Apply _AXIS macro
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@ -362,7 +362,7 @@ float bilinear_z_offset(const float raw[XYZ]) {
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#if IS_CARTESIAN && DISABLED(SEGMENT_LEVELED_MOVES)
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#define CELL_INDEX(A,V) ((V - bilinear_start[A##_AXIS]) * ABL_BG_FACTOR(A##_AXIS))
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#define CELL_INDEX(A,V) ((V - bilinear_start[_AXIS(A)]) * ABL_BG_FACTOR(_AXIS(A)))
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/**
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* Prepare a bilinear-leveled linear move on Cartesian,
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