x00,0x00,0x78,0x3c,0x00,0x03,0xff
,0xc1,0xf8,0x7f,0x87,0xe0,0x00,0x00,0x00,0x00,0x78,0x00,0x00,0x01,0xff
,0xc1,0xf0,0x3f,0x03,0xe0,0x00,0x00,0x00,0x00,0x78,0x00,0x00,0x00,0xff
,0xc1,0xe0,0x1e,0x01,0xe0,0x1f,0x00,0x03,0xe0,0x78,0x3c,0x03,0xf0,0x7f
,0xc1,0xe0,0x1e,0x01,0xe0,0x7f,0xc0,0x0f,0xf8,0x78,0x3c,0x07,0xfc,0x3f
,0xc1,0xe0,0x1e,0x01,0xe1,0xff,0xe0,0x1f,0xfc,0x78,0x3c,0x0f,0xfe,0x1f
,0xc1,0xe0,0x1e,0x01,0xe3,0xff,0xf0,0x3f,0xfe,0x78,0x3c,0x1f,0xfe,0x0f
,0xc1,0xe0,0x1e,0x01,0xe3,0xf3,0xf8,0x3f,0x3e,0x78,0x3c,0x3f,0x3f,0x07
,0xc1,0xe0,0x1e,0x01,0xe7,0xe0,0xfc,0x7c,0x1f,0x78,0x3c,0x3e,0x1f,0x07
,0xc1,0xe0,0x1e,0x01,0xe7,0xc0,0x7c,0x7c,0x0f,0x78,0x3c,0x3c,0x0f,0x03
,0xc1,0xe0,0x1e,0x01,0xe7,0x80,0x7c,0x78,0x0f,0x78,0x3c,0x3c,0x0f,0x03
,0xc1,0xe0,0x1e,0x01,0xe7,0x80,0x3c,0x78,0x00,0x78,0x3c,0x3c,0x0f,0x03
,0xc1,0xe0,0x1e,0x01,0xe7,0x80,0x3c,0x78,0x00,0x78,0x3c,0x3c,0x0f,0x03
,0xc1,0xe0,0x1e,0x01,0xe7,0x80,0x3c,0x78,0x00,0x78,0x3c,0x3c,0x0f,0x03
,0xc1,0xe0,0x1e,0x01,0xe7,0xc0,0x3c,0x78,0x00,0x78,0x3c,0x3c,0x0f,0x03
,0xc1,0xe0,0x1e,0x01,0xe3,0xe0,0x3c,0x78,0x00,0x7c,0x3c,0x3c,0x0f,0x03
,0xc1,0xe0,0x1e,0x01,0xe3,0xff,0x3f,0xf8,0x00,0x7f,0xbc,0x3c,0x0f,0x03
,0xc1,0xe0,0x1e,0x01,0xe1,0xff,0x3f,0xf8,0x00,0x3f,0xbf,0xfc,0x0f,0x03
,0xc1,0xe0,0x1e,0x01,0xe0,0xff,0x3f,0xf8,0x00,0x1f,0xbf,0xfc,0x0f,0x03
,0xc1,0xe0,0x1e,0x01,0xe0,0x7f,0x3f,0xf8,0x00,0x0f,0xbf,0xfc,0x0f,0x03
,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07
,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x06
,0x70,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0e
,0x38,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1c
,0x1e,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x78
,0x0f,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf0
,0x01,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x80 };
0x01, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0xFF, 0xFF,
0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0xFF, 0xFF,
0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xFF, 0xFF,
0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF,
0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7F, 0xFF,
0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x3F, 0xFF,
0xC0, 0x0F, 0xC0, 0xFC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x18, 0x00, 0x1F, 0xFF,
0xC0, 0x3F, 0xE1, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x3C, 0x00, 0x0F, 0xFF,
0xC0, 0x7F, 0xF3, 0xFF, 0x80, 0x00, 0x00, 0x00, 0x00, 0x78, 0x3C, 0x00, 0x07, 0xFF,
0xC0, 0xFF, 0xFF, 0xFF, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x78, 0x3C, 0x00, 0x03, 0xFF,
0xC1, 0xF8, 0x7F, 0x87, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x01, 0xFF,
0xC1, 0xF0, 0x3F, 0x03, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0xFF,
0xC1, 0xE0, 0x1E, 0x01, 0xE0, 0x1F, 0x00, 0x03, 0xE0, 0x78, 0x3C, 0x03, 0xF0, 0x7F,
0xC1, 0xE0, 0x1E, 0x01, 0xE0, 0x7F, 0xC0, 0x0F, 0xF8, 0x78, 0x3C, 0x07, 0xFC, 0x3F,
0xC1, 0xE0, 0x1E, 0x01, 0xE1, 0xFF, 0xE0, 0x1F, 0xFC, 0x78, 0x3C, 0x0F, 0xFE, 0x1F,
0xC1, 0xE0, 0x1E, 0x01, 0xE3, 0xFF, 0xF0, 0x3F, 0xFE, 0x78, 0x3C, 0x1F, 0xFE, 0x0F,
0xC1, 0xE0, 0x1E, 0x01, 0xE3, 0xF3, 0xF8, 0x3F, 0x3E, 0x78, 0x3C, 0x3F, 0x3F, 0x07,
0xC1, 0xE0, 0x1E, 0x01, 0xE7, 0xE0, 0xFC, 0x7C, 0x1F, 0x78, 0x3C, 0x3E, 0x1F, 0x07,
0xC1, 0xE0, 0x1E, 0x01, 0xE7, 0xC0, 0x7C, 0x7C, 0x0F, 0x78, 0x3C, 0x3C, 0x0F, 0x03,
0xC1, 0xE0, 0x1E, 0x01, 0xE7, 0x80, 0x7C, 0x78, 0x0F, 0x78, 0x3C, 0x3C, 0x0F, 0x03,
0xC1, 0xE0, 0x1E, 0x01, 0xE7, 0x80, 0x3C, 0x78, 0x00, 0x78, 0x3C, 0x3C, 0x0F, 0x03,
0xC1, 0xE0, 0x1E, 0x01, 0xE7, 0x80, 0x3C, 0x78, 0x00, 0x78, 0x3C, 0x3C, 0x0F, 0x03,
0xC1, 0xE0, 0x1E, 0x01, 0xE7, 0x80, 0x3C, 0x78, 0x00, 0x78, 0x3C, 0x3C, 0x0F, 0x03,
0xC1, 0xE0, 0x1E, 0x01, 0xE7, 0xC0, 0x3C, 0x78, 0x00, 0x78, 0x3C, 0x3C, 0x0F, 0x03,
0xC1, 0xE0, 0x1E, 0x01, 0xE3, 0xE0, 0x3C, 0x78, 0x00, 0x7C, 0x3C, 0x3C, 0x0F, 0x03,
0xC1, 0xE0, 0x1E, 0x01, 0xE3, 0xFF, 0x3F, 0xF8, 0x00, 0x7F, 0xBC, 0x3C, 0x0F, 0x03,
0xC1, 0xE0, 0x1E, 0x01, 0xE1, 0xFF, 0x3F, 0xF8, 0x00, 0x3F, 0xBF, 0xFC, 0x0F, 0x03,
0xC1, 0xE0, 0x1E, 0x01, 0xE0, 0xFF, 0x3F, 0xF8, 0x00, 0x1F, 0xBF, 0xFC, 0x0F, 0x03,
0xC1, 0xE0, 0x1E, 0x01, 0xE0, 0x7F, 0x3F, 0xF8, 0x00, 0x0F, 0xBF, 0xFC, 0x0F, 0x03,
0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07,
0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06,
0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E,
0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C,
0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78,
0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0,
0x01, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x80 };
#else
#define START_BMPWIDTH 56
#define START_BMPHEIGHT 19
@@ -56,184 +56,183 @@
#define START_BMPBYTES 133 // START_BMPWIDTH * START_BMPHEIGHT / 8
const unsigned char start_bmp[START_BMPBYTES] PROGMEM = {
0x1f,0xff,0xff,0xff,0xff,0xff,0xff
,0x60,0x00,0x00,0x00,0x00,0x01,0xff
,0x40,0x00,0x00,0x00,0x00,0x00,0xff
,0x80,0x00,0x00,0x00,0x00,0x00,0x7f
,0x83,0xcf,0x00,0x00,0x0c,0x30,0x3f
,0x87,0xff,0x80,0x00,0x0c,0x30,0x1f
,0x86,0x79,0x80,0x00,0x0c,0x00,0x0f
,0x8c,0x30,0xc7,0x83,0x8c,0x30,0xe7
,0x8c,0x30,0xcf,0xc7,0xcc,0x31,0xf3
,0x8c,0x30,0xdc,0xec,0xec,0x33,0xb9
,0x8c,0x30,0xd8,0x6c,0x6c,0x33,0x19
,0x8c,0x30,0xd0,0x6c,0x0c,0x33,0x19
,0x8c,0x30,0xd8,0x6c,0x0c,0x33,0x19
,0x8c,0x30,0xdc,0x6c,0x0e,0x3b,0x19
,0x8c,0x30,0xcf,0x7c,0x07,0x9f,0x19
,0x8c,0x30,0xc7,0x7c,0x03,0x8f,0x19
,0x40,0x00,0x00,0x00,0x00,0x00,0x02
,0x60,0x00,0x00,0x00,0x00,0x00,0x06
,0x1f,0xff,0xff,0xff,0xff,0xff,0xf8 };
0x1F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0x60, 0x00, 0x00, 0x00, 0x00, 0x01, 0xFF,
0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF,
0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7F,
0x83, 0xCF, 0x00, 0x00, 0x0C, 0x30, 0x3F,
0x87, 0xFF, 0x80, 0x00, 0x0C, 0x30, 0x1F,
0x86, 0x79, 0x80, 0x00, 0x0C, 0x00, 0x0F,
0x8C, 0x30, 0xC7, 0x83, 0x8C, 0x30, 0xE7,
0x8C, 0x30, 0xCF, 0xC7, 0xCC, 0x31, 0xF3,
0x8C, 0x30, 0xDC, 0xEC, 0xEC, 0x33, 0xB9,
0x8C, 0x30, 0xD8, 0x6C, 0x6C, 0x33, 0x19,
0x8C, 0x30, 0xD0, 0x6C, 0x0C, 0x33, 0x19,
0x8C, 0x30, 0xD8, 0x6C, 0x0C, 0x33, 0x19,
0x8C, 0x30, 0xDC, 0x6C, 0x0E, 0x3B, 0x19,
0x8C, 0x30, 0xCF, 0x7C, 0x07, 0x9F, 0x19,
0x8C, 0x30, 0xC7, 0x7C, 0x03, 0x8F, 0x19,
0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02,
0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06,
0x1F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF8 };
#endif
#endif
// Here comes a compile-time operation to match the extruder symbols
// Here comes a compile-time operation to match the extruder symbols
// on the info screen to the set number of extruders in configuration.h
//
// When only one extruder is selected, the "1" on the symbol will not
//
// When only one extruder is selected, the "1" on the symbol will not
// be displayed.
#if EXTRUDERS == 1
#define STATUS_SCREENWIDTH 115 //Width in pixels
#define STATUS_SCREENHEIGHT 19 //Height in pixels
#define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
const unsigned char status_screen0_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x63,0x0C,0x60,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x47,0x0E,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x4F,0x0F,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5F,0x0F,0xA0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5E,0x07,0xA0,
0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x5E,0x07,0xA0,
0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x5F,0x0F,0xA0,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x4F,0x0F,0x20,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x47,0x0E,0x20,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x63,0x0C,0x60,
0x3F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x1E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
0x0C,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
};
#define STATUS_SCREENWIDTH 115 //Width in pixels
#define STATUS_SCREENHEIGHT 19 //Height in pixels
#define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
const unsigned char status_screen0_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7F, 0xFF, 0xE0,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0xE0,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x63, 0x0C, 0x60,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x0E, 0x20,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4F, 0x0F, 0x20,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5F, 0x0F, 0xA0,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5E, 0x07, 0xA0,
0x7F, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0x04, 0x00, 0x40, 0x60, 0x20,
0xFF, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x82, 0x00, 0x40, 0xF0, 0x20,
0xFF, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x82, 0x00, 0x40, 0xF0, 0x20,
0xFF, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0x04, 0x00, 0x40, 0x60, 0x20,
0x7F, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x82, 0x08, 0x00, 0x5E, 0x07, 0xA0,
0x7F, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x04, 0x10, 0x00, 0x5F, 0x0F, 0xA0,
0xFF, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x04, 0x10, 0x00, 0x4F, 0x0F, 0x20,
0xFF, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x82, 0x08, 0x00, 0x47, 0x0E, 0x20,
0xFF, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0x04, 0x00, 0x63, 0x0C, 0x60,
0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0xE0,
0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xFF, 0xFF, 0x80, 0x7F, 0xFF, 0xE0,
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xFF, 0xFF, 0x80, 0x00, 0x00, 0x00
};
#define STATUS_SCREENWIDTH 115 //Width in pixels
#define STATUS_SCREENHEIGHT 19 //Height in pixels
#define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
const unsigned char status_screen1_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x61,0xF8,0x60,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0xF8,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0xF0,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x60,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x01,0xA0,
0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x58,0x01,0xA0,
0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x40,0x60,0x20,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x40,0xF0,0x20,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x41,0xF8,0x20,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x61,0xF8,0x60,
0x3F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x1E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
0x0C,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
};
#define STATUS_SCREENWIDTH 115 //Width in pixels
#define STATUS_SCREENHEIGHT 19 //Height in pixels
#define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
const unsigned char status_screen1_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7F, 0xFF, 0xE0,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0xE0,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x61, 0xF8, 0x60,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0xF8, 0x20,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0xF0, 0x20,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x60, 0x20,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x58, 0x01, 0xA0,
0x7F, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0x04, 0x00, 0x5C, 0x63, 0xA0,
0xFF, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x82, 0x00, 0x5E, 0xF7, 0xA0,
0xFF, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x82, 0x00, 0x5E, 0xF7, 0xA0,
0xFF, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0x04, 0x00, 0x5C, 0x63, 0xA0,
0x7F, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x82, 0x08, 0x00, 0x58, 0x01, 0xA0,
0x7F, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x04, 0x10, 0x00, 0x40, 0x60, 0x20,
0xFF, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x04, 0x10, 0x00, 0x40, 0xF0, 0x20,
0xFF, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x82, 0x08, 0x00, 0x41, 0xF8, 0x20,
0xFF, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0x04, 0x00, 0x61, 0xF8, 0x60,
0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0xE0,
0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xFF, 0xFF, 0x80, 0x7F, 0xFF, 0xE0,
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xFF, 0xFF, 0x80, 0x00, 0x00, 0x00
};
#elif EXTRUDERS == 2
#define STATUS_SCREENWIDTH 115 //Width in pixels
#define STATUS_SCREENHEIGHT 19 //Height in pixels
#define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
const unsigned char status_screen0_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x63,0x0C,0x60,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x47,0x0E,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x4F,0x0F,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5F,0x0F,0xA0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5E,0x07,0xA0,
0x7F,0x80,0x00,0x3F,0xC0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
0xFB,0xC0,0x00,0x79,0xE0,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
0xF3,0xC0,0x00,0x76,0xE0,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
0xEB,0xC0,0x00,0x7E,0xE0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
0x7B,0x80,0x00,0x3D,0xC0,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x5E,0x07,0xA0,
0x7B,0x80,0x00,0x3B,0xC0,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x5F,0x0F,0xA0,
0xFB,0xC0,0x00,0x77,0xE0,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x4F,0x0F,0x20,
0xFB,0xC0,0x00,0x70,0xE0,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x47,0x0E,0x20,
0xFF,0xC0,0x00,0x7F,0xE0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x63,0x0C,0x60,
0x3F,0x00,0x00,0x1F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x1E,0x00,0x00,0x0F,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
0x0C,0x00,0x00,0x06,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
};
#define STATUS_SCREENWIDTH 115 //Width in pixels
#define STATUS_SCREENHEIGHT 19 //Height in pixels
#define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
const unsigned char status_screen0_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7F, 0xFF, 0xE0,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0xE0,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x63, 0x0C, 0x60,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x0E, 0x20,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4F, 0x0F, 0x20,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5F, 0x0F, 0xA0,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5E, 0x07, 0xA0,
0x7F, 0x80, 0x00, 0x3F, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x41, 0x04, 0x00, 0x40, 0x60, 0x20,
0xFB, 0xC0, 0x00, 0x79, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x20, 0x82, 0x00, 0x40, 0xF0, 0x20,
0xF3, 0xC0, 0x00, 0x76, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x20, 0x82, 0x00, 0x40, 0xF0, 0x20,
0xEB, 0xC0, 0x00, 0x7E, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x41, 0x04, 0x00, 0x40, 0x60, 0x20,
0x7B, 0x80, 0x00, 0x3D, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x82, 0x08, 0x00, 0x5E, 0x07, 0xA0,
0x7B, 0x80, 0x00, 0x3B, 0xC0, 0x00, 0x00, 0x00, 0x01, 0x04, 0x10, 0x00, 0x5F, 0x0F, 0xA0,
0xFB, 0xC0, 0x00, 0x77, 0xE0, 0x00, 0x00, 0x00, 0x01, 0x04, 0x10, 0x00, 0x4F, 0x0F, 0x20,
0xFB, 0xC0, 0x00, 0x70, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x82, 0x08, 0x00, 0x47, 0x0E, 0x20,
0xFF, 0xC0, 0x00, 0x7F, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x41, 0x04, 0x00, 0x63, 0x0C, 0x60,
0x3F, 0x00, 0x00, 0x1F, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0xE0,
0x1E, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x01, 0xFF, 0xFF, 0x80, 0x7F, 0xFF, 0xE0,
0x0C, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x01, 0xFF, 0xFF, 0x80, 0x00, 0x00, 0x00
};
#define STATUS_SCREENWIDTH 115 //Width in pixels
#define STATUS_SCREENHEIGHT 19 //Height in pixels
#define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
const unsigned char status_screen1_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x61,0xF8,0x60,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0xF8,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0xF0,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x60,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x01,0xA0,
0x7F,0x80,0x00,0x3F,0xC0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
0xFB,0xC0,0x00,0x79,0xE0,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
0xF3,0xC0,0x00,0x76,0xE0,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
0xEB,0xC0,0x00,0x7E,0xE0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
0x7B,0x80,0x00,0x3D,0xC0,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x58,0x01,0xA0,
0x7B,0x80,0x00,0x3B,0xC0,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x40,0x60,0x20,
0xFB,0xC0,0x00,0x77,0xE0,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x40,0xF0,0x20,
0xFB,0xC0,0x00,0x70,0xE0,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x41,0xF8,0x20,
0xFF,0xC0,0x00,0x7F,0xE0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x61,0xF8,0x60,
0x3F,0x00,0x00,0x1F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x1E,0x00,0x00,0x0F,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
0x0C,0x00,0x00,0x06,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
};
#define STATUS_SCREENWIDTH 115 //Width in pixels
#define STATUS_SCREENHEIGHT 19 //Height in pixels
#define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
const unsigned char status_screen1_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7F, 0xFF, 0xE0,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0xE0,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x61, 0xF8, 0x60,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0xF8, 0x20,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0xF0, 0x20,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x60, 0x20,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x58, 0x01, 0xA0,
0x7F, 0x80, 0x00, 0x3F, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x41, 0x04, 0x00, 0x5C, 0x63, 0xA0,
0xFB, 0xC0, 0x00, 0x79, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x20, 0x82, 0x00, 0x5E, 0xF7, 0xA0,
0xF3, 0xC0, 0x00, 0x76, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x20, 0x82, 0x00, 0x5E, 0xF7, 0xA0,
0xEB, 0xC0, 0x00, 0x7E, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x41, 0x04, 0x00, 0x5C, 0x63, 0xA0,
0x7B, 0x80, 0x00, 0x3D, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x82, 0x08, 0x00, 0x58, 0x01, 0xA0,
0x7B, 0x80, 0x00, 0x3B, 0xC0, 0x00, 0x00, 0x00, 0x01, 0x04, 0x10, 0x00, 0x40, 0x60, 0x20,
0xFB, 0xC0, 0x00, 0x77, 0xE0, 0x00, 0x00, 0x00, 0x01, 0x04, 0x10, 0x00, 0x40, 0xF0, 0x20,
0xFB, 0xC0, 0x00, 0x70, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x82, 0x08, 0x00, 0x41, 0xF8, 0x20,
0xFF, 0xC0, 0x00, 0x7F, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x41, 0x04, 0x00, 0x61, 0xF8, 0x60,
0x3F, 0x00, 0x00, 0x1F, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0xE0,
0x1E, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x01, 0xFF, 0xFF, 0x80, 0x7F, 0xFF, 0xE0,
0x0C, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x01, 0xFF, 0xFF, 0x80, 0x00, 0x00, 0x00
};
#else
#define STATUS_SCREENWIDTH 115 //Width in pixels
#define STATUS_SCREENHEIGHT 19 //Height in pixels
#define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
const unsigned char status_screen0_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x63,0x0C,0x60,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x47,0x0E,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x4F,0x0F,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5F,0x0F,0xA0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5E,0x07,0xA0,
0x7F,0x80,0x00,0x3F,0xC0,0x00,0x3F,0xC0,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
0xFB,0xC0,0x00,0x79,0xE0,0x00,0x79,0xE0,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
0xF3,0xC0,0x00,0x76,0xE0,0x00,0x76,0xE0,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
0xEB,0xC0,0x00,0x7E,0xE0,0x00,0x7E,0xE0,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
0x7B,0x80,0x00,0x3D,0xC0,0x00,0x39,0xC0,0x00,0x82,0x08,0x00,0x5E,0x07,0xA0,
0x7B,0x80,0x00,0x3B,0xC0,0x00,0x3E,0xC0,0x01,0x04,0x10,0x00,0x5F,0x0F,0xA0,
0xFB,0xC0,0x00,0x77,0xE0,0x00,0x76,0xE0,0x01,0x04,0x10,0x00,0x4F,0x0F,0x20,
0xFB,0xC0,0x00,0x70,0xE0,0x00,0x79,0xE0,0x00,0x82,0x08,0x00,0x47,0x0E,0x20,
0xFF,0xC0,0x00,0x7F,0xE0,0x00,0x7F,0xE0,0x00,0x41,0x04,0x00,0x63,0x0C,0x60,
0x3F,0x00,0x00,0x1F,0x80,0x00,0x1F,0x80,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x1E,0x00,0x00,0x0F,0x00,0x00,0x0F,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
0x0C,0x00,0x00,0x06,0x00,0x00,0x06,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
};
#define STATUS_SCREENWIDTH 115 //Width in pixels
#define STATUS_SCREENHEIGHT 19 //Height in pixels
#define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
const unsigned char status_screen1_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x61,0xF8,0x60,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0xF8,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0xF0,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x60,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x01,0xA0,
0x7F,0x80,0x00,0x3F,0xC0,0x00,0x3F,0xC0,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
0xFB,0xC0,0x00,0x79,0xE0,0x00,0x79,0xE0,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
0xF3,0xC0,0x00,0x76,0xE0,0x00,0x76,0xE0,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
0xEB,0xC0,0x00,0x7E,0xE0,0x00,0x7E,0xE0,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
0x7B,0x80,0x00,0x3D,0xC0,0x00,0x39,0xC0,0x00,0x82,0x08,0x00,0x58,0x01,0xA0,
0x7B,0x80,0x00,0x3B,0xC0,0x00,0x3E,0xC0,0x01,0x04,0x10,0x00,0x40,0x60,0x20,
0xFB,0xC0,0x00,0x77,0xE0,0x00,0x76,0xE0,0x01,0x04,0x10,0x00,0x40,0xF0,0x20,
0xFB,0xC0,0x00,0x70,0xE0,0x00,0x79,0xE0,0x00,0x82,0x08,0x00,0x41,0xF8,0x20,
0xFF,0xC0,0x00,0x7F,0xE0,0x00,0x7F,0xE0,0x00,0x41,0x04,0x00,0x61,0xF8,0x60,
0x3F,0x00,0x00,0x1F,0x80,0x00,0x1F,0x80,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x1E,0x00,0x00,0x0F,0x00,0x00,0x0F,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
0x0C,0x00,0x00,0x06,0x00,0x00,0x06,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
};
#endif // Extruders
#define STATUS_SCREENWIDTH 115 //Width in pixels
#define STATUS_SCREENHEIGHT 19 //Height in pixels
#define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
const unsigned char status_screen0_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7F, 0xFF, 0xE0,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0xE0,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x63, 0x0C, 0x60,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x0E, 0x20,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4F, 0x0F, 0x20,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5F, 0x0F, 0xA0,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5E, 0x07, 0xA0,
0x7F, 0x80, 0x00, 0x3F, 0xC0, 0x00, 0x3F, 0xC0, 0x00, 0x41, 0x04, 0x00, 0x40, 0x60, 0x20,
0xFB, 0xC0, 0x00, 0x79, 0xE0, 0x00, 0x79, 0xE0, 0x00, 0x20, 0x82, 0x00, 0x40, 0xF0, 0x20,
0xF3, 0xC0, 0x00, 0x76, 0xE0, 0x00, 0x76, 0xE0, 0x00, 0x20, 0x82, 0x00, 0x40, 0xF0, 0x20,
0xEB, 0xC0, 0x00, 0x7E, 0xE0, 0x00, 0x7E, 0xE0, 0x00, 0x41, 0x04, 0x00, 0x40, 0x60, 0x20,
0x7B, 0x80, 0x00, 0x3D, 0xC0, 0x00, 0x39, 0xC0, 0x00, 0x82, 0x08, 0x00, 0x5E, 0x07, 0xA0,
0x7B, 0x80, 0x00, 0x3B, 0xC0, 0x00, 0x3E, 0xC0, 0x01, 0x04, 0x10, 0x00, 0x5F, 0x0F, 0xA0,
0xFB, 0xC0, 0x00, 0x77, 0xE0, 0x00, 0x76, 0xE0, 0x01, 0x04, 0x10, 0x00, 0x4F, 0x0F, 0x20,
0xFB, 0xC0, 0x00, 0x70, 0xE0, 0x00, 0x79, 0xE0, 0x00, 0x82, 0x08, 0x00, 0x47, 0x0E, 0x20,
0xFF, 0xC0, 0x00, 0x7F, 0xE0, 0x00, 0x7F, 0xE0, 0x00, 0x41, 0x04, 0x00, 0x63, 0x0C, 0x60,
0x3F, 0x00, 0x00, 0x1F, 0x80, 0x00, 0x1F, 0x80, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0xE0,
0x1E, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x0F, 0x00, 0x01, 0xFF, 0xFF, 0x80, 0x7F, 0xFF, 0xE0,
0x0C, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x01, 0xFF, 0xFF, 0x80, 0x00, 0x00, 0x00
};
#define STATUS_SCREENWIDTH 115 //Width in pixels
#define STATUS_SCREENHEIGHT 19 //Height in pixels
#define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
const unsigned char status_screen1_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7F, 0xFF, 0xE0,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0xE0,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x61, 0xF8, 0x60,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0xF8, 0x20,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0xF0, 0x20,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x60, 0x20,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x58, 0x01, 0xA0,
0x7F, 0x80, 0x00, 0x3F, 0xC0, 0x00, 0x3F, 0xC0, 0x00, 0x41, 0x04, 0x00, 0x5C, 0x63, 0xA0,
0xFB, 0xC0, 0x00, 0x79, 0xE0, 0x00, 0x79, 0xE0, 0x00, 0x20, 0x82, 0x00, 0x5E, 0xF7, 0xA0,
0xF3, 0xC0, 0x00, 0x76, 0xE0, 0x00, 0x76, 0xE0, 0x00, 0x20, 0x82, 0x00, 0x5E, 0xF7, 0xA0,
0xEB, 0xC0, 0x00, 0x7E, 0xE0, 0x00, 0x7E, 0xE0, 0x00, 0x41, 0x04, 0x00, 0x5C, 0x63, 0xA0,
0x7B, 0x80, 0x00, 0x3D, 0xC0, 0x00, 0x39, 0xC0, 0x00, 0x82, 0x08, 0x00, 0x58, 0x01, 0xA0,
0x7B, 0x80, 0x00, 0x3B, 0xC0, 0x00, 0x3E, 0xC0, 0x01, 0x04, 0x10, 0x00, 0x40, 0x60, 0x20,
0xFB, 0xC0, 0x00, 0x77, 0xE0, 0x00, 0x76, 0xE0, 0x01, 0x04, 0x10, 0x00, 0x40, 0xF0, 0x20,
0xFB, 0xC0, 0x00, 0x70, 0xE0, 0x00, 0x79, 0xE0, 0x00, 0x82, 0x08, 0x00, 0x41, 0xF8, 0x20,
0xFF, 0xC0, 0x00, 0x7F, 0xE0, 0x00, 0x7F, 0xE0, 0x00, 0x41, 0x04, 0x00, 0x61, 0xF8, 0x60,
0x3F, 0x00, 0x00, 0x1F, 0x80, 0x00, 0x1F, 0x80, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0xE0,
0x1E, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x0F, 0x00, 0x01, 0xFF, 0xFF, 0x80, 0x7F, 0xFF, 0xE0,
0x0C, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x01, 0xFF, 0xFF, 0x80, 0x00, 0x00, 0x00
};
#endif // Extruders