Wrangle encoder bits, LCD_CLICKED

This commit is contained in:
Scott Lahteine
2016-07-28 14:23:21 -07:00
parent 155def24c6
commit 03fdb26cd2
4 changed files with 30 additions and 91 deletions

View File

@@ -39,18 +39,6 @@ extern volatile uint8_t buttons; //an extended version of the last checked butt
// via a shift/i2c register.
#if ENABLED(ULTIPANEL)
// All UltiPanels might have an encoder - so this is always be mapped onto first two bits
#define BLEN_B 1
#define BLEN_A 0
#define EN_B (_BV(BLEN_B)) // The two encoder pins are connected through BTN_EN1 and BTN_EN2
#define EN_A (_BV(BLEN_A))
#if BUTTON_EXISTS(ENC)
// encoder click is directly connected
#define BLEN_C 2
#define EN_C (_BV(BLEN_C))
#endif
//
// Setup other button mappings of each panel
@@ -80,51 +68,35 @@ extern volatile uint8_t buttons; //an extended version of the last checked butt
#elif ENABLED(LCD_I2C_PANELOLU2)
#if BUTTON_EXISTS(ENC)
#undef LCD_CLICKED
#define LCD_CLICKED (buttons&EN_C)
#else // Read through I2C if not directly connected to a pin
#if !BUTTON_EXISTS(ENC) // Use I2C if not directly connected to a pin
#define B_I2C_BTN_OFFSET 3 // (the first three bit positions reserved for EN_A, EN_B, EN_C)
#define B_MI (PANELOLU2_ENCODER_C<<B_I2C_BTN_OFFSET) // requires LiquidTWI2 library v1.2.3 or later
#undef LCD_CLICKED
#define LCD_CLICKED (buttons&B_MI)
#define LCD_CLICKED (buttons & B_MI)
// I2C buttons take too long to read inside an interrupt context and so we read them during lcd_update
#define LCD_HAS_SLOW_BUTTONS
#endif
#elif ENABLED(REPRAPWORLD_KEYPAD)
// REPRAPWORLD_KEYPAD defined in ultralcd.h
#elif ENABLED(NEWPANEL)
#define LCD_CLICKED (buttons&EN_C)
#else // old style ULTIPANEL
//bits in the shift register that carry the buttons for:
// left up center down right red(stop)
#define BL_LE 7
#define BL_UP 6
#define BL_MI 5
#define BL_DW 4
#define BL_RI 3
#define BL_ST 2
//automatic, do not change
#elif DISABLED(NEWPANEL) // old style ULTIPANEL
// Shift register bits correspond to buttons:
#define BL_LE 7 // Left
#define BL_UP 6 // Up
#define BL_MI 5 // Middle
#define BL_DW 4 // Down
#define BL_RI 3 // Right
#define BL_ST 2 // Red Button
#define B_LE (_BV(BL_LE))
#define B_UP (_BV(BL_UP))
#define B_MI (_BV(BL_MI))
#define B_DW (_BV(BL_DW))
#define B_RI (_BV(BL_RI))
#define B_ST (_BV(BL_ST))
#define LCD_CLICKED (buttons&(B_MI|B_ST))
#define LCD_CLICKED ((buttons & B_MI) || (buttons & B_ST))
#endif
#endif //ULTIPANEL