Marlin_Firmware/Marlin/src/lcd/tft/tft_queue.cpp

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#include "../../inc/MarlinConfig.h"
#if HAS_GRAPHICAL_TFT
#include "tft_queue.h"
#include "tft.h"
#include "tft_image.h"
uint8_t TFT_Queue::queue[];
uint8_t *TFT_Queue::end_of_queue = queue;
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uint8_t *TFT_Queue::current_task = nullptr;
uint8_t *TFT_Queue::last_task = nullptr;
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uint8_t *TFT_Queue::last_parameter = nullptr;
void TFT_Queue::reset() {
tft.abort();
end_of_queue = queue;
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current_task = nullptr;
last_task = nullptr;
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last_parameter = nullptr;
}
void TFT_Queue::async() {
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if (!current_task) return;
queueTask_t *task = (queueTask_t *)current_task;
// Check IO busy status
if (tft.is_busy()) return;
if (task->state == TASK_STATE_COMPLETED) {
task = (queueTask_t *)task->nextTask;
current_task = (uint8_t *)task;
}
finish_sketch();
switch (task->type) {
case TASK_END_OF_QUEUE: reset(); break;
case TASK_FILL: fill(task); break;
case TASK_CANVAS: canvas(task); break;
}
}
void TFT_Queue::finish_sketch() {
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if (!last_task) return;
queueTask_t *task = (queueTask_t *)last_task;
if (task->state == TASK_STATE_SKETCH) {
*end_of_queue = TASK_END_OF_QUEUE;
task->nextTask = end_of_queue;
task->state = TASK_STATE_READY;
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if (!current_task) current_task = (uint8_t *)task;
}
}
void TFT_Queue::fill(queueTask_t *task) {
uint16_t count;
parametersFill_t *task_parameters = (parametersFill_t *)(((uint8_t *)task) + sizeof(queueTask_t));
if (task->state == TASK_STATE_READY) {
tft.set_window(task_parameters->x, task_parameters->y, task_parameters->x + task_parameters->width - 1, task_parameters->y + task_parameters->height - 1);
task->state = TASK_STATE_IN_PROGRESS;
}
if (task_parameters->count > 65535) {
count = 65535;
task_parameters->count -= 65535;
}
else {
count = task_parameters->count;
task_parameters->count = 0;
task->state = TASK_STATE_COMPLETED;
}
tft.write_multiple(task_parameters->color, count);
}
void TFT_Queue::canvas(queueTask_t *task) {
parametersCanvas_t *task_parameters = (parametersCanvas_t *)(((uint8_t *)task) + sizeof(queueTask_t));
uint16_t i;
uint8_t *item = ((uint8_t *)task_parameters) + sizeof(parametersCanvas_t);
if (task->state == TASK_STATE_READY) {
task->state = TASK_STATE_IN_PROGRESS;
Canvas.New(task_parameters->x, task_parameters->y, task_parameters->width, task_parameters->height);
}
Canvas.Continue();
for (i = 0; i < task_parameters->count; i++) {
switch (*item) {
case CANVAS_SET_BACKGROUND:
Canvas.SetBackground(((parametersCanvasBackground_t *)item)->color);
break;
case CANVAS_ADD_TEXT:
Canvas.AddText(((parametersCanvasText_t *)item)->x, ((parametersCanvasText_t *)item)->y, ((parametersCanvasText_t *)item)->color, item + sizeof(parametersCanvasText_t), ((parametersCanvasText_t *)item)->maxWidth);
break;
case CANVAS_ADD_IMAGE:
MarlinImage image;
uint16_t *colors;
image = ((parametersCanvasImage_t *)item)->image;
colors = (uint16_t *)(item + sizeof(parametersCanvasImage_t));
Canvas.AddImage(((parametersCanvasImage_t *)item)->x, ((parametersCanvasImage_t *)item)->y, image, colors);
break;
case CANVAS_ADD_BAR:
Canvas.AddBar(((parametersCanvasBar_t *)item)->x, ((parametersCanvasBar_t *)item)->y, ((parametersCanvasBar_t *)item)->width, ((parametersCanvasBar_t *)item)->height, ((parametersCanvasBar_t *)item)->color);
break;
case CANVAS_ADD_RECTANGLE:
Canvas.AddRectangle(((parametersCanvasRectangle_t *)item)->x, ((parametersCanvasRectangle_t *)item)->y, ((parametersCanvasRectangle_t *)item)->width, ((parametersCanvasRectangle_t *)item)->height, ((parametersCanvasRectangle_t *)item)->color);
break;
}
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item = ((parametersCanvasBackground_t *)item)->nextParameter;
}
if (Canvas.ToScreen()) task->state = TASK_STATE_COMPLETED;
}
void TFT_Queue::fill(uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint16_t color) {
finish_sketch();
queueTask_t *task = (queueTask_t *)end_of_queue;
last_task = (uint8_t *)task;
end_of_queue += sizeof(queueTask_t);
parametersFill_t *task_parameters = (parametersFill_t *)end_of_queue;
end_of_queue += sizeof(parametersFill_t);
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last_parameter = end_of_queue;
task_parameters->x = x;
task_parameters->y = y;
task_parameters->width = width;
task_parameters->height = height;
task_parameters->color = color;
task_parameters->count = width * height;
*end_of_queue = TASK_END_OF_QUEUE;
task->nextTask = end_of_queue;
task->state = TASK_STATE_READY;
task->type = TASK_FILL;
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if (!current_task) current_task = (uint8_t *)task;
}
void TFT_Queue::canvas(uint16_t x, uint16_t y, uint16_t width, uint16_t height) {
finish_sketch();
queueTask_t *task = (queueTask_t *)end_of_queue;
last_task = (uint8_t *) task;
task->state = TASK_STATE_SKETCH;
task->type = TASK_CANVAS;
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task->nextTask = nullptr;
end_of_queue += sizeof(queueTask_t);
parametersCanvas_t *task_parameters = (parametersCanvas_t *)end_of_queue;
end_of_queue += sizeof(parametersCanvas_t);
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last_parameter = end_of_queue;
task_parameters->x = x;
task_parameters->y = y;
task_parameters->width = width;
task_parameters->height = height;
task_parameters->count = 0;
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if (!current_task) current_task = (uint8_t *)task;
}
void TFT_Queue::set_background(uint16_t color) {
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handle_queue_overflow(sizeof(parametersCanvasBackground_t));
parametersCanvas_t *task_parameters = (parametersCanvas_t *)(((uint8_t *)last_task) + sizeof(queueTask_t));
parametersCanvasBackground_t *parameters = (parametersCanvasBackground_t *)end_of_queue;
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last_parameter = end_of_queue;
parameters->type = CANVAS_SET_BACKGROUND;
parameters->color = color;
end_of_queue += sizeof(parametersCanvasBackground_t);
task_parameters->count++;
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parameters->nextParameter = end_of_queue;
}
#define QUEUE_SAFETY_FREE_SPACE 100
void TFT_Queue::handle_queue_overflow(uint16_t sizeNeeded) {
if (uintptr_t(end_of_queue) + sizeNeeded + (QUEUE_SAFETY_FREE_SPACE) - uintptr_t(queue) >= QUEUE_SIZE) {
end_of_queue = queue;
((parametersCanvasText_t *)last_parameter)->nextParameter = end_of_queue;
}
}
void TFT_Queue::add_text(uint16_t x, uint16_t y, uint16_t color, uint8_t *string, uint16_t maxWidth) {
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handle_queue_overflow(sizeof(parametersCanvasText_t) + maxWidth);
parametersCanvas_t *task_parameters = (parametersCanvas_t *)(((uint8_t *)last_task) + sizeof(queueTask_t));
parametersCanvasText_t *parameters = (parametersCanvasText_t *)end_of_queue;
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last_parameter = end_of_queue;
uint8_t *pointer = string;
parameters->type = CANVAS_ADD_TEXT;
parameters->x = x;
parameters->y = y;
parameters->color = color;
parameters->stringLength = 0;
parameters->maxWidth = maxWidth;
end_of_queue += sizeof(parametersCanvasText_t);
/* TODO: Deal with maxWidth */
while ((*(end_of_queue++) = *pointer++) != 0x00);
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parameters->nextParameter = end_of_queue;
parameters->stringLength = pointer - string;
task_parameters->count++;
}
void TFT_Queue::add_image(int16_t x, int16_t y, MarlinImage image, uint16_t *colors) {
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handle_queue_overflow(sizeof(parametersCanvasImage_t));
parametersCanvas_t *task_parameters = (parametersCanvas_t *)(((uint8_t *)last_task) + sizeof(queueTask_t));
parametersCanvasImage_t *parameters = (parametersCanvasImage_t *)end_of_queue;
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last_parameter = end_of_queue;
parameters->type = CANVAS_ADD_IMAGE;
parameters->x = x;
parameters->y = y;
parameters->image = image;
end_of_queue += sizeof(parametersCanvasImage_t);
task_parameters->count++;
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parameters->nextParameter = end_of_queue;
colorMode_t color_mode = Images[image].colorMode;
if (color_mode == HIGHCOLOR) return;
uint16_t *color = (uint16_t *)end_of_queue;
uint8_t number_of_color = 0;
switch (color_mode) {
case GREYSCALE1: number_of_color = 1; break;
case GREYSCALE2: number_of_color = 3; break;
case GREYSCALE4: number_of_color = 15; break;
default:
break;
}
while (number_of_color--) {
*color++ = *colors++;
}
end_of_queue = (uint8_t *)color;
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parameters->nextParameter = end_of_queue;
}
uint16_t gradient(uint16_t colorA, uint16_t colorB, uint16_t factor) {
uint16_t red, green, blue;
red = ( RED(colorA) * factor + RED(colorB) * (256 - factor)) >> 8;
green = (GREEN(colorA) * factor + GREEN(colorB) * (256 - factor)) >> 8;
blue = ( BLUE(colorA) * factor + BLUE(colorB) * (256 - factor)) >> 8;
return RGB(red, green, blue);
}
void TFT_Queue::add_image(int16_t x, int16_t y, MarlinImage image, uint16_t color_main, uint16_t color_background, uint16_t color_shadow) {
uint16_t colors[16];
colorMode_t color_mode = Images[image].colorMode;
uint16_t i;
switch (color_mode) {
case GREYSCALE1:
colors[1] = color_main;
break;
case GREYSCALE2:
for (i = 1; i < 4; i++)
colors[i] = gradient(color_main, color_background, (i << 8) / 3);
break;
case GREYSCALE4:
for (i = 1; i < 8; i++)
colors[i] = gradient(color_background, color_shadow, i << 5);
for (i = 8; i < 16; i++)
colors[i] = gradient(color_main, color_background, ((i - 8) << 8) / 7);
break;
default:
break;
}
add_image(x, y, image, colors + 1);
}
void TFT_Queue::add_bar(uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint16_t color) {
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handle_queue_overflow(sizeof(parametersCanvasBar_t));
parametersCanvas_t *task_parameters = (parametersCanvas_t *)(((uint8_t *)last_task) + sizeof(queueTask_t));
parametersCanvasBar_t *parameters = (parametersCanvasBar_t *)end_of_queue;
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last_parameter = end_of_queue;
parameters->type = CANVAS_ADD_BAR;
parameters->x = x;
parameters->y = y;
parameters->width = width;
parameters->height = height;
parameters->color = color;
end_of_queue += sizeof(parametersCanvasBar_t);
task_parameters->count++;
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parameters->nextParameter = end_of_queue;
}
void TFT_Queue::add_rectangle(uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint16_t color) {
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handle_queue_overflow(sizeof(parametersCanvasRectangle_t));
parametersCanvas_t *task_parameters = (parametersCanvas_t *)(((uint8_t *)last_task) + sizeof(queueTask_t));
parametersCanvasRectangle_t *parameters = (parametersCanvasRectangle_t *)end_of_queue;
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last_parameter = end_of_queue;
parameters->type = CANVAS_ADD_RECTANGLE;
parameters->x = x;
parameters->y = y;
parameters->width = width;
parameters->height = height;
parameters->color = color;
end_of_queue += sizeof(parametersCanvasRectangle_t);
task_parameters->count++;
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parameters->nextParameter = end_of_queue;
}
#endif // HAS_GRAPHICAL_TFT