Minor optimization to ARC_SUPPORT code (#13531)
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						Scott Lahteine
					
				
			
			
				
	
			
			
			
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							a3f67acd6d
						
					
				
				
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					04086fc455
				
			@@ -775,10 +775,14 @@ void GcodeSuite::G26() {
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        // Figure out where to start and end the arc - we always print counterclockwise
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        if (xi == 0) {                             // left edge
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          sx = f ? circle_x + INTERSECTION_CIRCLE_RADIUS : circle_x;
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          ex = b ? circle_x + INTERSECTION_CIRCLE_RADIUS : circle_x;
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          sy = f ? circle_y : circle_y - (INTERSECTION_CIRCLE_RADIUS);
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          ey = b ? circle_y : circle_y + INTERSECTION_CIRCLE_RADIUS;
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          if (!f) {
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            sx = circle_x;
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            sy -= (INTERSECTION_CIRCLE_RADIUS);
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          }
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          if (!b) {
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            ex = circle_x;
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            ey += INTERSECTION_CIRCLE_RADIUS;
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          }
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          arc_length = (f || b) ? ARC_LENGTH(1) : ARC_LENGTH(2);
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        }
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        else if (r) {                             // right edge
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@@ -789,15 +793,11 @@ void GcodeSuite::G26() {
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          arc_length = (f || b) ? ARC_LENGTH(1) : ARC_LENGTH(2);
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        }
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        else if (f) {
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          sx = circle_x + INTERSECTION_CIRCLE_RADIUS;
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          ex = circle_x - (INTERSECTION_CIRCLE_RADIUS);
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          sy = ey = circle_y;
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          arc_length = ARC_LENGTH(2);
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        }
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        else if (b) {
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          sx = circle_x - (INTERSECTION_CIRCLE_RADIUS);
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          ex = circle_x + INTERSECTION_CIRCLE_RADIUS;
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          sy = ey = circle_y;
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          arc_length = ARC_LENGTH(2);
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        }
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        const float arc_offset[2] = {
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